While looking through some tilesets on NWN vault I found one which looks very interesting-namely that of an Arabian City created by MGSkaggs.
Buildings made by MGSkaggs under the no-expansions NWN version are very realistic and reflect the appearance of Arabian City buildings� architecture as they show flat roofs or buildings with no roofs at all.
Unfortunately all objects made by the author are very simple, have very large textures and lack windows.
Additionally, some objects such as City Walls, Temples and Castle/Palace are (in my judgment) not climatic at all.
But still there is always something you need to start from, therefore all parts of the Tile-set Desert City of MGSkaggs, which in my opinion are worth working on, can now be found in the new Tile-set.
What else? Quite a lot:
City Tile-set evolved to a SuperSet; now it can be used in building deserts, palm tree groves, seashores, fully animated water, sea cliffs etc.
I have also merged the textures together with the no-expansions NWN hacks to make their size as small as possible and at the same time to leave many possibilities opened to mod makers.
Of course when working on such a large project it is hard to have everything done perfectly, without any errors. Please report any errors you notice-I will try to correct them as soon as possible.
I would also like to use the opportunity to express my gratitude and thank the people who motivate me to run this project:
Ving and Asgraf - The best script writers I know on the NWN scene
V3par - My adventure with object modeling wouldn�t have even started without this guy.
and Doodec � who helped me with the translation into English.
Finally, Many thanks to the teams of the most popular Polish NWN Servers � Consulare Draconis & World in the Shadow Lands of Damned.
PS. I�m looking forward to any suggestions you might have.
PS2. This is an alpha version so please don't kill me if you find it awful :o)
IMPORTANT! I am looking for someone to that would add and configure models for "1001 Arabian Nights" tileset to *set and *itp files using Set Editor BETA 0/85 and TlkEdit.
Because its a kind of a public work not giving any profit (exept ennoblement on NWN world) the only thing I can offer is putting a nickname of the co-operator on NWN Vault.
The project itself is a kind of an innovatory solution, because it combines 3 different types of terain in one tileset, has few thousand new models and offers a possibility, so far not presented anywhere else, to create locations in an Arabian style.
I always wanted to go back and re-do my desert city and making a 2.0 version of it, I just never had the time...I like this a lot! Nice work. Can't wait to try it out. Be well. _________________________ ----------------------------------------- Creation is 100% imagination, but hakpaks are another story altogether! ;-) MGSkaggs Desert City Tileset MGSkaggs All Purpose Placeables 2.0 MGS '10 Towers' Rural Add-On MGS Egyptian Placeables Pak #2
Posted by Graymaster at on05/10/08
Even at my super-annuated stage of existance I am still amazed that characters who are so obviously IQ-challenged still manage to blunder into forums to make inane, destructive comments! Your work is superb, even at Alpha already demonstrating your usual skills and attention to detail. I am in no way as gifted as those who have been able to provide you with constructive aid, but I DO feel qualified to offer moral support. Ignore the idiots and keep enhancing the Vault and our lives with your contributions. My very best wishes for your on-going success.
Posted by PLUSH at on07/01/08
What can I say? This Tileset is a beautiful piece of art, with some wonderful detail. Scheherazade herself would vote it a ten! Though I loved MGSkaggs original Desert City, I held off downloading this for a little while, it being an alpha and all, but in the end it just looked too alluring for me to leave it alone. Can't wait to see a perfected beta version (and to see that amazing palace with some nice textures) but I've already gone and stuck the alpha in my current module anyway... PS:- I adore the texturing on the Evil Castle! PPS:- The accompanying placeables are excellent also, and very useful for getting things to look just right (But note 'Dome 1' model appears to be missing). Many, many thanks for what has blatantly been a VAST amount of hard work! It's appreciated. PH of D _________________________ [PHoD Metal Wastelands Tileset] [PHoD Gross Undead Animal Invasion Pack] [PHoD Metal City Tileset] [PHoD Cityoid] [PHoD Loathsome Undead Unicorn] [PHoD Metal Crypt Tileset] [PHoD Starship Walls and Pillars] [PHoD NEW VFX] [PHoD Metal Vaults Tileset] [PLUSH HYENA of DOOM Vault Interview] [PHoD Metal Placeables of Doom] [PHoD Big Bag of BUGS] [PHoD Sinister Sack of SPIDERS] [PHoD Mechanical Animals] [PHoD H.R.Giger Stuff!] [PHoD Mummified Animals vs Hound of Anubis] [PHoD Gelatinous Mass] [PHoD UNDEAD ANIMALS 3] [PHoD Sinister Spleen Surgery] [PHoD Magic Blobs!] [PHoD Bunkers] [PHoD Stone Vaults] [PHoD Spleen Creatures] [PHoD Psycho Vixen Attire] [PHoD Obelisks Pyramids] [PHoD Female Stingers]
Posted by Aedrielle at on06/10/08
Ingnore a pitifull comments, they not worth it. Excellent job!
Posted by PC_Maniac at 2008-06-1010:09:15
Many THX Estelindis. This man banned in more Polish forums. _________________________ In NWN Vault: Centaurs racialtypes system; Neverwinter Nights Patch 1.69 PL made by PBC; Rideable Pegasi and Winged Unicorns (with script system); Crusade tileset! (tno03 - final version!); 1001 Arabian Nights tileset; DLA HORSES (with Radial menu) and CEP 2.0 Patch; Ravenloft Shard Tileset Hakpack - Gothic City Tileset; CNR 4.02 PL (only Polish version); NWN Models
Posted by Estelindis at on05/09/08
PC_Maniac: you should contact the Vault and ask them to remove the sabotage vote of 1.00 by "they_voice_of_the_truth" (sic). I am sorry to see you being made the target of this unfair attack. _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Posted by PC_Maniac at 2008-06-1009:19:15
Mister "they_voice_of_the_truth" (aka InVinoVeritas", aka "johnny_m") You are moron and liar. _________________________ In NWN Vault: Centaurs racialtypes system; Neverwinter Nights Patch 1.69 PL made by PBC; Rideable Pegasi and Winged Unicorns (with script system); Crusade tileset! (tno03 - final version!); 1001 Arabian Nights tileset; DLA HORSES (with Radial menu) and CEP 2.0 Patch; Ravenloft Shard Tileset Hakpack - Gothic City Tileset; CNR 4.02 PL (only Polish version); NWN Models
Posted by Doodec at on06/10/08
It is sad to read such a comments as your ones Mr t_v_o_t_t. I perfectly know how much time PC_Maniac spends to provide results of his own, hard work to other people of NWN community. It seems that you love to accuse, being very far from truth at the same time. I can see your message on PBC forum together with your comments saying that actually its PC_Manicacs work done over model available for free use. I don?t even want to think about the time necessary to accomplish the target. You said: Easy thing to do: steal somebody else?s work. In real life Court proceedings could be investigated. Needles to say - your words are just disgraceful. Regards _________________________ Doodec
Posted by PC_Maniac at 2008-06-1006:47:10
"they_voice_of_the_truth" You are tripple liar. You are accusing me of illegal publishing of somebody?s work. The link you are giving refers to model completely available for free use. I?m fair enough and I clearly my say that I didn?t use this model. It has been verified and examined by me. I only based on it and did my own one from scratch. I pointed it on Polish forum and you answer shows that I?m right. I completely can?t understand why votes given to me by other people disgust you so much. What are you blaming me for? Are you jealous of other people opinions and comments valuating my job? Personally for me you act as impostor, cheater and liar, not even honest and fair enough to simply send your apologies. _________________________ In NWN Vault: Centaurs racialtypes system; Neverwinter Nights Patch 1.69 PL made by PBC; Rideable Pegasi and Winged Unicorns (with script system); Crusade tileset! (tno03 - final version!); 1001 Arabian Nights tileset; DLA HORSES (with Radial menu) and CEP 2.0 Patch; Ravenloft Shard Tileset Hakpack - Gothic City Tileset; CNR 4.02 PL (only Polish version); NWN Models
Posted by FuzzMD at on10/26/08
The new Taj Mahal palace doesn't have any textures, hehe. Still a great set, and the new cobble terrain addition is great. My only suggestion to add to the ones I've made before (hehe) is to make the different terrain types flexible enough that you can mix and match them and they have good looking seams on the transitions between terrains, as well as adding in the ability to raise/lower on the grass and cobble. But yeah, I figure you already have that in the works. Really hope you have a lot of luck with this set, because I'd really like to use it in a PW I'm working on, and we'll soon be entering our Beta phase, and I had wanted to use this for a huge expanse of desert that's a large part of one of the regions.