This override pack was designed to improve the visual of one of the oldest NWN tileset - Bioware Rural. It replaces all of the Trees terrain and several tree objects on grass tiles.
I've decided to make an overriding pack, for those who want to change the look of the game for their favorite modules and PWs, as well as an overriding hak for those, who want to change the appearance of the tileset for their module.
Caution: use with care if you're running the game on an slow PC with an old videocard. The models are quite heavy and for now I've got no plans for further optimization.
Update: placeable pack added. It's not ready for use and only contains the tree models with their PWKs, no placeables.2da with proper lines included.
Update #2: modified several trees I've missed in the first release.
Update #3: another placeable pack added: this one modifies two basic bioware placeable trees to match the override look and feel. TNO-based trees are not affected.
Posted by rdx at 2010-07-27 13:16:05 Voted 9.75 on 07/27/10
These are not very different, not so many variations but damn, this is beautiful :) I logged in only to say.. Thanks for that, Helvene!
Posted by Civious at 2010-07-23 04:30:26 Voted 9.75 on 07/23/10
Excellent work :)
Posted by Toro2 at 2010-04-22 20:46:54 Voted 10.00 on 04/22/10
Big Fan !!
Posted by Phyte at 2010-03-03 01:10:09 Voted 10.00 on 03/03/10
Well met.
Having tried it, now can't play without it. The old border trees around the edges of areas now look like picket fences. Your trees blend these areas beautifully. And the new amber leaf colour makes the game look new. I have other overrides for different areas, this rural set now completes my favourites.
Deserves much more, but a 10.00 will have to do for now.
Blessings. _________________________ Evil meet thy end, right here, right now.
Posted by Gonzo_og at 2010-02-02 15:51:15 Voted 10.00 on 02/02/10
Oh, wow. Didn't see these before. Just beautiful. Congrats! _________________________ stuff
Posted by Jedijax at 2010-01-25 14:53:16 Voted 10.00 on 01/25/10
Duh!! the vote...
Posted by Jedijax at 2010-01-25 14:52:42 Voted 10.00 on 01/25/10
Why did I ever vote 9.00 on these? They're the greatest trees in human-neverwinterian history! Here goes a well deserved 10.00!... and a hopeful, whispered request for a TNO and TTS variation... nudge nudge, wink wink...
Posted by chaos_theocrat at 2009-11-01 22:40:42 Voted 10.00 on 11/01/09
On the technical side of things...
I suspect that the override folder can handle small overrides, like the one for the Bioware Tree Placeables (which works perfect for me), but not large ones like the big Tree Upgrade itself. So, I'm using the aforementioned small override and for the Tree Upgrade I'm using the Hak Pak, as I mentioned in my vote. This combo runs with not a single problem; smooth as butter! The fault lies not with your pack, but with the way the override folder is inclined to handle its' resources. A lot of newer ATI drivers may indeed be bugged when it comes to Nwn, since I had to fall back to the last Omega driver to obtain ideal performance. The newer drivers were scrambling the title screen after movies played, but the Omega drivers ran correctly. So, for folks with ATI cards, I recommend the last Omega driver highly! Another odd trick for increasing performance in Nwn that nobody ever thought of is this (it's odd, but it works): in the game's nwn.ini file, under the Display Options section, set the Refresh Rate to 0 instead of whatever it detected for your card; the game's performance increased massively for me when I did this, and may work for others, too. ;)
I'm running in 800x600, so your milage may vary depending of your resolution when combined with the refresh rate trick. Also, always make sure you are running on one core, since that also affects performance and it's easy to forget. That's it for now; thank you again for this magnificent tree pack, helvene! It's truly a must-have. :D
Posted by chaos_theocrat at 2009-11-01 22:21:05 Voted 10.00 on 11/01/09
The Hak Pak runs flawlessly, and the Bioware Tree Placeables update is just as perfect; I was able to build huge forests using these two sets and had no lag or slowdown whatsoever. I was unable to use the override versions, however, since they were plagued by lag and slowdown, but since I prefer Hak Paks to overrides anyway, I'll not deduct any points for that. Truly, I must give this a 10.00; it's beautiful!
Posted by Skunkeen at 2009-10-02 22:21:02 Voted 10.00 on 10/02/09
just now got around to checking out in game. WOW!
NoOneReally I bet usen the mouse wheel and press it to adjust the camra view shorty will help you and other view around a bit better. If some of your players don't dig the mouse wheel asure em they will get better the more they use it. I know a lot of folks like to leave their camera view alone. I insist it is a good skill with NWN to develop.
Posted by NoOneReally at 2009-08-20 16:55:49 Voted 9.75 on 08/20/09
Nice work mate :) I couldn't give it a 10 though, but possibly because of something I have yet to work out as no one else seems to have mentioned the issue - my players and I get lost with the trees not clipping anymore (eg. you stand near a grove, but if the view if from behind the trees, they dont clip). Now, I have the same issue with LOW's SF (and hence why I started looking at the ol ye faithful rural tileset again for dense stands of forest), so it could very well be my bad....a 10 for sure if this was resolved either way ;) Advice?
Cheers! _________________________ *************************************************
Posted by Gwydion669 at 2009-07-31 22:37:29 Voted 9.75 on 07/31/09
I absolutely love this ... especially when combined with Toro's override. Definitely gives new life to NWN1. I have no problems on my antique PC, but my friend's Mac did develop a terrible "stutter." His loss.
Posted by Fleshmelter at 2009-07-29 03:03:14 Voted 10.00 on 07/29/09
Dun know if this has been mentioned, but with how awesome this looks. It would only be right to do the winter-rural =)
But not to say we are not appreciative of what you have accomplished thus far.
Great Work! _________________________ PW Action Server:
| Chaosgate |
Posted by Big_Shoe at 2009-07-28 10:32:39 Voted 10.00 on 07/28/09
This is fantastic work as usual, Helvene. I'd love to see it in hak format instead of as an override, but even so, once you've tried this override, you just have to keep it and use it. I have not experienced any slowdown issues playing NWN on my desktop with this, and hopefully my new laptop will be up to the challenge as well. _________________________ Realms Of Destiny PW
Posted by E_H_Bonner at 2009-07-26 18:32:56 Voted 10.00 on 07/26/09
Helvene,
I DLed this, and I must say it is wonderful! A great way to inject new life into those tired old Bioware trees! A must-have for any serious adventurer, and I thank you muchly!
"Black Wax, says change your mind and say they do and he will give you a hearing, while MEAT HOUSE SLIM, laying in the bin killing all good men." - L. A. Vaugh
Posted by Friedeyes at 2009-07-25 11:46:32 Voted 10.00 on 07/25/09
After a quick test, they become mandatory. I can never go back now. This is an instant classic.
Don�t forget your archer towers. I think I saw a tree on one of those tiles.
Posted by Tyndrel at 2009-07-23 04:31:15 Voted 10.00 on 07/23/09
Eek, what have you done to my world? I hardly recognise the old place. Thank you so much, this is wonderful.
Tyndrel.
_________________________ All the thanks the designer gets is your vote, please use it.
Of Time and Death's Feast Link ~ Leybury Link ~ Shadow Mountain PW Link ~ CEP Skybox Reference Link ~ 1.69 Texture Reference Link
Posted by Armor Darks at 2009-07-23 03:21:09 Voted 10.00
ohh, sadly that those override can't be used with DOA tilesets due to different hight of rural cliffs _________________________ .: Axistown.ru PW
.: Complete Rural/City v0.985 - massive 2300+ rural, city, castle tileset for nwn1