Just what the community needs... yet another city-rural combo set. The City/Rural Builder Base was designed to create a city surrounded by rural areas and features, namely housing and small farming communities. It was not designed for a 'grass city or rural town', so all city features and terrains are not reskinned in this set. It includes references to the default Bioware city and rural tilesets, selected city and forest tiles reskinned to grass, modified rural terrains (lowered cliffs, raised water) to integrate the set, and essential third-party custom content, such as alleys, hills, beaches, and waterfalls.
::Credits:: We are deeply indebted to the following custom content developers (see the FAQ for more detail): Cathorsis, coulisfu, Danmar, Firehazurd, Ixion, Janus, Lucifer Church, Adam Miller, spoonmerlin, Thallion Stellani, Velmar, Vilance, Wayland, Yumi Chan
Special thanks to: Excalibur for his testing and contributing map icons to this set; Meh69 for contributing the adjusted height tunnels from his Mountains tileset; Bloodmonkey for contributing edge tile fixes.
::What's New?:: This set includes a logically organized pallete, 87 tiles new to this set, and more changes/fixes than you can shake a stick at.
::Revisions:: 2.1 - added new shallow integration tiles, added coulisfu's bridges and Yumi Chan's blacksmith groups, added SoU/HoU rural tile references, added tile/door padding for expansion packs + more fixes 2.0 - made cliff/water height changes non-replacing with default rural tileset, added Ixion's Coastline and Firehazurd's Tunnels 1.2 - added new integrated Cliff terrain, ground models + more fixes 1.1 - tile reference error in Hill roads required change in set file
Full readme available here To submit suggestions or bugs on this hak, please post at the Carpe Terra site. |