Includes two types of room (normal, and 'vault') with different height ceilings. Makes use of Raise/Lower to allow for different levels of 'height' within an area.
While more content is coming, please note that the tileset as it now stands is fully functional - you can enter/exit via stairs, all corridor/door/room combinations are catered for, all tiles have a map icon, all of the current geometry/textures are final and not subject to change.
Make sure to run the demo module first to get a feel for the hak!
Please feel free to include this as is or modified in your module-specific haks (single player, multiplayer, or PW).
Please don't include it for re-upload in any combo/mega/all-in-one/et al hak. I understand that it is out of appreciation of this tileset that it would be considered for inclusion, however tilesets included in such haks tend to languish and not be kept up to date with the original version, or get added to/changed, again keeping it divorced from the orginal as well.
I'd much prefer that the ongoing development of my tileset remain in my hands - it is my labour of love.
Ever thought of re-skinning the original Bioware dungeon tileset? Man, it stinks! There have been many attempts to do so over the years,... but man, they stink too! Yeah yeah yeah, I may be rude to the authors, but I think their work doesn't come near to being 1.69 caliber. The only dungeon textures I've seen that could fit the bill would be Sixesthrice's (may he/she rest in peace) and yours...
Posted by morikahn at on04/11/10
News to me Baba. I hadn't made a single CC contribution until after DLA had come and gone. But, hey, thanks for thinking of my work as being such high caliber :)
Posted by baba at 2010-04-1002:08:30
morikhan is DLA _________________________ Baba yaga´s art blog/
Posted by baba at 2010-04-1002:07:09
yaya maxam, you can just come back to the free modding scene and share your talent huh! I love your tileset. _________________________ Baba yaga´s art blog/
Posted by maxam at 2010-03-2814:48:12
Ok, 0.9.3 is now up - here's what's been added/fixed: - added 'Pedestal' Feature. - added 'Stairs Down 1x2' Group. - added 'Stairs Down (Vault) 1x2' Group. - added door option to 'Stair' crosser tiles - stairs may now end in doorways. - added stair crosser tiles for Vault corners. - fixed wok issue in fs_t62_1 and fs_t64_1. - fixed height variation error in .set for fs_c17_1f. - fixed pathnode/visibility issue in fs_t64_1. - added missing height variations for fs_t62_1 and fs_t64_1. - fixed wonky minimap for fsv_t90_1. - fixed missing minimap for fs_t09_1. - fixed some minor .set errors. - fixed tiles that missed a CM3 pass - should resolve some vestigal shadow issues. _________________________ =|Versatile Dungeon Tileset|= =|Classic Dungeon Tileset|=
Posted by maxam at 2010-03-2814:45:59
@ USAgreco66kg: Thanks for such an encouraging and enthusiastic post/vote! @ jbaudrand seekr34: Thank you! @ Fleshmelter: LOL! Thank you! (^_^) @ baba yaga: Hey - good to hear from you! I'm still working on the Sewer tiles - having decided to go with three different 'corridor' styles has proven to be a bit of a nightmare. Once I get the next update out - I'll post some pictures on the CC forum... Or, if you want to email me - I'll shoot some over to you directly. (^_^) _________________________ =|Versatile Dungeon Tileset|= =|Classic Dungeon Tileset|=
Posted by baba at 2010-03-2522:49:31
buhei, when we spoke about my sewer expansion it was january... but no! i dont want that... cool _________________________ Baba yaga´s art blog/
Posted by Fleshmelter at on03/21/10
Ridiculous amount of sexy going on here! _________________________ PW Action Server: | Chaosgate |
Posted by seekr34 at on03/21/10
AWESOME!
Posted by jbaudrand at on03/18/10
can't wait to play mod with this tileset _________________________ You want an intro for your mod? Link Contact us: Link