This is a fairly big placeables (more than 800 of them :D )pack for your Star Wars - like or Sci-Fi modules I did for Dark Time in the Galaxy and Whitefall modules some time ago. Now you can have it too ^^
All Kotor 1 and 2 placeables are here, big thanks to Bioware and Obsidian for these awesome games, as well as some others
Known issue:
- they have no animations, so if you destroy them ingame they just disappear. But you shouldn't made them usable anyway, instead just use an invisible placeable you rename as you wish then add a script to make disapear the static placeable when the invisible object dies. This way you'll have a small useable blue box, pathfinding will thank you as well as lag, and you'll have your explosion ^^
- you have to make your own blueprints. In the rar you will find a txt file containing the placeables.2da lines to add to your own, and renumber to your need. You will find the appearance preceded by either [A01] or [A02].
There is either the model's name (i use it for quick debugging) or a descriptive name but in french :D sorry for that. The appearance should be explicit enough ^^
One last note, VanyaMia is currently preparing this pack as D20mm sci-fi add-on, so if you use D20mm you might want to wait for her version.
Well have fun with this, and please give some feedback and how you use this!
Jez
*** IMPORTANT NOTE: It seems I forgot to remove my custom palette file. You should remove it before doing you own blueprints (otherwise you'll have palette blank entries). Open the hak, and remove the placeablepal.itp file. Sorry about this oversight :/
Portrait: If you don't like the default armoire portrait, I suggest you use my portrait replacement here: Link
Updates:
- May 19th, 2010: added Raven_Xan Placeables.2da ready file for NWN HoTU 1.69 - Thanks Raven_Xan!
- added more screenshots
- June 18th, 2010 Added patch 01:
- fixes crashes with Ebon hawk and mine wagons
- added a dozen missing models, listed in 2da lines.
- July 11th, 2010: added link to portrait replacement.
November 15th, 2010:
- added 1 missing texture
- fixed an upside down display screen on 1 model, another model (egg chair) had wrong texture, as well as bad pwk, and a 3rd model had an issue I can't remember right now xd
Outstanding. Thanks for all the work gone in to this. JFK _________________________ My other sword is a +5 Holy Avenger JFK Swimming Skinmesh Fish Link JFK Makeshift Weapons Link
Posted by HelmedRaven at on01/22/11
I am using this in the construction of a major project of mine, and must comment on how valuable it is and beautifully ported. It evokes nostalgia from their original games, and deserves Hall of Fame Status.
Posted by Jezira at on06/21/12
So the "missing" Sith statue (model: plc_statue) is actually the same as model "pkt_statue" which is included. That's a duplicate (oversight). At some point I renamed all model's name like "PLC_something" with "PKT_something", to avoid overwritting with other haks, but somehow this "PLC_statue" stayed in the 2da. So ignore it, or replace it with something else. It is the same as "pkt_statue", designated as "[A01] Buste" appearance. _________________________ 800 sci-fi placeables! *Patch 02* | Modern Secret Base | SW Heads | SW Weapons! | Whitefall Exotic flowers * Updated 1.1! * | Whitefall Heads | Modern Inventory Icons | Mass Effect gun - NEW versions! | Bloody notes! | Horse statue
Posted by Jezira at on06/21/12
I'll take a look at that statue. Thanks for the feedback Polvere =) _________________________ 800 sci-fi placeables! *Patch 02* | Modern Secret Base | SW Heads | SW Weapons! | Whitefall Exotic flowers * Updated 1.1! * | Whitefall Heads | Modern Inventory Icons | Mass Effect gun - NEW versions! | Bloody notes! | Horse statue
Posted by Polvere at 2010-11-2323:59:13
Edit: I repacked the patches into the hak once again and it seems everything's workin'fine except the sith statue which it wont show.
Posted by Polvere at 2010-11-2323:18:58
Plus, the ebon hawk makes my toolset crash once i put it in the area.. cant figure out why the patches arent working. I added them to the hak the same way I added the 2da file.
Posted by Polvere at 2010-11-2212:41:59
the AT walker, some droids, containers and also a sith statue I believe. Some are just missing, while others are crashy.. probably a conflict with other haks?
Posted by Jezira at on06/21/12
wich models exactly? _________________________ 800 sci-fi placeables! *Patch 02* | Modern Secret Base | SW Heads | SW Weapons! | Whitefall Exotic flowers * Updated 1.1! * | Whitefall Heads | Modern Inventory Icons | Mass Effect gun - NEW versions! | Bloody notes! | Horse statue
Posted by Polvere at 2010-11-2118:00:20
got the patches into the hak as well, but still missing a couple models
Posted by Polvere at 2010-11-2110:51:47
Aight! I just didnt knew how to add files to a hakpack. I need to put also the two patches of the sci-fi placeables into the hakpack with the same method?