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NWN HAKPAKS

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Title  Dead Trees
Author  Martin E
Submitted / Updated  04-28-2003 / 04-30-2003
Category  Placeables
Expansions  NWN - 1.29 or lower
Description
This is a simple re-skin of the main trees from my main Tir Na Og Tree Pack to create 'dead' trees. I plan on doing an update to improve textures and add more gnarled versions, but as anyone who waited for me to update the last version knows, that could be some time :) Its definitely usable at the moment, I'll eventually get round to adding a bit more to it though.

I already have plans to add a scorched earth affect around the trees as a separate placeable to make it look as though the trees have been burnt. Any other suggestions are welcome though - although it will probably take me some time to get round to them :)


Files

NameTypeSizeDownloads
Readme.txtReadme.txt
Submitted: 04-28-2003 / Last Updated: 04-28-2003
txt0.85b2871
--
TirNaOgtree3deadtrees.rarTirNaOgtree3deadtrees.rar
Submitted: 04-28-2003 / Last Updated: 04-28-2003
rar843.55Kb3074
--
SCORE OUT OF 10
9.2
15 votes
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Comments (30):

1 2 3

Posted by shadguy at 2003-07-1119:38:00    
Cool. Thanks for educating my noobness. A week ago I'd never looked inside a 2da, so I'm a bit late to the party for a few things *grin*. shadguy

Posted by Martin at 2003-07-1101:01:00    
Shadguy, no the numbers in the first column are completely irrelevant (although they need something in there) you could number everything as 1 and it would still work - it's just there to help find stuff I guess :) Thanks, Martin

Posted by shadguy at 2003-07-0820:42:00    
Martin, Once again, thanks for the great trees. When integrating this with some other placeables, I noticed that the included .2da used line number "204" repeatedly for numerous models. I'm too new to this to know if that creates issues, and I was renumbering everything anyway for padding integration reasons, but I figured it wouldn't hurt to mention it. /me wanders off to vote. shadguy

Posted by wouldntulike2know at 2003-06-2119:51:00    
great idea just one question can u make a tileset for it. i like the scorched idea it would be good for a module i wanted to make if it is possible please e-mail me

Posted by Anonimo at 2003-06-1721:34:00    
How is going your celtic tileset , the release date ?

Posted by Rastan2525 at 2003-05-2022:19:00    
I love the way you have improved the outdoor tilesets with your placebles. The only downside is wondering if my work will ever be done...

Posted by WWWWolf at 2003-05-0110:39:00    
::Ominous music...:: ... ... ... NI! Amazing what you can do with a few textures, eh? =)

Posted by Qworg[LOA] at 2003-04-3016:48:00    
Just what I needed. Maybe some snow drifts or something? This is perfect for a "snowy, blasted wasteland"

Posted by Martin at 2003-04-3012:32:00    
Heh heh, maybe you should tell my boss that these trees and models area an essential part of the day job :) The stone walls should make it into the first part of the tileset to be issued, along with the church, the tower and some graveyard placeables - just gota find the time, I know I left it somewhere. Thanks for the comments :)

Posted by Jereniva at 2003-04-3012:23:00    
Martin, can I send you over some food, that way you can stay on that PC and keep making these gorgeous trees. :) Thank you for the work! I've seen the site you made and can't tell you how much I look forward to some of those placeables - the short stone wall, for one. Great work.

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