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NWN MODULES

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Title  Halls of Epic Training
Author  Lucky Day
Submitted / Updated  12-11-2003 / 01-31-2004
Category  PvP
Expansions  HOTU-1.61
Setting  Training Hall
Gameplay Length  1
Language  English
Level Range  epic
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Multiplayer
Max Character Level  Any
Max # Players  Any
Min # Players  02
Min Character Level  Any
Content Rating  Everyone
Description
This is a simple modification of the Halls of Advanced Training by Jack. All I've done is add 20 more levels to the Silver Dragon. ZaxoPac has added all the items from both expansions to purchase as well.

Files

NameTypeSizeDownloads
TheHallsofEpicTraining.rarTheHallsofEpicTraining.rar
Submitted: 12-11-2003 / Last Updated: 01-31-2004
rar165.17Kb12405
--
SCORE OUT OF 10
9.5
2 votes
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Comments (46):

  1  2 Next>

Posted by DonkeyShot at 2006-12-13 02:13:56    Voted 9.00 on 12/13/06
Excellent building/equiping module.

Very useful indeed to prepare your character for modules where it is appropriate to start at levels other than 1.

And I like that no custom items are included. My only minor complain is that there is no way to know if you have bought any overpowered items or exceeded the recommended wealth for your level.

Posted by MalvolioMangus at 2006-11-05 04:13:21    Voted 10.00 on 11/05/06
My friends and I used this one for years to get our group ready for the next module. I can't believe I never voted before! I guess it is a little outdated now but it is like an old firend to me and my gang! :+)
Thanks to all involved!

Posted by Tlanilith ( 68.102.xxx.xxx ) at 2004-12-23 01:10:00    
Hey, Arthgar, are you sure that you have all the requirements for weaponmaster, INCLUDING the 4 ranks of intimidate?

Posted by Tlanilith ( 68.102.xxx.xxx ) at 2004-12-23 01:10:00    
Hey, Arthgar, are you sure that you have all the requirements for weaponmaster, INCLUDING the 4 ranks of intimidate?

Posted by Arthgar at 2004-10-17 10:08:00    
Nice module, I use it a lot to check builds. I'm at Patch 1.64 and cannot get Weaponsmaster to start. I have all the requirements met. Is anyone else having this trouble?

Posted by Lucky Day ( 63.13.xxx.xxx ) at 2004-07-13 20:24:00    
yes but 60 levels isn't exactly a legal character is it? that's why this also contains no haks like some of the weirder versions out there.

Posted by Anonymous ( 172.166.xxx.xxx ) at 2004-06-10 06:25:00    
All ya had ta do was dl the mod called Halls of Advanced Training-SOU Version. The one I got takes you to 60, but with the cap you only go to 40.

Posted by tward44 ( 12.215.xxx.xxx ) at 2004-06-02 14:11:00    
what do you do with a .rar file anyway?

i don't know how to make it work, or where to put it or anything.

please help me

Posted by Lucky Day ( ..xxx.xxx ) at 2004-03-30 23:30:00    
yeah, needs SoU

Posted by Mac Cheese ( ..xxx.xxx ) at 2004-03-14 05:27:00    
"I also got the "made with newer resources error"

I got this the other day for a module. Are you running the most up to date patch? I wasn't. I ran the updater and was then able to run it.

Posted by Alex72 ( ..xxx.xxx ) at 2004-02-16 11:51:00    
I also got the "made with newer resources error"
I wonder if it could be that while I have HotU, I don't have SoU. Maybe you could look into it.

Posted by Freelancer at 2004-02-06 16:41:00    
Greetings! I've already got HOTU 1.61 but I still couldn't open the mod. It keeps saying that it was made with newer versions of the toolset and/or game resources. Please help me!

Posted by Lucky Day ( ..xxx.xxx ) at 2004-01-31 18:37:00    
OK, I've relented and made the file rar format. If you had explained to me that the file was automatically opening in Winamp, or showing unreadable characters on your browser and it was not doing that after you downloaded it, I might have done this when you first brought it up. As it was I was looking at another file on the vault that had this problem when I finally I udnerstand what you were talking about.

If any other file in the future gives you this problem you can right-click and choose to save it instead.

As for your level 20 problem I'm not sure. It works fine for me. Normally you only get that problem if you don't have HotU but since this is flagged for HotU required that's likely not your issue.

Posted by Nuuko ( ..xxx.xxx ) at 2004-01-29 09:40:00    
The module works except once I talk to the Silver Dragon and acknowledge exps to 40 levels, the module only lets me level-up to 20 total levels.

Posted by Lucky Day ( ..xxx.xxx ) at 2004-01-10 08:17:00    
I've given the Gold Dragon the same conversation as the Silver Dragon. Not sure why Jack had two identical scripts but oh well. They'll both raise you to level 40 now.

I've dropped a Svirf in the room in case you want to change your alignment.

Posted by lucky day ( ..xxx.xxx ) at 2004-01-05 20:31:00    
whatever...

please see the CODI and DL editorial about it.

Posted by some guy ( ..xxx.xxx ) at 2004-01-05 15:04:00    
uh, i think EVERYONE knows what ZIP is -- even if no-one knows what rar is!

please zip it!

remember that almost all "regular users" have Winamp installed (it was packaged with Netscape and AOL IM for years!) and Winamp always associates the .mod file format with itself. if you really are looking out for the "common user" then you'll put this in a ZIP file (natively supported by WinXP which is the pre-install OS of choice for past 2 years) instead of leaving it as a MOD!

thank you for your time.

Posted by Lucky Day ( ..xxx.xxx ) at 2003-12-29 22:11:00    
I chose not to rar it because some people still can't seem to figure out how to work a popular and excellent compression program.

if someone can't figure out how to drop a .mod file into the modules directory I don't think they should be playing NWN.

since the file is small I'll just leave it as is to make it as easy as possible.

Posted by Anonymous ( ..xxx.xxx ) at 2003-12-29 12:26:00    
Zip it pleese, raw .mod files for many browsers will open in a seperate window, and in the worst case it'll open in winamp or some other player since .mod is the good old extension for music files from the Amiga days :)

Posted by Roulette ( ..xxx.xxx ) at 2003-12-28 17:50:00    
Good good. I was glad to see the extra levels and the new epic level equipment added.

Only negatives for me is the fact that you only have 5K gold pickups. I prefer the 100k, 10k, 1k script used in other versions of the halls for better customization options. Also, bringing some more equipment in would be nice. But more equipment is always good.

Even with those two minor points, this is very nicely done. lets me create perfectly leveled characters for modules and offers me a lot of flexiblity when trying out new builds of characters

Posted by Indy ( ..xxx.xxx ) at 2003-12-27 23:32:00    
Any compression is better than none ;) Thanks for the mod.

Posted by Delicous Rogue ( ..xxx.xxx ) at 2003-12-26 11:15:00    
sorry wrong module, heh.

Posted by Delicous Rogue ( ..xxx.xxx ) at 2003-12-26 11:12:00    
I was away for the last few days but the version I downloaded on the 23rd had "poison" mispelled and the empty potion in the crafting area was not infinite(can only buy one). Don't know if you fixed that since then.

Good level up module.

Posted by heron ( ..xxx.xxx ) at 2003-12-25 08:42:00    
wavern, hen you download the file you have to save it in your NWN/Modules folder beacuse it is the module file which has the same extension as a type of winamp file. It just isn't zipped or rarred.

Hope this helps

Posted by wavern ( ..xxx.xxx ) at 2003-12-25 06:52:00    
i tried many times to DL the file , i even DL a winrar program to help and i still get a darn winamp file??? what can i do to get the module to work for me

Posted by Lomyril Rydrallen ( ..xxx.xxx ) at 2003-12-23 19:55:00    
Any chance the dragon on the right can also get the updated dialog? =)

Posted by Lucky Day ( ..xxx.xxx ) at 2003-12-23 19:27:00    
Thanks ZaxoPac for the updated equipment for the stores. I've uploaded your version of the mod.

Posted by Lucky Day ( ..xxx.xxx ) at 2003-12-23 17:50:00    
dgtracker.cgi?

Posted by Someone ( ..xxx.xxx ) at 2003-12-23 13:19:00    
What do I do with this dtracker.cgi? Where do I put it?

Posted by Avardol ( ..xxx.xxx ) at 2003-12-23 07:13:00    
Wulfe,

You might be running version 1.59 and I think this module was created using version 1.61. Check for the latest patch and see if that helps.


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