3-4 Multiplayer / 5-6 hours Solo. Can be a lot longer.
Number Players
DM's add flavor to any module
Language
English
Level Range
Soloable with a 1st level Fighter type is possible. This module is scaleable by Level of party members. May be played at any level between 1-5. Meant for AT LEAST 2 players.
Races
Any
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Heavy
Classes
Any
Scope
Medium
DMNeeded
Occasional DM Needed
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
06
Max # Players
06
Min # Players
02
Min Character Level
01
Content Rating
Everyone
Alignments
Good / Neutral
Description
** Final Bug free SoU 1.32** This module is intended for Multiplayer play starting brand new characters with a DM. Soloable at 4-5th level for fighter types is still very hard with or with out a DM. Recomended Party size is 4-6 Players and 1 DM. This is a good module for roleplaying. Setting : Today you put down the plow and pick up a sword. Your so wet behind the ears, there going to put you on a boat to Porthaven. A large city with an Adventurers Guild that hires new misfits. This Module uses: DM Helper, DM Inventory Spy, Fatigue_Exausted Rest System v 2_0, Save Point Spawn System v1.0, Secret Doors Allows Companions Patch for 1.25 Patch, The Dungeon Master Ultimate Cookie Dough v3.0, Many NPC's and smaller scripts from NWvault. Thanks for the email and comments!
Nevermind I found the secret door. Btw are you making a sequal? I liked this mod.
Posted by Ritalin at 2004-01-3120:42:00
Can I get some help here please? I'm stuck in that kobold cave. I think I've killed all the kobolds (a few times) and I can't seem to get the quest to end. What do I have to do here to finish the quest?