Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  Strife in Grimbone v1.4 (SOU version)
Author  John McA
Submitted / Updated  08-03-2003 / 06-04-2007
Category  Dungeon Adventure
Expansions  SOU-1.30
Setting  Any temperate/ forested
Gameplay Length  ? 10 hours if thorough
Number Players  About 4 to 5 total PC levels
Language  English
Races  Any
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Medium
Classes  Any
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  05
Max # Players  04
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Alignments  Any
Description
Strife in Grimbone The aid of worthy adventurers has been sought by Baron Truestone in investigating reports of supernatural activities in the outlying settlement of Grimbone. This apparently simple mission thrusts the players into a complex and dangerous adventure where events of the distant past have led to a present of danger, intrigue and supernatural terror. This large adventure has been extensively revised for SOU with new areas, new plots, a new cutscene and new scripted placeables such as secret objects. The secret door system has been updated. Scripted rules include henchmen, death and dying as in 3rd Edition Adventure series, poisoned locks, underwater and drowning, secret doors, spot rolls for rangers and others and extensive use of other skills. Extra music from Icewind Dale by Jeremy Soule is added as a hak pak. A DM's guide is included that will serve as a walkthrough. V1.4 fixes various bugs.

Files

NameTypeSizeDownloads
Strife_in_Grimbone_v14_SOU_v130.zipStrife_in_Grimbone_v14_SOU_v130.zip
Submitted: 08-03-2003 / Last Updated: 08-10-2003
zip12.8Mb3287
--
John_McA11Strife_In_Grimbone_V14_Readme.txtJohn_McA11Strife_In_Grimbone_V14_Readme.txt
Submitted: 08-03-2003 / Last Updated: 08-10-2003
txt2.39Kb2819
--
SCORE OUT OF 10
9.27
16 votes
View Stats
Cast Your Vote!

AWARDS



PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS





You Must Be Logged In to Participate.
Comments (28):

1 2 3

Posted by lebowski at on03/23/04
Good adventure with some good scripting, many subquest and some humour. _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods

Posted by thestimulator at on02/28/04
Fun: 10 Layout / Design: 10 Dialogue 10 Originality / Creativity 10 Quality Control 9

Posted by Manne at on02/28/04
Fun: 9 Layout / Design: 10 Dialogue 9 Originality / Creativity 9 Quality Control 8

Posted by amano at on02/28/04
Fun: 10 Layout / Design: 10 Dialogue 10 Originality / Creativity 10 Quality Control 10

Posted by John at 2003-08-1109:49:00    
I uploaded version 1.4 last night, one version with the extra music, one without, as requested. It fixes the door from the forest to the crypt, and the potatoes bug, among other changes. Thanks for your forbearance.

Posted by John at 2003-08-0910:07:00    
I am sorry. I just seem to be creating as many bugs as I am solving. Please don't anyone bother to play until I come back after playtesting again. I will download two versions, one without the extra music for those who already have it or do not want it.

Posted by SleepingDog at 2003-08-0902:22:00    
John, I downloaded the latest version last night and tried it this morning. Still can't get into the crypt on the eastern edge of Dimleaf. The key opens the gate but can't get any further. regards

Posted by furnaski at 2003-08-0806:21:00    
It's a good mod, but too buggy for. Anyway I didn't have a problem with the forest. It wasn't the most exciting area I've been in, but at least it was original. SPOILERS BUG 1: grocery quest. I have all the six non-rotten potato sack, but I can't tell it to the grocery man. Probably because I came back from the farm with three sack, put them on the ground in town, and only later came back again with the remaining three sack (going around with six was too much). BUG 2: broken area transition in the tree to get into the crypt. I triggered the trap, I opened the door with the key, but the area transition doesn't work for me. I've version 1.1, but you do not say to have changed it. So I clic on the area transition and nothing happen, my character come inside the tree and just stand there. I tried for a few minutes, I changed areas, I reloaded. No results. Random encounters: since you are usually fighting very weak gnolls, it is a bit surprising and also unjustificated to be ambushed by so many specialized monster (I was in the farm area when it happened). Randon encounter should be easier than fixed encounter not so much tougher. Anyway this is a personal opinion and I will simply not take the change to meet the random guys anymore. SPOILER END Please, really, when you will upload a new version can you make a separate upload for the mod file? I don't wanna to download again the music that is perfectly working. Bye

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Tools


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters