REVIEW ABSTRACT: Arriving near the township of Graveron at the behest of an old friend, the player is drawn into a complex tale of murder, mystery and deceit, where good detective skills and an ability to deduce the truth are as important as a quick trigger finger. The author of this module has crafted a finely told tale and a believable setting to place it in. It's very large, but well paced, a triumph of design. More than anything, this is a feat of imagination, and I have no trouble placing this module near the top of my metaphorical favourites list. Like a fine Taccordian wine aged ten years, 'The Graveron Seduction' will appeal to anyone with a taste for the finer things in life.
**Ver1.2** 1 Ghz+ CPU Recommended or reduce resolution and color quality, as necessary. NOTE that due to age of some critical scripts and continued Bioware updates, some non-essential NPCs may 'fade' during waypoint movement; this does not impact gameplay.
Hi, why is this module rated mature? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Libita at 2005-09-0913:57:52
The page says this mod has been updated on 7-19-2005. What has been updated? _________________________ One feels inclined to say that the idea that man should be "happy" is not included in the plan of "creation". - Sigmund Freud
Posted by lapin-pousseur at on08/27/05
Excelent, good RP due to the freedom link to the non linear storie, the best mod i have played, i am waiting for the next part ...
Posted by Sirideain at 2005-07-0800:28:37
Enjoying this mod a great deal so far... however I can't seem to find the location Mistmantle. Is it in town or in the wilderness?
Posted by Anonymous at 2005-07-0708:51:41
Very nice mod. Escecially the weight, the author laid on role playing liked i.
Posted by kelticpete at on05/23/05
well, I have played graveron and it is an interesting mod. when I saw how detailed the cant was, I spent time memorizing words. too bad it was just flavor, eh. I liked the NPCs. the ending was good. _________________________ "normally, both your *sses would be dead as f*cking fried chicken, but you happen to pull this sh*t while I'm in a transitional period so I don't wanna kill you.." jules from pulp fiction
Posted by kelticpete at on05/23/05
question. I am trying to decipher what alexandra the fairy says, and I tried the substituing other letters but somehow I am screwing up what should be simple. any help? anyone? post here or email me at kelticpete@yahoo.com _________________________ "normally, both your *sses would be dead as f*cking fried chicken, but you happen to pull this sh*t while I'm in a transitional period so I don't wanna kill you.." jules from pulp fiction
Posted by LeBlaque at 2005-03-1519:02:00
The website linked above has a full page dedicated to tips and hints. I would suggest reading that to answer any questions you may have. Regards, LeBlaque
Posted by nir200 at 2005-03-1507:35:00
Nice module, though I appear to be stuck...spoilers ahead... Am I supposed to open the door at the rogues hideout? I have the key I got from the half-orc, but the door seems to be locked. I already visited LeBlaque house but have no idea as to what do now...any tips?