For level 12 characters to bridge the gap to 15 for HoU
Races
Any
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Heavy
Classes
Any
Scope
Medium
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
13
Max # Players
01
Min # Players
01
Min Character Level
12
Content Rating
Teen
Alignments
Any - though worshipers of Shar have some added options
Description
The choice between falling to your death amidst the ruins of a resurrected Netherese city or jumping blindly into the Shadowplane� well, at least you had a chance in the shadows. You�ve been there a long time now, the shadows drawing deep into you, so cold in the darkness that you�ve ceased to remember warmth or light. And then you�re rescued� Travel back to the time of the Netheril Empire! Explore the ruins of the first city that fell and discover what brought it down. Come face to face with one of the greatest unsolved mysteries of Faerun as you fight your way through the sands of the blossoming Anauroch, mind flayers in the caverns of the Underdark and the rotting dead and shambling mounds of Moander. Come to terms with the most fundamental aspect of fate and time in �The Nether Scrolls.� Please report any bugs/issues/questions to [email protected] to 1.15.
Posted by AlphaZero at 2010-01-01 21:00:43 Voted 8.50 on 01/01/10
Great module. Really the only criticism I'd have to make is the lack of dialog options, but I felt everything else was rather solid.
Posted by Twirlip at 2009-08-06 12:39:50 Voted 5.00 on 08/06/09
I don't think Bioware updates can have been kind to this module in that it seems to have acquired some pretty show stopping bugs along the way. I was struggling against glitches all the way through until I got to the Holy of Holies and no encounter triggered to enable me to retrieve the artifact. At that point I gave up in disgust.
Posted by guildmasterronald at 2009-03-29 14:36:23 Voted 7.50 on 03/29/09
I did enjoy this module. Was very linear, though. Could have used some more role-playing options. Lots of fun, though!
I only started playing but want to comment on two things:
From the arrival in the desert I allowed Deekin to accompany me. However right after the first fight against the Asabi (on the heights of the Anauroch) he was wounded (near dead) and after resting and so restoring his hitpoints, would not follow me to the next battle against the Asabi Shaman in the east. Deekin simply stood there were he fell in the first fight and when I won the battle against the Shaman he was gone from my party completely (his portrait was no longer shown below mine on the screen). I headed back for him but could not talk to him. So as I can´t get him back into my party and can´t go back to the Bedine I´m on my own...
As the character I imported from SoU was a Lawful Good Paladin 8/Purple Dragon Knight 5 I have some problems seeing him either accepting a fake marriage and even less running away in the dark breaking his word because some Demon demands it. Not that there should be an easy way out of that problem with the daughter as reward - but at least an option of a difficult persuasion check would be nice to convince the Chieftain that his child deserves someone better than oneself or something like this... Or an option to wake the daughter and convince her with a very difficult persuasion checke that one must leave for the sake of the mission... And if someone runs away in the night shouldn´t that give a few points towards chaotic for not staying to true to the agreement?
Posted by Maelig at 2008-01-10 08:05:24 Voted 8.50 on 01/10/08
Very nice module, congratulations Papermonk (you probably don't come here anymore, but well).
Quite imaginative, and well thought overall (I loved the references to the Blood War).
Two small criticisms. First, I felt that the difficulty level was waaay too low. But maybe it's just my character. ;) Secondly, there were little dialogue options (especially in ones that mattered). Even if it's just an illusion (different choices bringing you to the same outcome), I think it's important to create this feeling of interactivity that favorises the immersion.
Thanks for the fun anyways! :)
Hope someone reads this... i'm totally stuck in the crypt of cartoga...i can neither complete the sphinx quest, nor the stone lips quest... i have a lot of problems with those riddles and it drives me nuts... i just don't now how to get the stone lipps to "talk"... may be it's because i'm not a native english speaker or becaus i just hate riddles... if you don't wan't to spoil, just pm me the answer... :-)
Posted by jml at 2007-09-21 03:28:33 Voted 9.75 on 09/21/07
I should have rated this a long time ago, as I forgot some of the details about it.
But the feeling is still around. It's my favorite bridge module, and I tried a few, OC quality, but different, and imagination is everywhere.
Plus, it's beautiful. _________________________ @ + jml, level 52
"Overgod? Is that like Supergod or something?", from "Citadel"
"M�not shr this ishych u g�dea.", from "Prophet" series
Posted by jml at 2007-09-21 03:27:58 Voted 9.75 on 09/21/07
I should have rated this a long time ago, as I forgot some of the details about it.
But the feeling is still around. It's my favorite bridge module, and I tried a few, OC quality, but different, and imagination is everywhere.
Plus, it's beautiful. _________________________ @ + jml, level 52
"Overgod? Is that like Supergod or something?", from "Citadel"
"M�not shr this ishych u g�dea.", from "Prophet" series
Posted by jml at 2007-06-23 10:15:36 Voted 9.75 on 09/21/07
I won't rate.. as I'm not through the whole thing yet.
But this piece is just amazing!
Now, spoilers!!! Spoilers!!! Spoilers!!!
- About The Shadow Door: I found it in the room to the right, with a Paladin and only a 2 as search skill! Without wearing the Shadow Collar ( room to the left ) even, just carrying it in my bag, but on Search mode. I had to wear it to enter that door actually.
- The Library: I took the book, then headed for the door, smashed it once, tried to open it again, and then the Keeper went to me...
- Oh, just in case, I choosed killing all of the Dark clan guys I could find ( before the elemental jewel final trick ), and I mean all of them, after such an unbearable... and noisy... treachery, and everything went fine so far...
... until now, the end of the Dragon plot which gives one of the most interesting XP points I ever saw... 10000 I think, not sure anymore but quite... _________________________ @ + jml, level 52
"Overgod? Is that like Supergod or something?", from "Citadel"
"M�not shr this ishych u g�dea.", from "Prophet" series
Posted by Guhndahb at 2007-04-03 17:33:10 Voted 9.25 on 04/03/07
I noticed too late that Papermonk requested comments to be posted in this thread instead of the 1.16 HotU version thread (which was the version of the module that I used). So I'm reposting my mini-review here:
I found this module to be very enjoyable. While combat-heavy, that is well explained by the short timeframe Papermonk had in which to write it. In general, my few complaints are issues that deal with my own personal preferences for immersion. I felt much of the PC's dialogue was out of character for the type of characters I play. There was more English slang and contractions than I personally like (I'm aware of valid arguments in favor of such things). I'm not a fan of respawning encounters, but in most cases the respawns at least made sense (e.g. undead in catacombs). Some routine fights were rather hard for my Sorceror along with Deekin, but that's my fault I suppose for not wanting a tank. Also, while there was a plethora of interesting custom equipment for many classes, I didn't find any equipment better than what I came in with from SoU (I'm very thorough and doubt I missed anything) but really that's a trivial issue to me.
So, aside from these issues, the experience was very good. I liked the few puzzles although putting the answers in a spoiler section of the readme would probably have been a good idea for those that don't like puzzles. Using NWN Diamond v1.68 I ran into no bugs at all, I'm happy to report (assuming there was no way to complete a certain quest with a happy ending...if there was I couldn't figure it out).
Thanks so much, Papermonk, for a great bridge to HotU.
Posted by Phyte at 2006-11-04 03:10:01 Voted 9.50 on 11/04/06
Well met.
Papermonk this must have taken you ages, and ages to do, just for the love of doing it. Your dedication shows. I thought this module was fantastic. I enjoyed evey second. I played a paladin, as is my want, so fighting and story balance was perfect. So sad I finished. Now onto HotU with the characyer you helped me create. Big thanks, many gold pieces to you.
Blessings. _________________________ Evil meet thy end, right here, right now.
Posted by Iron Giant at 2006-08-02 13:50:59 Voted 9.00 on 08/02/06
Wow, I loved this module. I played for at least 5 hours to get through the whole thing. Loved the characters and the whole "feel" of it. I too never figured out the Temple Of Light quest, but still got many hours of fun out of this. Also had some really good items to find or buy as well. I liked the ambush at the end and the choices you had. Awesome module.
Posted by Mogg sog ( 58.238.xxx.xxx ) at 2006-07-07 17:31:49
Great Module!!
anyway, I got a guestion.
After got Netheril scoll , i killed the demon in the dark room.
and nothing happens, HELP ME PLEASE!!
First off, obviously this module hasn't had any support for... well, a long time. Mainly because I wasn't here, and not, quite a while later, I honestly wouldn't know where to begin fixing some of these problems.
A lot seem to have begun with one of the patches after HoU and I was never able to track them all down (some behavior that was rather.. unique, being that it was not at all consistant.)
So, I am very sorry to anyone having trouble. As for it being somewhat linear, yes... certainly. Keep in mind this was for the contest and completed, start to finish, in about 5 weeks. Obviously a great deal of this module would be far different if I was working under normal conditions, and my work at CODI really didn't allow me to spend much more time on a private project.
Thank you all for all the kind words, and again, I apologize to anyone having problems. _________________________ Papermonk - Mighty, yet flamable
Posted by PawnMover at 2005-09-04 16:32:23 Voted 5.50 on 09/04/05
I'm dropping this module.
**Spoilers!!**
-After getting the book the dragon attacks me on sight. He can't kill me and I can't kill him. In other words: I'm stuck.
-I couldn't find the relic for the light cultists, and besides my paladin doesn't like undead, so he killed them all. Now I found out that if I do that I'm stuck as well because I need that relic later on? Bad, very bad design.
-railroading, limited dialog and it doesn't fit my paladin.
-stupid marriage. Breaks immersion as soon as the game starts.
-and more.
I understand I should not compare this to a "normal" module as there was limited time available, but otoh from my (player) perspective I *do* see it as a normal mod, and then it's just not worth it.
All in all I do not quite understand how this module won, I liked Shadohaunt much better. Just not my thing, I guess.
Posted by mobyksu at 2005-08-09 07:41:48 Voted 8.00 on 08/09/05
excellent... lost some items to deekin when he stopped following me, but otherwise no complaints.
I'm horrorified to find build errors in four scripts. I've opened the mod in toolset and was able to fix some. A lot of them were syntactical (extra parethese, or the like).
For those with gavel problems, try using `DebugMode 1
`dm_spawnitem gaveloflight
Posted by Tourmaline ( 70.32.xxx.xxx ) at 2005-04-28 00:49:00
Good job, Papermonk :) I'm having fun, despite the 'one dialogue option fits all' thing. I see many people before me had this problem, but I didn't see an answer.
Is there any way to complete the Light and Shadows quest on the Light side, so to speak? And how do you not accept the fake gavel? (My char has a low Wis, so if it's an Insight check, I see Potion of Owl's Wisdom in her future. She does have mad Diplomacy skills and insane Charisma, being a bard.) I tried accepting the gavel and killing the Sharrans; no luck. Tried giving the fake to the priests, then killing the Sharrans; no luck there either. Neither the statue nor the altar are selectable, which makes destroying them problematic. There doesn't seem to be anything else in the room. Help, anyone?
Posted by cobracommander at 2005-04-01 05:19:38 Voted 9.00 on 04/01/05
Posted by Dradjeel at 2005-03-11 13:32:00 Voted 9.00 on 03/11/05
Amazing, I'm sure I voted for this back in the day... Well, no harm in doing it again."Et Eärello Endorenna Utúlien" _________________________ The Power Almighty rests in this Lone Ring.
The Power, alrighty, for Doing Your Own Thing.
Posted by Dradjeel at 2005-03-11 13:31:08 Voted 9.00 on 03/11/05
_________________________ The Power Almighty rests in this Lone Ring.
The Power, alrighty, for Doing Your Own Thing.
Posted by TOllas at 2005-03-10 10:52:22 Voted 6.25 on 03/10/05
Posted by PYR8 ( 80.43.xxx.xxx ) at 2005-02-27 12:25:00
Sorry, ignore my last post - found the magma jewel straight after posting.
I've got another problem - I've reached the libary and found the book, but every time I talk or attack the keeper, I end up in the palace of webs inside the web with the elder magma elemental?!? Whats going on??
Posted by PYR8 ( 80.43.xxx.xxx ) at 2005-02-27 12:25:00
Sorry, ignore my last post - found the magma jewel straight after posting.
I've got another problem - I've reached the libary and found the book, but every time I talk or attack the keeper, I end up in the palace of webs inside the web with the elder magma elemental?!? Whats going on??
Posted by PYR8 ( 80.43.xxx.xxx ) at 2005-02-27 11:47:00
I've entered the palace and killed all the spiders and ettercaps but can't seem to get the Elder Magma Elemental working - I've found the stone of earth elemental control (something along those lines anyway) and I've tried placing it in the chest and talking to him and keeping it in my inventory and talking to him - please help
Great mod though - really enjoying it so far.
Posted by PYR8 ( 80.43.xxx.xxx ) at 2005-02-27 11:47:00
I've entered the palace and killed all the spiders and ettercaps but can't seem to get the Elder Magma Elemental working - I've found the stone of earth elemental control (something along those lines anyway) and I've tried placing it in the chest and talking to him and keeping it in my inventory and talking to him - please help
Great mod though - really enjoying it so far.
Posted by alastairg at 2004-12-17 23:26:07 Voted 8.00 on 12/17/04
Posted by Drado ( 128.206.xxx.xxx ) at 2004-12-09 07:49:00
Maybe I'm just missing something obvious, since the prior posting indicate people have problems *after* getting the book, but I couldn't seem to find it in the first place in the library? Is is obvious or hidden?