Play good, play evil. Debate philosophy with dragons. Whatever you want.
Description
Which of the nine class-specific, fully explored motivations your character has for travelling to the city of Maugeter is up to you. With four unique henchmen, five detailed quests, a host of completely redesigned items and freedom of action (whether good or evil) that some have compared as second only to Planescape: Torment, this module has something for all but the most dedicated hack and slasher. This demo provides the first set of thoroughly tested quests from what may be the most ambitious single-player module currently in development. Purpose written for single player with a unique experience system, Maugeter can be played as a city to explore in incredible detail, a quest to be completed as fast as possible, a game to be beaten, a story to be told or anything in between. Play it, if the sheer hyperbole hasn't sickened you to death!
Good news indeed! By the way, if you haven't heard already, EE3 probably isn't going to get finished, so I got all my hopes depended on this module...no pressure...
Posted by lebowski at 2005-03-1802:29:00
Well, that's a very good news. _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods
Posted by Jaxtrasi at 2005-03-0622:08:00
Had a productive time this week. I've integrated the new version of the Pausanius AI (now the "Tony K AI") and there are only a few teething problems to work out. The henchmen finally level up to level 5 and I'm halfway through completely rewriting the Tari cult quest, which never worked the way I wanted it to and which I've been meaning to do for about four years. Having decided to cut back on things like the Wizard's School and the clerics, I feel like the end is finally in sight.--- I never met people so dogmatic as those who maintain that all opinion is subjective.
Posted by Nir200 at 2005-03-0609:38:00
How is the module going? I played the demo a few times, and loved it very much, so I am eagerly waiting for the full version. Thinking about it, Maugeter and ee3 are the only things that stop me from deleting NWN form my pc...
Posted by Jaxtrasi at 2005-02-2415:09:00
No to both. I don't need anything that either provides and I'm not really interested in adding to the requirements necessary to play. Is there anything specific you were referring to?--- I never met people so dogmatic as those who maintain that all opinion is subjective.
Posted by Steve_Savicki at on12/15/06
Hi Jaxtrasi, Thanks for responding. With so much time gone by since its Oct. 2002 original release date, I was wondering, are you going to add HoU and CEP features to it? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Jaxtrasi at 2005-02-2300:46:00
Still working at it. Still. Added the NWAlleys pack this week. First and Second Districts look much better now.--- I never met people so dogmatic as those who maintain that all opinion is subjective.
Posted by Steve_Savicki at on12/15/06
Hi, So will there be a full version out or is this the final one? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Dwayne at 13:58:00 Voted9.50
I hope you decide to not do that. The different reasons for being in the city is a big attraction for this module. I liked the reason my Barbarian was there. It made sense why a Barbarian would go to the city.
Posted by Jaxtrasi at 2005-02-1204:49:00
Unless I somehow miraculously come into a lot of spare time, I won't be implementing multiple henchmen at the same time - it would require too much alteration of the current content and too much additional content. Things are going slowly enough as it is... I'm strongly considering revising the introduction so that all characters set out to join the Mercenaries' Guild and things like the Wizard's School and so on become optional extras that the player can participate in. This would very much change the tone of the module, and disappoint a few people I'm sure, but it may be the only way to get things finished.--- I never met people so dogmatic as those who maintain that all opinion is subjective.