* If you are playing multi-player. I recommend downloading the multi-player version of this mod.
Language
English
Level Range
20
Races
Any
Tricks & Traps
Light
Roleplay
Light
Hack & Slash
Medium
Classes
Any * melee characters will find things tougher
Scope
Medium
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
20
Max # Players
01
Min # Players
01
Min Character Level
20
Content Rating
Teen
Alignments
Good and Neutral. Evil could, but you wouldn't be playing to your alignment in order to complete the quests.
Description
Version 2.0 changes: - Complete original musicial score added 23 original music tracks! - Bosses given immunity to harm and Stolemeiner Boss toned down. - Factions tweaked to avoid friendly NPC's going hostile. - Extra conversation strings added to main NPC's. - Certain death scripts changed. - Map points added to areas - Henchemen toned down and made less powerful - Potions and scroll treasure amounts adjusted * plus many other minor gameplay adjustments done to improve gaming experience Module Discription: Under the Moonlight is an atmospheric, story driven, action, adventure, style module. Fun challenging battles, and attention to detail was the goal. This module presents a fun and challenging adventure for high level players of all classes.
Why did you constantly spell "through" as "thru". Also, to that guy whos stuck in the tomb, there is a pedestal int he tresure room that says "way out". Left click. Maybe your version is broken or buggy.
Posted by Steve_Savicki at on02/15/05
Original music score takes away from the everyday NWN music and makes it feel like a nonNWN NWN game LOL! Music scored perfectly in the right areas and makes you want to keep playing the mod just to hear the music! 10 comin' your way! _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Dalthius at 2005-01-1511:01:00
Hi there, great module, very smooth transitions and no broken scripts which so mar other modules. Perhaps a little on the easy side, but then i was playing it through as a level 27 sorcerer with kit gathered up from all 3 official games. (Greatsword +5, 2D6 Acid damage, Level 10 fire temp damage, temp keen and true strike all the way lol!) Hope you get further modules done, looking forward to them! Only minor complaint about the spellings, but you've heard that already...
Posted by Dalthius at 2005-01-1511:00:00
Hi there, great module, very smooth transitions and no broken scripts which so mar other modules. Perhaps a little on the easy side, but then i was playing it through as a level 27 sorcerer with kit gathered up from all 3 official games. (Greatsword +5, 2D6 Acid damage, Level 10 fire temp damage, temp keen and true strike all the way lol!) Hope you get further modules done, looking forward to them! Only minor complaint about the spellings, but you've heard that already...
Posted by well at on12/24/04
This is top notch.No doubt about it.I really enjoyed playing it.Well actually played it with 10 different chrs and will play it with some more.It was as much fun the last time as the first time.Hope to see some more mods from you.Of all the mods I have downloaded this has to be in top 2. Merry Christmas and Happy New Year...)
Posted by Steve_Savicki at on02/15/05
The soundtrack rocked! Question... there was small one area marked with a pin in a dungeon that stood by itself, but I found no way to get to it. It was in a dungeon with a level of narrow bridges and astral pillars. I believe this area was in the NE area; been awhile since I played the single player version. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Expresso at 2004-12-1013:10:00
Darter02: SPOILER::::::::::: I'm guessing you mean Stolemeiner's crypt. there should be a pedestal in his treasure room that when you touch teleports you out of the crypt and back to the Graveyard. eX.
Posted by Anonymous at 2004-12-0816:57:00
Fabulous! Great job. Even though I don't think my 20 Fighter ever lost more than 1/4 health, this was flat out fun. Thanks for a couple of hours of escapism the way it should be ;-)
Posted by Darter02 at 2004-12-0609:23:00
SPOILER ALERT! I tired this one out as it was recommended to me. It was interesting but I had a problem and had to quit. I was in the first tomb with what-his-face... the evil undead dude... anyway, after killing him, getting the key to the treasure room and grabbing the item off the red pedestal I was then STUCK. I searched everywhere for a way out... I finally found a section of WALL that lit up and said "Floor lever" or whatever. I could even right click on the lit up text and eyeball it and it said what the game says when you find a lever... It's actually IN the wall though... I cannot get to it at all. I take it I need to operate it then go back and touch the pedestal to get out... Now what do I do? Thanks in advance...