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NWN MODULES

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Title  DL2 - Dragons of Flame
Author  Tim
Submitted / Updated  10-30-2003 / 04-28-2012
Category  Classic PnP Conversion
Expansions  HOTU-1.61
Setting  Dragonlance
Gameplay Length  3-6 hours
Number Players  Single player could use more than one henchman
Language  English
Level Range  Large party level 3-4, singleplayer level 5-6
Races  Use halfling instead of Kender
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Medium
Classes  Any class
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  06
Max # Players  08
Min # Players  01
Min Character Level  03
Content Rating  Teen
Alignments  Any non-evil
Description
DL2 - Dragons of Flame v2.8
Dragons of Flame is the continuation of DL1 - Dragons of Despair.
You have retrieved the Discs of Mishakal and brought back prayers to the lands of men again. You are told to find the true leader of the people and return victorious to Solace - only to find it conquered by the dagonarmies, the people take as slaves and large parts burnt to cinders. Do you have what it takes to free the people of Abasinia that now work as slaves in Pax-Tharkas under the cruel yoke of the Dragonlord Verminaard?

This module can be played in both single player and multiplayer and it can be run as a stand alone module or played as a sequel to DL1.

Have Fun!

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2003-12-31Sgain7.11Well designed story-based module that very closely follows the original material.some conversations didn�t trigger correctly, some annoying bugs.

Files

NameTypeSizeDownloads
Tim19DL2_Readme.htmTim19DL2_Readme.htm
Submitted: 10-30-2003 / Last Updated: 11-18-2003
htm11.98Kb10494
--
dl2v28.zipdl2v28.zip
Submitted: 10-30-2003 / Last Updated: 05-11-2004
zip3.6Mb12440
--
SCORE OUT OF 10
8.29
18 votes
View Stats
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Comments (28):

1 2 3

Posted by brucejs777 at 2004-03-2008:33:00    
Hi Tim. Just finished DL1H and loved it. Created a new sorcerer and got him up to level 6. Just started DL2H v2.7 and noticed tht I have no control over henchmen automatic spell casting behavior- how can I make the cleric heal my other party members ? Perhaps I don't understand the henchman system... Bruce

Posted by Tim at 01:46:00    Voted10.00
Bill, *** SPOILERS *** The south west room with a secret door in the toolset is the room with the secret door. The other door (se) is a trap. Move around in the end of the empty room and you will find a door (unless your search is -5 or less, then you will have to enter Pax-Tharkas throught the front door) Pax-Tharkas front door is outside to the south. *** END SPOILER *** Note: Secret doors are not found on a heartbeat. Now a days you have to move around to find the door. Keep up the good work,Tim _________________________ Intelligence - The ability to plan ahead. Wisdom - To actually do what you planned.

Posted by Anonymous at 2004-03-1816:36:00    
Still having problems with the secret door in the Sla-Mori Tomb area. ***Spoiler Alert*** To be sure we are talking about the same area, it is the Sla-Mori Tomb area. At the extreme south end there are two rooms. The one at the south east end has the secret door that does not seem to work. There is no blue transition area in front of it and clicking on the open door only closes it. The the south west room does not seem to have any secret doors althought I have searched it as thoroughly as I could. I looked in the toolset and it appears there is a secret door in the south west room but if so, I can't get it to show up. Bill

Posted by Tim at 13:39:00    Voted10.00
Bill, the door you try to use is a false door. The secret door is in the other small room! This will help you on your way. Good luck,Tim _________________________ Intelligence - The ability to plan ahead. Wisdom - To actually do what you planned.

Posted by Tim at 05:59:00    Voted10.00
Bill, The Sla-Mori - Tomb area have one secret door to the south in one of the small rooms. This one is important. It is the only way through Sla-Mori. I have just played the DL2H module (version 2.6) and that secret door works. Once you have found it, click on it once. The doors opens. Click on the blue field in the doorway and you will be taken to the other side of the door. If you can't use the secret door and you use the same module as I do, then I don't know what's wrong. Do you have anything in your NWN/Override folder? Things there could affect how objects work. Other than that I don't know what you should do. Try once more to use the door. Maybe it works the next time. Stranger things have happened. Please post back if you continue to have problems. Regards,Tim _________________________ Intelligence - The ability to plan ahead. Wisdom - To actually do what you planned.

Posted by Anonymous at 2004-03-1704:40:00    
***Spoilier*** The secret door that is not working for me is in the South End of the Sla-Mori Tomb. There are two rooms at that end, and the secret door is at the end of one of these rooms. No matter what I try, the only thing that happens is that the door opens and closes, I cannot transition through it. Bill

Posted by Tim at 13:32:00    Voted10.00
In the Sla-Mori Tomb, the first Tomb area after the wilderness, there is a secret door that is rather unimportant. It should take you to the same area (albeit a different place) as one of the regular doors. I didn't know it didn't work. I must have changed the tag or something. I will look it up. ***SPOILER HINT*** There is another secret door to the south of the Zombie area of Sla-Mori. That one works and is the one you look for.*** SPOILER END*** Thank you for your report and good luck in your adventure,Tim _________________________ Intelligence - The ability to plan ahead. Wisdom - To actually do what you planned.

Posted by Anonymous at 2004-03-1610:17:00    
Enjoying the mod so far, however I have bug that I think may be a game stopper. In the sla-mor-tomb, there is a secret door that I can't get through. The only thing it does is open and shut. Do I have to get through this door to continue the mod? Bill

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