This series is designed for Single Player. Play Multiplayer at your own risk...
Language
English
Level Range
Level 4 is optimum. An NPC at the beginning will offer to raise or lower you to level 4, should you want to start a new character. However, I STRONGLY suggest importing a character that has gone through Part 1.
Races
N/A
Tricks & Traps
Non-existent
Roleplay
Medium
Hack & Slash
Medium
Classes
I'd highly recommend playing a Fighter, Cleric, Ranger, or Paladin.
Scope
Part of Series
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
06
Max # Players
01
Min # Players
01
Min Character Level
04
Content Rating
Everyone
Alignments
The module is designed for characters with a 'good' alignment.
Hakpak
No Hak Packs required.
Description
Journey to the Dwarven town of Dundercombe in an effort to find clues about your identity and what's happening to you. Just don't go in unprepared... danger awaits. This is a story about knowing oneself. About the fact that who we truly are is not determined by yesterday, but by the actions we take today, now, every moment. 'A Knight proves his worthiness through his deeds.' ~The Mighty
Even better than the first! Still one error though - pulling the lever to get the gnome to follow you is a mistake. If you leave, he will follow you all the way down to the cellar where the wererat will attack him and thus kill him. Then you cannot get the gnome to talk to the dwarf to enter the dwarven city.
Posted by garyh2018 at on10/10/04
Good, solid adventure - if a little on the short side. Can't wait to see what happens next.
Posted by Schler at on10/01/04
Very intriguing story. I'm waiting for part 3! ;) Some fights were really too tough for non-fighter classes.
Posted by ChaironDeCeleste at 2004-09-2706:46:00
Chadmium, thanks for the great rp experience :-) about part 3: just like the BioWare's board answers about the D.A. release date: when it is done. Feeling pushed to release something real great in a short time line is a worse enthusiasm hog than writing and testing henchmen convo trees ;-)
Posted by mikeyonker at on09/26/04
Good mod. Thought it was better than the first. Battles were a bit (too?) tough, but I went invisible to skip the guardian's, for example, because I assumed you were not supposed to fight them (I was a PAL LVL4/SORC LVL 1). I hope you really do a Part 3.
Posted by Elorin at on07/02/04
A great mod, but combat was way too tough, my bard kept dying.
Posted by The_Grey_Poet at on06/28/04
I thought this module was inventive and well done.
Posted by Armin at on06/28/04
A bit low on roleplaying options and very linear, but a well told story and mostly well balanced fights. A few minor scripting problems (one repeatedly killing the player) prevent higher rating. _________________________ With magic, you can turn a frog into a prince... With science, you can turn a frog into a Ph.D.... ... and still keep the frog you started with.
Posted by Anonymous at 2004-05-1413:55:00
nice mod. will you ever finish part 3? If you hav'nt found it the 250xp bug is caused by the pretty pink party armor that gives you invisibilty. every time you pick it up you get 250 xp Cheers
Posted by lebowski at on03/24/04
The story gets more and more intriguing, however a sequel is needed. Soon. _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods