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NWN MODULES

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Title  Fall of the Empires Book I: Lands of the Forsaken v 1.5
Author  Devan Crowe
Submitted / Updated  05-14-2003 / 07-29-2004
Category  Official Campaign
Expansions  Requires Both Expansions (SoU & HotU)
Setting  The World of Kahlmorr
Gameplay Length  Est. 2 - 4 hours
Number Players  Multiplayer is not supported.
Language  English
Level Range  Level 1
Races  ---------
Tricks & Traps  Light
Roleplay  Light
Hack & Slash  Medium
Classes  More difficult for non-melee classes.
Scope  Medium
DMNeeded  Part of Series
Single or Multiplayer  Single Player
Max Character Level  01
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Teen
Movie Link  Link
Alignments  ---------
Description
SEE README LINK FOR FULL MODULE DESCRIPTION. This module, the first installment of the four part Fall of the Empires series, is my first mod. It took roughly 70 hours to build, and has gone through extensive playtesting. It uses tons of custom content, to which all thanks are given in the hak pak, including the Improved Henchman and Battle AI. The hak paks can downloaded as three separate parts ( 2x 17mb .rars, 1x 6mb .rar). This version is now final. Optional movie can be found in the movies section.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2003-12-02J'Dai6.67Great visuals, excellent documentation and an original storylineLinear plot and shallow dialog

Files

NameTypeSizeDownloads
F.o.t.E._Book_I_LOTFD.Crowe1.5.rarF.o.t.E._Book_I_LOTFD.Crowe1.5.rar
Submitted: 05-14-2003 / Last Updated: 08-22-2003
rar2.9Mb4341
--
Devan_Crowe20LOTF_Readme.txtDevan_Crowe20LOTF_Readme.txt
Submitted: 05-14-2003 / Last Updated: 09-20-2003
txt1.18Kb3703
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Fall of the Emp...OTF - 1Devan Crowe2003-11-23--This .RAR is number one of three required to play the module Lands of the Forsaken. *DO NOT DELETE T
Fall of the Emp...OTF - 2Devan Crowe2003-11-23--This .RAR file is number two of three required to play the module Lands of the Forsaken.
Fall of the Emp...OTF - 3Devan Crowe2003-11-23--This .RAR file is number three of three files required to play the module Lands of the Forsaken.
SCORE OUT OF 10
8.23
14 votes
View Stats
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Comments (61):

  1  2  3 Next>

Posted by Mirgalen at 2011-08-24 19:10:40    Voted 5.00 on 08/24/11
Very nice packaging for an otherwise average (yet original) module.

I agree with lebowski and the reviewer on this one.

This module did not really work for my CE half-orc barbarian. The game crashed once or twice (while loading areas) and if they were any henchmen I found no trace of them.

5-6: A good effort that fans of the style will find worth the download.

Posted by Bianca at 2011-06-24 01:45:51    Voted 7.50 on 06/24/11
look promising!
_________________________
Everything you do has a meaning...

Posted by werelynx2 at 2011-04-16 02:57:41    Voted 7.00 on 04/16/11
sometimes badly scripted, but the story and content is superb.
_________________________
Thanks Rolo:)

Posted by DarK WulF at 2009-09-05 18:37:20    
it seems like this module would be good i started getting into it it is very hard to move around in it tho and i also have problems with it the storyline became broken and i could not do anything after the captain defeated me when he attacked the village and if i try to load a saved game on it my nwn crashes so i dont know what to do

Posted by Ugleberg at 2008-03-17 05:12:36    Voted 8.75 on 03/17/08
I enjoyed it.
Some of the Gate-Transitions was placed the wrong way.
I will continue the rest of the series.

Posted by mr2131 at 2007-01-16 19:39:10    Voted 9.25 on 01/16/07
Good starting point. I enjoyed the storyline. A little more time to explore and develop the characters wouldn't have gone amiss.
_________________________
"What rough beast, Its hour come round at last,
Slouches towards Bethlehem to be born."

W.B. Yeats

May the sun always be in the eyes of your enemies,
and may your feet always find the correct path.
Happy Trails . . .

Mark

Posted by Blatob at 2006-09-10 11:47:39    Voted 8.50 on 09/10/06
Not a bad starting mod.

Posted by Lomondra at 2006-04-09 19:42:07    Voted 8.00 on 04/09/06
Basically a fetch and minor hack n slash until predetermined end/lead-in to chapter 2. Worth playing for the series' story background. Chapter 2 gets better, and then Chapter 3 gets better yet.
_________________________
Does this armor make my butt look big?

Posted by hmdai at 2006-02-01 10:21:14    Voted 8.75 on 02/01/06
The story is interesting. However, as lebowski, the existence of preluege is a bit wierd. The friend travel with you and when the investigation and invasion start. He is no where to be seen?

Also, there is a strange problem for me. For each dialouge which is suppose to be the end of module, I could not exit the mod. Instead, I just stand there and nothing happens. I just wonder is there anything I have missed to do when I first encountered this problem...
_________________________
Overlooked Module Report February 2009 | Master List | Forum Thread
Academy of Modding Excellence
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Posted by hmdai at 2006-02-01 10:18:19    Voted 8.75 on 02/01/06
Interesting story.
_________________________
Overlooked Module Report February 2009 | Master List | Forum Thread
Academy of Modding Excellence
Romance Module List
Horror Module Collection
Starlight's favorite module list

Posted by Devan_Crowe at 2005-08-10 09:40:44    Voted 8.00 on 02/28/04
NOTICE: I doubt anyone still stops in here very regularly, but for anyone that happens by - I do not know if the revamped version of this module will be completed for NWN. I have decided, due to my lack of great enthusiasm for this game anymore, to finish the module series and will most likely wait until NWN 2 to make remastered versions. There is a slight chance I will find the time to work on the revamped one while I do the fourth module, but it is not too terribly likely. It's just not as fun for me as it once was, and remaking something is very tedious for me. So, I will focus instead on finishing the series with a good, solid fourth module...and we shall see what else I am able to do.

Posted by Devan_Crowe at 2005-08-10 09:40:20    Voted 8.00 on 02/28/04
NOTICE: I doubt anyone still stops in here very regularly, but for anyone that happens by - I do not know if the revamped version of this module will be completed for NWN. I have decided, due to my lack of great enthusiasm for this game anymore, to finish the module series and will most likely wait until NWN 2 to make remastered versions. There is a slight chance I will find the time to work on the revamped one while I do the fourth module, but it is not too terribly likely. It's just not as fun for me as it once was, and remaking something is very tedious for me. So, I will focus instead on finishing the series with a good, solid fourth module...and we shall see what else I am able to do.

Posted by Devan_Crowe at 2005-06-17 10:01:43    Voted 8.00 on 02/28/04
Just a small update. The revamped version of this module is still coming along, just in fits and spurts as I find time for it amidst numerous other games. I hope to finish it this summer and get started on the final module, but who knows.

Posted by Mysterious ( 66.169.xxx.xxx ) at 2005-06-14 15:51:42    
sounds like an awsome module :) gonna try it thx for putting so much work into it. this community of ours is alive more than ever thanks to hard working people like you!

Posted by myzithra at 2004-02-29 08:07:26    Voted 9.00 on 02/29/04
Fun: 9 Layout / Design: 9 Dialogue 7 Originality / Creativity 10 Quality Control 9

Posted by Picaro at 2004-02-28 20:42:39    Voted 8.00 on 02/28/04
Fun: 7   Layout / Design: 8   Dialogue 8   Originality / Creativity 8   Quality Control 8   

_________________________
Take me out to the black, tell them I ain't coming back;
Burn the land, boil the sea, you can't take the sky from me

Posted by kmc at 2004-02-28 20:41:06    Voted 9.00 on 02/28/04
Fun: 9   Layout / Design: 9   Dialogue 8   Originality / Creativity 9   Quality Control 9   

_________________________
KMc

Posted by Hagaar at 2004-02-28 20:39:10    Voted 10.00 on 02/28/04
Fun: 9   Layout / Design: 10   Dialogue 10   Originality / Creativity 10   Quality Control 9   

_________________________
We are all born ignorant, but one must work to remain ignorant.

Benjamin Franklin

Posted by Devan_Crowe at 2004-02-28 20:36:00    Voted 8.00 on 02/28/04
Fun: 7   Layout / Design: 8   Dialogue 8   Originality / Creativity 8   Quality Control 7   

Posted by lebowski at 2004-02-28 11:17:48    Voted 7.00 on 02/28/04
There's a stron feeling of a peculiar setting with a war going on. There is a good use of CC. Unfortunately sometimes it gets too linear, and dialogues could have been much better. As they say it's better to look than to play.
_________________________
The hottest new modules you can't miss - player suggested
Contributor to Overlooked Module Reports
An interview with me about NWN mods

Posted by lebowski at 2004-02-24 14:17:00    Voted 7.00 on 02/28/04
It worked however it was not an unforgettable mod.
SPOILERS
In fact I found the prologue quite meaningless, a part for speaking a little with your friend, what was the point of that?
The mod itself was not bad, a good atmosphere in the tunnel beneath the city, the city however was quite disappointing since no one is willing to talk a part for quest specific persons. The way you get out of the tunnel in the mansion and everyone one let you go is quite absurd. But as much as when I talked to some guards on the bridge to tell them, in full armor with araldic shield, that a I was a poor lost fisherman. They believed me!!!
Nontheless the story was good and to find that kobold weren't named kobold made everything more interesting. There is quite a lot of effort put in the setting and in background story. The mod is quite linear, but not completely in fact I missed some area because no one said to me to go there (I didn't by myself because I was a spy and was in hurry too).
With some polishing and a ton of more dialogue, it could be wonderful mod, because the use of CC is really cool.
_________________________
The hottest new modules you can't miss - player suggested
Contributor to Overlooked Module Reports
An interview with me about NWN mods

Posted by lebowski at 2004-02-10 09:56:00    Voted 7.00 on 02/28/04
Very few comment here. I suppose that so many hak are a kind of barrier. I will try this soon enough, as long as you say it works with HotU. By the Way an update to HotU in these days of renewed interest in the community will get you much more visibility.
_________________________
The hottest new modules you can't miss - player suggested
Contributor to Overlooked Module Reports
An interview with me about NWN mods

Posted by D.C. ( ..xxx.xxx ) at 2003-11-28 13:39:00    
*****ATTENTION!*****
It's three days later than I had planned, but module number two is done and is in the process of being uploaded to the Vault as I type this.

Posted by J'Dai ( ..xxx.xxx ) at 2003-11-26 09:42:00    
All better now - thanks a bunch!!

Posted by J'Dai ( ..xxx.xxx ) at 2003-11-26 09:42:00    
All better now - thanks a bunch!!

Posted by J'Dai ( ..xxx.xxx ) at 2003-11-23 05:19:00    
There is something wrong with the hak files - I cannot download them. The external server site 'opens' the file, which is unusable.

I hope this is easily remedied.

Posted by D.C. ( ..xxx.xxx ) at 2003-11-16 17:14:00    
Estimated release for the second module: 11/22 - 11/25/03
**********
There's only a little I have left to finish, and then there'll only be playtesting. There will be a news post as soon as it is released.

Posted by D.C. ( ..xxx.xxx ) at 2003-09-28 17:12:00    
RECONSTRUCTION PROGRESS HAS REACHED 99.5%
*********
No more RECONSTRUCTION POSTS. I'll let y'all know when the module is done. (Shouldn't be too long now.)

Posted by D.C. ( ..xxx.xxx ) at 2003-09-20 12:47:00    
RECONSTRUCTION PROGRESSION:
Areas: 98%
NPC's: 95%
Dialogue: 98%
Plot Quests: 95%

Posted by D.C. ( ..xxx.xxx ) at 2003-09-17 17:36:00    
RECONSTRUCTION PROGRESSION:
Areas: 95%
NPC's: 90%
Dialogue: 95%
Plot Quests: 80%

(Finger slipped on previous post)

  1  2  3 Next>

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