SEE README LINK FOR FULL MODULE DESCRIPTION. This module, the first installment of the four part Fall of the Empires series, is my first mod. It took roughly 70 hours to build, and has gone through extensive playtesting. It uses tons of custom content, to which all thanks are given in the hak pak, including the Improved Henchman and Battle AI. The hak paks can downloaded as three separate parts ( 2x 17mb .rars, 1x 6mb .rar). This version is now final. Optional movie can be found in the movies section.
It worked however it was not an unforgettable mod. SPOILERS In fact I found the prologue quite meaningless, a part for speaking a little with your friend, what was the point of that? The mod itself was not bad, a good atmosphere in the tunnel beneath the city, the city however was quite disappointing since no one is willing to talk a part for quest specific persons. The way you get out of the tunnel in the mansion and everyone one let you go is quite absurd. But as much as when I talked to some guards on the bridge to tell them, in full armor with araldic shield, that a I was a poor lost fisherman. They believed me!!! Nontheless the story was good and to find that kobold weren't named kobold made everything more interesting. There is quite a lot of effort put in the setting and in background story. The mod is quite linear, but not completely in fact I missed some area because no one said to me to go there (I didn't by myself because I was a spy and was in hurry too). With some polishing and a ton of more dialogue, it could be wonderful mod, because the use of CC is really cool. _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods
Posted by lebowski at on02/28/04
Very few comment here. I suppose that so many hak are a kind of barrier. I will try this soon enough, as long as you say it works with HotU. By the Way an update to HotU in these days of renewed interest in the community will get you much more visibility. _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods
Posted by D.C. at 2003-11-2813:39:00
*****ATTENTION!***** It's three days later than I had planned, but module number two is done and is in the process of being uploaded to the Vault as I type this.
Posted by J'Dai at 2003-11-2609:42:00
All better now - thanks a bunch!!
Posted by J'Dai at 2003-11-2609:42:00
All better now - thanks a bunch!!
Posted by J'Dai at 2003-11-2305:19:00
There is something wrong with the hak files - I cannot download them. The external server site 'opens' the file, which is unusable. I hope this is easily remedied.
Posted by D.C. at 2003-11-1617:14:00
Estimated release for the second module: 11/22 - 11/25/03 ********** There's only a little I have left to finish, and then there'll only be playtesting. There will be a news post as soon as it is released.
Posted by D.C. at 2003-09-2817:12:00
RECONSTRUCTION PROGRESS HAS REACHED 99.5% ********* No more RECONSTRUCTION POSTS. I'll let y'all know when the module is done. (Shouldn't be too long now.)