Lord Nasher Alagondar has once again summoned you to Castle Never, to deal with the aftermath wreaked by Maugrim's attack on the city, the source stone's destruction, the chaos in Luskan, Desther's weakening of Helm's Hold, and the death of King Obould Many-Arrows & the 'Old Snarl' Klauth. You saved Neverwinter from Maugrim and Morag, now can you help Nasher and the Lord�s Alliance pick up the pieces and restore Neverwinter, while protecting it from the vultures of war? Return to your old stomping grounds in and around Neverwinter to find out! The Fate of Neverwinter is a follow-up to the Official Campaign. The module has storylines for good and evil characters, and can be classified as a semi-linear hack and slash with role-playing options. Many skill checks are integrated into the dialogue to offer your PC responses consistent with their abilities. The module has seven henchmen available, from which you can choose up to two companions. **REQUIRES CEP**