Forgotten Realms (Silver Marches, in and around Silverymoon)
Gameplay Length
4-6 hours depending on play style
Language
English
Level Range
Player will automatically be set to level 6.
Races
Choose human or elven if you want the story to make sense. Non-standard races may bugger up important parts of the module (I wouldn't recommend using the CODI Character creator).
Tricks & Traps
Heavy
Roleplay
Heavy
Hack & Slash
Light
Classes
Barbarians and monks won't make much sense
Scope
Small
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
06
Max # Players
01
Min # Players
01
Min Character Level
06
Content Rating
Teen
Alignments
I wish you the best of luck staying good (it should be possible... theoretically)
Gameplay Hours
05
Description
You awake from your fevered dreams and find yourself in a vaguely familiar mansion dining room. You don't remember who you are, or who the three corpses whom you THINK you should recognize are. Your clothes are torn and blood-stained, but your skin shows no trace of damage. You pick up a dagger from the floor and cautiously make your way downstairs. In one of the rooms below, something in the mirror catches your attention: You have no reflection! You have become a vampire...
Features a heavily modified and improved version of Ercan's vampire system: Drink blood from innocent victims, subdue a person's will to make him an easy target, change into a wolf or a vampiric mist at will, bluff, sneak or kill your way through a set of mysterious and well-hidden locations in the area in and around Silverymoon as you attempt to find out what the hell happened to you.
Heavily story-based gameplay. Features 2 possible endings, and a story which forks half-way through the module.