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NWN MODULES

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Title  The Light Reborn: Death Trap v 1.10
Author  Bruce Nielson
Submitted / Updated  11-10-2002 / 11-04-2006
Category  Dungeon Adventure
Expansions  NWN-1.64
Setting  The world of Harthe
Gameplay Length  2 - 3 hours
Number Players  There is one optional puzzle that requires a party. The rest can be done in single player.
Language  English
Level Range  If you have a good party that is balanced, you can handle it at about level 4. If single player, you'll want to be about level 5.
Races  Any - but humans are the dominant race in the world of Harthe.
Tricks & Traps  Heavy
Roleplay  Light
Hack & Slash  Medium
Classes  Any. Best if your party has one good fighter and one rogue, but there are NPCs available if you don't.
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  06
Max # Players  05
Min # Players  01
Min Character Level  04
Forums  Link
Content Rating  Everyone
Alignments  Any - but works best if you play good alignments since you are working for a religious order
Gameplay Hours  02
Description
If playing The Light Reborn (TLR) as a series, this is part 2. However, this adventure can be played stand alone. Most of this adventure is a puzzled based dungeon that will challenge you to think as well as fight. A shadow has fallen across the world of Harthe. The arrival of a man, named Samuel, claiming to be a Veranite -- the lost race of kings blessed by the Creator of Harthe with divine power -- causes a stir in the country of Anvid. Samuel gathers heroes across the land to do the will of the Virtues -- the spirits of good that he claims to talk to. You are one such hero. But the power of the Dark does not stand still. Who can resist it? This time Samuel sends you on a mission to Anvid City to hunt down Tarnn, the Servant of Solanor. But can you survive Shadowglen Woods to get there?

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2003-04-14Lizard7.15Very well scripted. Practically bug free. Excellent back-story.Advertised as DM-friendly, but very little for the DM to do. Back-story underused.

Interviews

SubmittedTitleAuthor
2006-11-04Hall of Fame Interview - Bruce Nielson (The Light Reborn)Steve Savicki

Files

NameTypeSizeDownloads
Bruce_Nielson21TLR2_Readme.txtBruce_Nielson21TLR2_Readme.txt
Submitted: 11-10-2002 / Last Updated: 10-21-2004
txt3.97Kb13441
--
TLR_2_Death_Trap_v110.zipTLR_2_Death_Trap_v110.zip
Submitted: 11-10-2002 / Last Updated: 10-21-2004
zip799.84Kb15269
--
SCORE OUT OF 10
8.66
65 votes
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Comments (29):

1 2 3

Posted by bnielson at 14:08:57    Voted10.00
fardoche77, You'll find the key in the treasure chest in the "cell" with the lever puzzle.

Posted by fardoche77 at 2006-08-1507:37:54    
Help please SPOILERS I'm in the dungeon, got the three crystals... what do I do now? There's a locked door in the west part that needs a "specific key".. Where is it?

Posted by bnielson at 19:55:25    Voted10.00
@ TheHoly1, Okay, you'll have to give me more detail. Do you mean the pit you fell into or the "pit" room with the portal? Feel free to contact me on my website: Link

Posted by TheHoly1 at 2006-04-0715:03:00    
Anyone....HELP!!!!!!!! I cannot get out of the Pit. I have started and restarted it numerous times and can't get out. Any help will be greatfully appreciated. The Holy One

Posted by bnielson at 14:38:25    Voted10.00
@ Steve_Savicki, Hi Steve, I'm not sure I know what you mean. Do you mean what was the latest things I updated? I think I just fixed my URL to be honest. I'm working on TLR 5, though. But it's been slow goings since I only have time to work on it on the weekends now.

Posted by Steve_Savicki at on02/15/05
Bruce, how did you update this series? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by will at 2005-10-1013:57:59    
I'm giving up on this module - the clear gem does not exist in my version - I have searched every inch and chest of the cells. Not too impressed.

Posted by bnielson at 13:37:27    Voted10.00
Mograt, Drat! I think you have the missing hidden door resource problem. I assume you are sitting right on top of the magic pattern on the floor, right? If so, then you've got the resource problem. I really thought this was fixed by now. (It's a bioware problem.) Could you send me a saved game to take a look at?

Posted by Mograt at 2005-07-2013:05:09    
Totally stuck in dungeon; unable to locate secret door to north-west room complex despite having a high search capability. Help?

Posted by DaNippers at on07/12/05
Ok very good Module, just has a lot of parts I'd love a Little more action, Wandering around is a Bit annoying, But the storyline etc Is VERY well done I think. _________________________ "We came, We saw, we kicked .... OH MY GOD! RUN!!!!!"

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