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NWN MODULES

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Title  The Light Reborn: Death Trap v 1.10
Author  Bruce Nielson
Submitted / Updated  11-10-2002 / 11-04-2006
Category  Dungeon Adventure
Expansions  NWN-1.64
Setting  The world of Harthe
Gameplay Length  2 - 3 hours
Number Players  There is one optional puzzle that requires a party. The rest can be done in single player.
Language  English
Level Range  If you have a good party that is balanced, you can handle it at about level 4. If single player, you'll want to be about level 5.
Races  Any - but humans are the dominant race in the world of Harthe.
Tricks & Traps  Heavy
Roleplay  Light
Hack & Slash  Medium
Classes  Any. Best if your party has one good fighter and one rogue, but there are NPCs available if you don't.
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  06
Max # Players  05
Min # Players  01
Min Character Level  04
Forums  Link
Content Rating  Everyone
Alignments  Any - but works best if you play good alignments since you are working for a religious order
Gameplay Hours  02
Description
If playing The Light Reborn (TLR) as a series, this is part 2. However, this adventure can be played stand alone. Most of this adventure is a puzzled based dungeon that will challenge you to think as well as fight. A shadow has fallen across the world of Harthe. The arrival of a man, named Samuel, claiming to be a Veranite -- the lost race of kings blessed by the Creator of Harthe with divine power -- causes a stir in the country of Anvid. Samuel gathers heroes across the land to do the will of the Virtues -- the spirits of good that he claims to talk to. You are one such hero. But the power of the Dark does not stand still. Who can resist it? This time Samuel sends you on a mission to Anvid City to hunt down Tarnn, the Servant of Solanor. But can you survive Shadowglen Woods to get there?

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2003-04-14Lizard7.15Very well scripted. Practically bug free. Excellent back-story.Advertised as DM-friendly, but very little for the DM to do. Back-story underused.

Interviews

SubmittedTitleAuthor
2006-11-04Hall of Fame Interview - Bruce Nielson (The Light Reborn)Steve Savicki

Files

NameTypeSizeDownloads
Bruce_Nielson21TLR2_Readme.txtBruce_Nielson21TLR2_Readme.txt
Submitted: 11-10-2002 / Last Updated: 10-21-2004
txt3.97Kb13441
--
TLR_2_Death_Trap_v110.zipTLR_2_Death_Trap_v110.zip
Submitted: 11-10-2002 / Last Updated: 10-21-2004
zip799.84Kb15269
--
SCORE OUT OF 10
8.66
65 votes
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Comments (29):

1 2 3

Posted by bnielson at 12:54:27    Voted10.00
AZVaquero, I'm afraid SharLet is stuck in TLR 4 - you'll find her on the roof. Look for the chain that leads up there inside the cells.

Posted by AZVaquero at 2005-05-1512:48:00    
Well, Mr Nielson, Just finished part 4,and I'm ready to choke you! I didn't get to get SharLet back! Please tell me I'll be able to get her back in part 5?! PLZ!

Posted by Anonymous at 2005-03-2121:43:00    
eb52t, The "cells" are the three traps that a player can start in when they enter the death trap. They are jail cells connected to a room with a trap.

Posted by eb52t at 2005-03-2109:58:00    
Are the cells you refer to outside of the actual maze room?Timmy C. Everything is only because you think it is. For indeed, your brain can be interpreting your senses' signals wrong...in which case everything that you think is real, is only a product of your imagination. _________________________ Timmmeahhhhhhhhh!!!!!

Posted by bnielson at 11:32:00    Voted10.00
Steve_Savicki, The air elemental room is mulitplayer only. I tried to give an [insight] hint to ignore it in single player. (Actually, it *can* be done in single player, but good luck.) ***********SPOILER*************** eb52t, I honestly can't remember. I think the crystals are hidden in the lizard's chest, the pit room, and "one of the cells". All three cells have a chest, so check them all.

Posted by eb52t at 2005-03-0620:18:00    
Steve: Have you read the MS Word document that came with the download? Bruce: Now a question of my own. Can you provide me with a clue as to where the clear gem might be? I see in one of the posts below that one of the gems is in a 'cell' but I'm wondering which one? Is it outside of the dungeon?Timmy C. Everything is only because you think it is. For indeed, your brain can be interpreting your senses' signals wrong...in which case everything that you think is real, is only a product of your imagination. _________________________ Timmmeahhhhhhhhh!!!!!

Posted by Steve_Savicki at on02/15/05
Bruce, I forgot; how do you solve the puzzle with the disappearing chests with the air elementals in the chamber? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by Steve_Savicki at on02/15/05
Personally, my favorite in the series. I loved to read how the wizard creator dies in his own creation due to serving an evil master. Taste of his own medicine, but he helps others to find their way out. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by bnielson at 16:08:00    Voted10.00
Dwayn, Oops, I better fix that. Don't worry, there is a bit more henchman interaction in part 3. Hopefully you won't miss out on it as sometimes people handle things in such a way that it doesn't take place. Just make a point of keeping one of the main NPCs (Joshua, Rebecca, and Shane) with you the whole time and it should popup.

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