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NWN MODULES

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Title  The Halls of Advanced Training Deluxe - HotU+SoU Edition
Author  GreatInca
Submitted / Updated  12-24-2003 / 08-02-2005
Category  PvP
Expansions  Requires Both Expansions (SoU & HotU)
Setting  extradimensional demi-plane acessible via a city building entrance by brave adventurers only
Gameplay Length  Average multiplayer stay time is 15 minutes to 2 hours.
Language  English
Level Range  Monster Arena is level+gear balanced with adjustable monster power and count. This module can level characters up to level 120 worth of XP. Single level increments to level 40 plus a hacker's menu with 5-10 level increments to level 120.
Races  Any.
Tricks & Traps  Medium
Roleplay  Light
Hack & Slash  Heavy
Classes  Any
Scope  Dependant on Module
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  Any
Max # Players  Any
Min # Players  Any
Min Character Level  Any
Content Rating  Teen
Alignments  Any. Includes Alignment Changer. Monster arena contains only evil creatures or nonsentient true neutral monsters. Undead, vermin, constructs, and demons are particularly plentiful.
Hakpak  WinRar Info

Download WinRar 3.42

Description
The ultimate character creation and customization module. You may create a character, make him/her any level you so choose and equip that character with any gear you wish from all the standard items in the standard NWN game and the HotU + SoU expansions plus many more custom items. There is also a pawn shop that collects copies of unique custom items from the inventories entering players. You may also change your alignment to any that you choose and tweak your ability scores. This is all done in a fully fleshed out setting with NPC's and navigational aids. There is also a large PvP Arena and a script powered level + gear balanced monster arena with customizable difficulty via adjustments to average party level and total party level. In addition there is a rogue training house to test your rogue's lock picking and trap skills and a testing hall to benchmark your character's battle capabilities with combat dummies and archery targets.

Files

NameTypeSizeDownloads
GreatInca07The_Halls_of_Advanced_Training_Deluxe_HotUSoU_Edition.txtGreatInca07The_Halls_of_Advanced_Training_Deluxe_HotUSoU_Edition.txt
Submitted: 12-24-2003 / Last Updated: 01-08-2005
txt9.72Kb34117
--
TheHallsOfAdvancedTrainingDeluxeHotUSoUEdition11.rarTheHallsOfAdvancedTrainingDeluxeHotUSoUEdition11.rar
Submitted: 12-24-2003 / Last Updated: 05-05-2005
rar878.21Kb11091
--
TheHallsOfAdvancedTrainingDeluxeHotUSoUEdition11.zipTheHallsOfAdvancedTrainingDeluxeHotUSoUEdition11.zip
Submitted: 12-24-2003 / Last Updated: 05-05-2005
zip1.8Mb11877
hakpak
SCORE OUT OF 10
9.64
9 votes
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Comments (29):

1 2 3

Posted by Dovucoe at 2005-01-1406:43:00    
Not sure if your mod was updatd properly. From what I can tell, the Readme file was updated, but the .MOD file doesn't actually reflect the changes you mentioned. Perhaps you could look into this? Nonetheless, good work. I prefer this to the one listed in the Hall of Fame actually :)

Posted by GreatInca at 2005-01-0821:42:00    
Hi finally regained enough interest inthis game to work on this module again. Here are the changes (cumulative since SoU): Monster Arena Redesigned. It is 8x8 now. Fully lit. Testing Hall Rediesigned. It is 8x8 Desert now. Monster Arena countrols are now behind two doors that are locked but open for PCs only. Huaman Leung Chung is now summoned to help fight the monsters instead of to fight you. Multiple instances can be summoned. Talk to him or his pet to unsummon all instances. Quer floor plate changed to a query globe. Combat Dummies and archery targets in the testing hall now go up to AC 80. Added HotU standard pallette items to the merchant shops. Added some HotU custom items to the merchant shops. Added the dye mirror to the Merchant Hall. Added 'Merrys Merry Weres' and 'Pippin's Pawn Shop'to the Merchant Hall Items sold to the shops are removed from their inventory (new unique items are scanned and copied to the pawn shop upon module entry). 'Merry's Merry Weres' stocks all of Huaman Leung Chung's Items Chests in 'Fantastica' are now empty 'custom chests' for you to put your own toolset created items in if you don't know how to do stores. If you do then the best place is Merry's Merry Weres. Module scans your inventory upon entry and adds items not in the module's shops to the pawn shop's inventory. Ignores Super-uber and hacker items and filters and cleans stolen, plot, cursed, and undroppable flags, identifies unidentified items, recharges charged items, and resets stack size (99 for arrows 1 for all other). Items added to the pawn shop from character are script-powered 'infinite' (by copying the item back to the pawn shop) as an infinite fag can't be set in script. (Important fix from beta): Module no longer destorys items or send items to the pawn shop if they dropped, bartered, or placed in a chest (it has to be lost by a PC and given/sold to a store). Added the DMFI Emote Wand DMs Start in the DM forest.

Posted by Cel at 2004-09-2720:22:00    
Hi Huaman, I've been using your mod forever, I love the introduction of the fairy (even though I hate her sometimes), but do you really think the (lost item) script to make all items dissapear when traded/dropped need to be there? i'm trying desperately to get rid of that line of script, but I have no idea where it is, can you please tell me what to edit? because I built my module on top of yours, so that I already had a library of items and things. So I really need to know how to edit that line of script. thanks~

Posted by Cel at 2004-09-2720:22:00    
Hi Huaman, I've been using your mod forever, I love the introduction of the fairy (even though I hate her sometimes), but do you really think the (lost item) script to make all items dissapear when traded/dropped need to be there? i'm trying desperately to get rid of that line of script, but I have no idea where it is, can you please tell me what to edit? because I built my module on top of yours, so that I already had a library of items and things. So I really need to know how to edit that line of script. thanks~

Posted by I at 2004-07-0721:22:00    
I don't know how to open this file, nor where to put it. Do i need to download a file to open it, unzip it, or something. Please help soon, I don't understand what to do.

Posted by karlos99 at 2004-06-1600:27:00    
Brilliant module, but are there any more updates planned?

Posted by . at 2004-06-1010:39:00    
There are some missing hotu items, the one that comes to mind is the "invisible death" light armor. does this module have all hotu items, and if not, will it be updated to contain the entire item set?

Posted by William at 2004-05-1400:28:00    
Hello, how are you sir? My question is about leveling to 120. It will level me fine too level 40 but however it does not go to 120. Is there a problem in the mod?

Posted by Sogno at 2004-05-0401:42:00    
Great module! The only thing I have against it is it seems to take a bit to load. But that's the only negative I can find! Excellent job! Sogno

1 2 3

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