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NWN MODULES

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Title  Journey of a Thousand Miles Update 2004
Author  B. Carroll
Submitted / Updated  04-18-2003 / 08-21-2004
Category  Official Campaign
Expansions  NWN-1.29
Setting  NWN Beyond the Spine of the World
Gameplay Length  8
Number Players  Some players have taken a buddy. Let one person do the talking. See ReadMe
Language  English
Level Range  15 or 16 (seeReadMe)
Races  any
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Heavy
Classes  tested with Monk, Druid, Ranger, Paladin, Fighter/Rogue
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  16
Max # Players  02
Min # Players  01
Min Character Level  15
Content Rating  Adult
Alignments  any
Description
You have fought for your country, defeating the plague, finding fortune and fame. Your companion, Hai Tsien, healed you, saved your life as you did for her. The NeverWinter wars are over, but you haven't heard from your friend for months. A letter comes to you from the new commander at Luskan. He tells you of HaiTsien's disappearance, asking for your help. You agree to look for her. How hard can it be? Hai Tsien is probably playing house with some Elf. But, you don't really even know her name. She never revealed it when you met those many months ago. She said that her father was murdered and that she would use his name until his killer was found and honor was restored to her family. This mystery and your duty to your companion in arms takes you on a Journey of A Thousand Miles.

Files

NameTypeSizeDownloads
Journey_of_a_Thousand_Miles_Updated_2004.zipJourney_of_a_Thousand_Miles_Updated_2004.zip
Submitted: 04-18-2003 / Last Updated: 05-25-2004
zip1.1Mb14960
--
B._Carroll27JOTM_Update_ReadMe.txtB._Carroll27JOTM_Update_ReadMe.txt
Submitted: 04-18-2003 / Last Updated: 05-27-2004
txt6.63Kb12437
--
SCORE OUT OF 10
8.22
56 votes
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Comments (30):

1 2 3

Posted by BCarroll at 2006-10-0112:56:45    
Oops, Steve, I'm thinking The Elven Conspiracy which has a very sexy nude scenario (player's choice to do it or not) and the Nude Hak. This first game has a sexy scene in the basement but everyone has their clothes on. When I updated it, I kept it hak-free. Dragon Caves, a little mod using some areas from ELCON but unrelated to the JOTM story, is ALL XXX with Zorro's Hak. (It's got the cutest darn hatching dragons, though.) _________________________ "Be bold and mighty forces will come to your aid." - Goethe

Posted by BCarroll at 2006-10-0112:34:46    
Hi Steve - There is a point in the game where you can choose to be very naughty (XXX) ! I love Zorro's nude hak because of its realism. It'll probably be in the next part of the series with one area rated triple X. Guess I feel all that killing has to be balanced with some lovin'. - Barbara _________________________ "Be bold and mighty forces will come to your aid." - Goethe

Posted by Steve_Savicki at on07/07/12
Barbara, Why is this module rated mature? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by BCarroll at 2006-09-2717:13:15    
Hi everyone. I'm looking forward to downloading the NWN2 Toolset this weekend! Although it won't allow us to actually make a working mod, mod-makers can mess around and walk inside from what I understand from the Devs. Yes, I'm going to make a new mod. It'll take a while. First, I'll play through the game with a buddy. My email is too spammy (over 40 spams/week) to deal with lately, so this weekend (Oct.1 2006) I'll have a Yahoo Group set up for JOTM. Even if it's just me and a few players, it will be a place to chat and post pix and exchange ideas. Unless someone else has taken the name it will be called Jouney of A Thousand Miles. I'll come back here to post a notice after it's up and running. Thanks to all of you who have enjoyed the game, and hang tight to those who have had problems. Just ask Obsidian and Atari, you never get all the bugs! - Barbara Carroll _________________________ "Be bold and mighty forces will come to your aid." - Goethe

Posted by ralebeau at on04/19/06
Really great story, thanks

Posted by katclanman at on04/03/06
-----Original Message----- >From: Maximus >Sent: Apr 3, 2006 8:29 PM >To: gschurch6@earthlink.net >Subject: Re: NWV PROBLEM - Journey of a Thousand Miles Update 2004 (Modules/3766) > >If I removed every module that couldn't be completed >there'd probably only be a handful left that truly have been >play tested so completely that they are almost professional. > >Modules are complicated to create and add to that there are >patches released by BioWare that break older ones. So something >that worked perfectly in 2003 might be broken in 2006 that the >author has no control over. > I had not thought of that. I was under the impression that updates to the game OS were backwardly compatible. >Because community modules are free I can't chastise an author >for not spending time to make sure that it's always working forever. > What I was trying to say was that the module should be removed if it cannot be run. I was not trying to get the author chastised. And if the author had said that he no longer had the time to work on the module, or that because of the lack of current interest (since it is an older module) in the module, he was no longer working on the module, or some other reason, I would have said OK, and asked if I found a fix, if I could post it. Instead, he posted something that made it look like he had tried to reach me or had fixed the module when he hadn't attempted to do anything. > >Sure you can attack them and threaten them but that will only guarantee >that they will never produce anything in the future or bother doing updates. > And I wasn't trying to threaten him. I can be slow about people, since I usually assume they are telling the truth or are sincere, so often I am slow to see that I am being taken for a ride. I was attempting to give him a chance to contact me bewfore I went ahead a gave the game a low rating. I doubt many people read the comments, but I am sure they look at the numerical rating, and one low rating can really screw that up. I still wanted to play the module then. Now I am not so sure, since I have lost respect for the author because of the manner in which he handled this. > >You might not accept that but I appreciate greatly that people have taken >the time to produce something for free and if it's not perfect then I'm >more than >happy to look bad if there are people that do enjoy what they get. > >By the looks of the downloads and voting that appears to be a lot. > Believe me, I appreciate the people who write these modules. I have not tried to learn how to write a module because I feel I lack the creativity to come up with a good storyline, not because I lack the intelligence or ability to master the mechanics of a module. So I am very appreciative of the people who have the creativity and motivation to write these modules and share them with the community. I appreciate even more the people who run website, such as yourself. Back when there were compouter BBSes on LANs, I ran such a LAN devoted to RPGs online. So I am at least somewhat aware of the work and difficulties involved on your end of the website. As I said in my email to you, I am a newbie here. And if I have offended the gaming community or you, I sincerely apologize. However, I was/am not upset because an author has chosen not to continue to support his module. He could have said he would not longer support his module (for whatever reason, including just not having any interest anymore). I would respect this. He could have said if you think this is so easy you try finding and the problem and fixing it. I would respect this (and probably try to fix it, no doubt learning a lot in the process). But to lie about sending me email (if all else failed he could have sent it via the website -- I know, I retested it!!), change his profile so I cannot contact him, and then make entries on the site intended to make people think he was (or had attempted to) help me. Sorry!! I have no respect for an individual who lies like that. I cannot even understand why he felt the need to lie (OK, I never claimed to be wise, only smart -- so I'm a geek!!) Since I am disabled (and therefore, jobless), I will be spending a lot of time downloading and playing modules from this site. If this ever happens again, I promise the community to handle it differently. Probably (with the author's permission) I will go ahead and learn about writing modules and attempt to rewrite, or find fixes for modules that have bugs like this. They don't have to be nice, or helpful, although I would prefer that course of action.But at the least they can at least being truthful with me and the community. But as I said, I AM sorry. One wrong does not excuse another. Katclanman

Posted by Maximus at 2006-04-0320:32:49    
The user below contacted me and here is what I replied to him: *** If I removed every module that couldn't be completed there'd probably only be a handful left that truly have been play tested so completely that they are almost professional. Modules are complicated to create and add to that there are patches released by BioWare that break older ones. So something that worked perfectly in 2003 might be broken in 2006 that the author has no control over. Because community modules are free I can't chastise an author for not spending time to make sure that it's always working forever. Sure you can attack them and threaten them but that will only guarantee that they will never produce anything in the future or bother doing updates. You might not accept that but I appreciate greatly that people have taken the time to produce something for free and if it's not perfect then I'm more than happy to look bad if there are people that do enjoy what they get. By the looks of the downloads and voting that appears to be a lot. _________________________ Go here to add signatures to your comments and change the order the comments are displayed in. Registered users only of course.

Posted by katclanman at on04/03/06
Module has a fatal flaw that does not allow the player to progress pass the first combat area (a woods). I am not the only player to encounter this error. Other players have mentioned (by the dates over two years ago) this error. Unless there is a hak, the module cannot be completed. Author knows but changed his profile to private rather than receive emails about it. Module should be withdrawn unless there is a hak and it is published. Myself, I will avoid any modules this author wroites and advise others to do the same

Posted by katclanman at on04/03/06
I am writing this comment to the other people out there who have played this module. It appears that Mr Carroll cannot be bothered to help me with his module's bug (or if it isn't a bug, to give me a clue as to how I am doing it wrong). I find it suspicious that first he cannot email me, and then his profile changes from public to private so that I can no longer contact him via email for help. I have seen from the feedback that I am not the only one to encounter this problem. If someone could give me sonme help (I'll recapitulate my problem below) I would greatly appreciate it. Otherwise, come next week, I will be entering a rating for the module of below a three and a letter to the admin of the vault recommending this module be removed from the download list as it appears to be broken and the author does not appear to want to support his module. I've never given a rating of below five before and would rather not do it now. I probably wouldn't even now, except for the way Mr Carrol has handled this (oh tried to reach you, sorry; couldn't be bothered to alternately send it via feedback instead, then drops out of sight). Briefly, I have gone through all the areas in the wood except area 51. I have freed the daughter and am supposed to meet her in some city in seven days. I was given no map to area 51, but I was given 2 globes (one from the daughter, one from sunflower). Verte refuses to let me exit saying I have not talked to Ruby (I got her message to go east and later her comment about jewelry -- she refuses to talk any further). This means I cannot progress thru the module. All errors Mr Carroll was supposedly going to work on for over a year, according to the feedback messages I have seen. I really don't care that much if he fixes it. I just want to know if there is some work around or hack I can use to bypass this error (I do not know how to enter DM mode as I always play single palyer mode). I do know how to access the aurora toolset. Anyone out there a module guru?!?!?!

Posted by katclanman at on04/03/06
Please note that since you have made your profile private (public can not view), it is no longer possible to send you email as this site will not display your email addresss or allow email to be sent to you (beleive me, I spent about half an hour trying!!) which is why the previous message was posted in comments.

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