Custom Campain Setting - See Player's Guide for details.
Gameplay Length
10-20
Number Players
Optimal party composition is 2-3 level 23 characters.
Language
English
Level Range
This module is designed for 2-3 balanced characters averaging level 23.
Races
No race restrictions, though see the players guide for details on races.
Tricks & Traps
Non-existent
Roleplay
Light
Hack & Slash
Heavy
Classes
No required classes, but very little tricks and traps. Characters should be designed for combat, but not insanely overpowered builds.
Scope
Part of Series
DMNeeded
No DM Required
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
24
Max # Players
04
Min # Players
01
Min Character Level
22
Content Rating
Teen
Alignments
Any alignments are allowed. Two main courses to complete the story, one good and one evil.
Description
This story begins where MTS1- The Mines of Twin Summit left off. The players were cast into hell for their knowledge of the Sun God's plots. They must evade the armies of an ambitious Viscount on their way to safety. Along the way, they will be reunited with some past aquaintences and face some old foes. They will also have to make a choice between two warring celestial brothers, Lord Shin and Sanguinius, to gain the assistance needed to escape from hell and begin the final confrontation with the Sun God.
I have finished playing mts1 and while downloading mts2 I get a message that it won't load, I am missing the custom talk table. Any idea where I can find this? Thank you.
Posted by Technodivinitas at 2006-01-1812:06:16
Oh- and I forgot to mention- the players guide doc won't open for me in wordpad. (?)
Posted by Technodivinitas at 2006-01-1812:04:43
Came across your mods and they look interesting, but am slightly confused: I wanted to install all three so I could move from one to the next without having to take a break to install each piece, but the .bic files in part 2 want to overwrite those from part 1, and the newer ones are double the size. Are these simply updated, more detailed, etc, or must I leave the first versions and install the larger files for the second mod?
Posted by Anonymous at 2005-11-0711:26:10
I'm having problems with a missing .tlk table errot that won't let me start part 2. Suggestions? I'm on OSX.
Posted by Andiri at on07/09/05
Very good hack-n-slash. Some combats were a bit repetitious, though, but there were some very nice surprises too. Well-designed artifacts, enjoyable plot. Could use a bit more description, a bit more variation in the combats, and a spellchecker.
Posted by gk at 2005-05-0912:46:20
I just killed Susymog, pit fiend lord, had his head, but where do i finish the quest?? master zor.? I cant find him, thx !!!
Posted by bynkii at 2005-05-0719:11:02
Sorry, wrong term, not cheat code, debug mode...derf...I'm really enjoying this a LOT, by the way, as a Monk/Champion of Torm combo, and it's challenging, (which is pretty hard for a high level monk.)
Posted by bynkii at 2005-05-0717:47:08
Okay, so what if you killed susymog and managed to lose your sextant. (Don't ask how, I don't know, I just don't have it.) What's the code for it so I can get it via cheat codes, etc. I really would rather not replay the whole module again :-)
Posted by journell at 2005-05-0710:09:45
Q I killed lord shin, cant enter throne room of brother, or find him is he not in his palace? also by killing shin did i ruin the quest?