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NWN MODULES

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Title  The Fate of Daggerdale
Author  ddraigcymraeg
Submitted / Updated  11-16-2003 / 04-17-2007
Category  Classic PnP Conversion
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Forgotten Realms
Gameplay Length  15-25
Number Players  1 to many
Language  English
Level Range  Players should start at least level 4-5 if multiplayer. At least 5 for single player (see readme)
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Heavy
Classes  A lot of fighting, but should match any class, depending on starting level (see readme)
Scope  Epic
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  10
Max # Players  Any
Min # Players  01
Min Character Level  04
Content Rating  Mature
Alignments  Mostly good behaviour, with some ambiguity
Gameplay Hours  20
Description
*Features*
>15 to 25 hours of gameplay. >Over 80 areas to explore. >Fully functioning town, with tavern, gambling hall and town idiot. >Challenging plot driven story set in the Forgotten Realms, combining hack'n slash with roleplaying and puzzles. Playtested for bugs and gameplay balance. >Single player and multiplayer supported >A lot of SOU, HOTU and custom content used. >Additional items to help roleplaying and Dungeon Masters. Warning: requires at least a 800Mhz-1Ghz PC for enjoyable performance. FOR HELP WITH QUESTS ETC.. go to the bottom of the 'The Fate of DaggerdaleDMGuide.txt' provided.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2004-10-12J'Dai5.85Very nice use of custom content including music and a movieLacks depth in the dialogue, combat is unbalanced

Interviews

SubmittedTitleAuthor
2007-04-17Hall of Fame Interview - ddraigcymraeg (The Fate of Daggerdale)Steve Savicki

Files

NameTypeSizeDownloads
ddraigcymraeg18The_Fate_of_Daggerdale.txtddraigcymraeg18The_Fate_of_Daggerdale.txt
Submitted: 11-16-2003 / Last Updated: 03-18-2005
txt8.62Kb6913
--
The_Fate_of_Daggerdale.txtThe_Fate_of_Daggerdale.txt
Submitted: 11-16-2003 / Last Updated: 12-31-2006
txt10.1Kb2477
This is the new readme file.
The_Fate_of_DaggerdalefinalHOTU7b.zipThe_Fate_of_DaggerdalefinalHOTU7b.zip
Submitted: 11-16-2003 / Last Updated: 05-29-2007
zip35.3Mb11233
--
SCORE OUT OF 10
9.26
36 votes
View Stats
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AWARDS



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SCREENS

This module originally was meant for characters starting at 1st-3rd level, now it is meant for 4th-10th starting level. It supports single player and single party multiplayer.


You will need all your wits about you if you are to stay alive.


Dagger Falls is fully realized through custom content and scripting.


An intriguing plot driven story with many puzzles and side quests to solve as well.


Epic sized adventuring with many exciting areas to explore.


A map of the areas you will explore.


Hire henchmen to help you complete your quests.


Fun and exciting battles using custom content and scripting which will test the most well prepared adventurers.





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Comments (30):

1 2 3

Posted by billhicks at 16:53:30    Voted10.00
OK, the multiplayer fix is in, Maximus should have my upload sorted before the end of May. The file will be called: "The_Fate_of_DaggerdalefinalHOTU7b.zip"

Posted by billhicks at 12:59:49    Voted10.00
eek, looks like I may have forgotten to fix the problem with the pit-traps in multiplayer. If a player falls in, then other PCs will too. I will do a quick mini-fix for this if it's still an issue problem since it fairly major.

Posted by billhicks at 16:36:24    Voted10.00
Cheers eric. At the moment no plans insofar as NWN modding, besides a possible update to this mod this summer. I still need to get NWN2 too. I will let you know and post here if and when I work on a new project with NWN.

Posted by ericdoman at 02:37:49    Voted9.75
Congrats on HOF. Still very surprised with no of votes. Any other projects for future?

Posted by Steve_Savicki at on04/14/07
Bill, please e-mail me again. Now I have questions regarding Tomb of Horrors. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by billhicks at 13:28:08    Voted10.00
Haha, yeah Maximus and team of elves are industrious! Thanks again Steve.

Posted by billhicks at 11:14:29    Voted10.00
Ok thanks for that. I mentioned I may be doing a new release in the summer, if I do, I will make sure the henchmen are revamped for HOTU proper.

Posted by Steve_Savicki at on04/14/07
Old Man and his people: Sorry Bill, but my good alignment went from (85) to (83) due to the battle with the man and his escorts. Two of the escorts are tagged as innocent and if you kill them, they dock your alignment even if they initiate the attack. All this happened after opening the chest. Will you fix the henchman issue? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by billhicks at 07:10:18    Voted10.00
thanks for the feedback Steve. Just wanted to reply to a few of you points.. RE 2: The old man his people have their own faction, so going into his chest will alert his guard and make him/them hostile to you. I dont believe the PC becomes evil. RE 3: Thats a very odd one, hmmn there are only a few non-infected dalesfolk outside of the town and they should be always friendly AND attackable. Infected dalesfolk always are attackable. I will take a look at other PvP settings just in case, so to give a recommended PvP setting when playing. ***huge to spoilers*** RE 4: I'm not sure if your skipping that section effected the ending but once you defeat Gwath in The Haunted Plane then you make your back to Randall Morn for the reward recognition.. then gamble, drink and shop to your hearts content ;)

Posted by Steve_Savicki at on04/14/07
Bill may now e-mail me so I can ask him my famous question. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

1 2 3

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