Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  The Fate of Daggerdale
Author  ddraigcymraeg
Submitted / Updated  11-16-2003 / 04-17-2007
Category  Classic PnP Conversion
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Forgotten Realms
Gameplay Length  15-25
Number Players  1 to many
Language  English
Level Range  Players should start at least level 4-5 if multiplayer. At least 5 for single player (see readme)
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Heavy
Classes  A lot of fighting, but should match any class, depending on starting level (see readme)
Scope  Epic
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  10
Max # Players  Any
Min # Players  01
Min Character Level  04
Content Rating  Mature
Alignments  Mostly good behaviour, with some ambiguity
Gameplay Hours  20
Description
*Features*
>15 to 25 hours of gameplay. >Over 80 areas to explore. >Fully functioning town, with tavern, gambling hall and town idiot. >Challenging plot driven story set in the Forgotten Realms, combining hack'n slash with roleplaying and puzzles. Playtested for bugs and gameplay balance. >Single player and multiplayer supported >A lot of SOU, HOTU and custom content used. >Additional items to help roleplaying and Dungeon Masters. Warning: requires at least a 800Mhz-1Ghz PC for enjoyable performance. FOR HELP WITH QUESTS ETC.. go to the bottom of the 'The Fate of DaggerdaleDMGuide.txt' provided.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2004-10-12J'Dai5.85Very nice use of custom content including music and a movieLacks depth in the dialogue, combat is unbalanced

Interviews

SubmittedTitleAuthor
2007-04-17Hall of Fame Interview - ddraigcymraeg (The Fate of Daggerdale)Steve Savicki

Files

NameTypeSizeDownloads
ddraigcymraeg18The_Fate_of_Daggerdale.txtddraigcymraeg18The_Fate_of_Daggerdale.txt
Submitted: 11-16-2003 / Last Updated: 03-18-2005
txt8.62Kb6913
--
The_Fate_of_Daggerdale.txtThe_Fate_of_Daggerdale.txt
Submitted: 11-16-2003 / Last Updated: 12-31-2006
txt10.1Kb2477
This is the new readme file.
The_Fate_of_DaggerdalefinalHOTU7b.zipThe_Fate_of_DaggerdalefinalHOTU7b.zip
Submitted: 11-16-2003 / Last Updated: 05-29-2007
zip35.3Mb11233
--
SCORE OUT OF 10
9.26
36 votes
View Stats
Cast Your Vote!

AWARDS



PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

This module originally was meant for characters starting at 1st-3rd level, now it is meant for 4th-10th starting level. It supports single player and single party multiplayer.


You will need all your wits about you if you are to stay alive.


Dagger Falls is fully realized through custom content and scripting.


An intriguing plot driven story with many puzzles and side quests to solve as well.


Epic sized adventuring with many exciting areas to explore.


A map of the areas you will explore.


Hire henchmen to help you complete your quests.


Fun and exciting battles using custom content and scripting which will test the most well prepared adventurers.





You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by Steve_Savicki at on04/14/07
VOTING COMMENT: Okay, I'm on dial-up and don't have the capabillity to download this again. I just used the dm_jumptopoint ___, ____ command and seemed to have finished it. Great adventure, but some problems that prevents this from getting a perfect 10: 1. Henchmen control was inconvenient. You had to talk to each one instead of just clicking on them. I believe there is a script out there that could fix that. 2. Alignment error. If you go into the old man's chest upstairs at the casino and he and his escorts attack you, you are docked evil alignment. 3. Even if I could tell the Dalesfolk to halt, they are still too close to the infected people. The PVP is set as friendly and you can't fight back. 4. Ending seemed to be abrupt... no ending that says I completed the module. If so, it's not clear where I should go to officially end the module. I would consider giving this module a perfect ten if Bill fixes these. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by billhicks at 20:18:57    Voted10.00
Best thing to do is re-download the archive and grab a hold of the DM Guide readme in case you get stuck again. That will sort you out for any other problems.

Posted by Steve_Savicki at on04/14/07
I threw the read me out, so what do I need? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by billhicks at 08:50:18    Voted10.00
The point of the rescuing is to escort her and other refugees back and not get you or them killed :-) Like I mentioned you can tell refugees to stop following so you can scout ahead and deal with any trouble or find alternate routes. As far as the magic gate and other clues you should check out the DM Guide readme which is packed with the module in the archive you downloaded, that has all the necesssary clues and spoilers to get past all the puzzles in the module. Post back here of course if that didnt help. ***spoilers***. Check/examine any inventory items you may of picked up in bloodstone, they will help.

Posted by Steve_Savicki at on04/14/07
Yes, outside Dagger Falls. How do I escort her safely if they attack on site? Also, I am in Bloodstone now, how do I get past the magic gate that leads up or downstairs? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by billhicks at 06:39:23    Voted10.00
thats very odd since soon as she sets foot near the Dagger Falls Gates she should be deemed rescued and the Dalesfolk will have no chance to attack her (still an issue if they tried though). I take it she was attacked outside of Dagger Falls? I so then I'm betting that these are infected Dalesfolk turned into were-creatures which you will encounter.

Posted by Steve_Savicki at on04/14/07
Actually, the Dalesfolk killed the girl on site. No wonder I can't escort her to safety. May be a faction bug to look into. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by billhicks at 11:06:24    Voted10.00
***spoilers**** North up the Tethymar Trail till you get Outside Dagger Falls. Though it is fairly easy to get lost I suppose and even end up in the Dagger Hills. You can tell refugees to wait while you scout ahead. Dalesfolk ( Zhents) should be friendly to you and the girl.

Posted by Steve_Savicki at on04/14/07
Bill, What's the correct route to escort the councilor's daughter? Seems everyone wants her dead on sight. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by billhicks at 12:06:52    Voted10.00
nope, the watchtower you want is in the same area as the battle. If you look around that area you will find it.

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Other


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters