Would need a lot of modification for mp use (local variable in dialogue) Also, large numbers of placeables would cause slowdown
Language
English
Level Range
no lower than twelve - but no henchmen, so if playing a wizard or something, perhaps go a level or two higher
Races
Any. May appeal to elven characters.
Tricks & Traps
Medium
Roleplay
Heavy
Hack & Slash
Heavy
Classes
Any. Clerics may have a slight advantage.
Scope
Small
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
14
Max # Players
01
Min # Players
01
Min Character Level
12
Content Rating
Teen
Alignments
Any. Options for all alignments, but like most mods, makes more sense for a character who will fight for gold or a good cause
Description
Travelling through the Dalelands, you hear the strangest of rumours. Somewhere in Mistledale their is an insane elven archmage, who in his rants and ravings has claimed to be a survivor from the ancient elven city of Myth Drannor. Even with the most powerful longevity magics, are such things even possible? You don't know, but you're going to find out, for this man may hold the key to power, wealth and answers to one of Faer�n's greatest mysteries. Final update for consistency, added custom items/books, contingencies etc. NWS - The Black Dragons now up. Click all modules for all the NWS stuff.
My vote... _________________________ Forgotten Realms Weave
Posted by Lariam at on02/22/06
Another excellent little module. The story is intriguing; writing is good (although I did come across several typos). There were some very nicely executed skill checks. Fighting was appropriately challenging for my 12 level katana master (not built to be as "strong" as possible). As in other NWSs, dealing with the situation that the character was put into required some serious moral thought and role-play. Very nice. There was a wand in the module that was once referred to as a "scroll" (in the journal, I believe). Thanks, Sethai! I wish there's still more coming. : ) _________________________ Forgotten Realms Weave
Posted by TheSupremeForce at on01/31/06
I actually enjoyed this more than the Black Dragons, and that makes two NWS mods I've played through in one day. Very well done.
Posted by Eronthar at on01/26/06
Excellent and brilliant. Thank you for your great work. I hope you'll make new mods about Fearun and it's great mysteries.
Posted by Eronthar at on01/26/06
A good tale and enjoyable time. Thanks for this mod. I love mods that take a place in Fearun and this is take me to the heart of a myth :)
Posted by Riona at on01/11/06
Not *really* heavy roleplaying, and I didn't think the decision at the end of the mod was as emotionally difficult as some people felt it was. However, taken for what it is, Daenarian's Tears is certainly a lot of fun, and a must play if you are into the Forgotten Realms. It's also great for people like me who don't have huge chunks of free time in which to play super long modules. :) One little quibble from an FR fan: Queen Amlaruil was never ruler of Myth Drannor, she was and still is the Queen of Evermeet, the Island of Elves in the Trackless Sea. Myth Drannor was ruled by Coronals from the gold elven Irithyll family.
Posted by hmdai at on12/25/05
Although it is a short module, the story is interesting. The combat is manageable and there is a moral determination for the PC to choose _________________________ Overlooked Module Report February 2009 | Master List | Forum Thread Academy of Modding Excellence Romance Module List Horror Module Collection Starlight's favorite module list
Posted by mckron at on12/13/05
Overall a good little module, needs some work but the idea is sound. Could do with a serious edit however, some of those typos (the green book in the mage's tower was too painful to read thru) really need looking after.