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NWN MODULES

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Title  New California
Author  Von Django
Submitted / Updated  03-17-2005 / 04-01-2005
Category  Dungeon Adventure
Expansions  HOTU-1.65
Setting  Dark Western, Oriental Occult
Gameplay Length  4-6
Language  English
Level Range  Depends on how many companions are taken
Races  Human only
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Medium
Classes  Fighter types for single player
Scope  Medium
DMNeeded  Occasional DM Needed
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  10
Max # Players  04
Min # Players  01
Min Character Level  05
Content Rating  Adult
Alignments  Any
Description
Part 2 of 3 Setting: A slightly apocolyptic future America, in which mutated demons and rogue gunslingers clash over a wasted desert landscape. Its D+D meets Mad Max. The Story: You have reached the border of New California, where you hope to start a new life. But old friends, enemies and troubled times are afoot in the small village of Arrino, and once more you must strap on your six shooter and plunge into adventure....... Build Time: 3 Months Play Time: 4-6 hours Word Count: 50000 Multiple companions are allowed

Files

NameTypeSizeDownloads
ncalifornia.zipncalifornia.zip
Submitted: 03-17-2005 / Last Updated: 04-01-2005
zip1.8Mb1078
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
d20 Modern Huma...Beta IId20 Modern Mod Team2004-01-17--Here are the heads for modern female humans. This hak is a mix of heads done by the d20 Modern Team
d20 Modern Huma...Beta IId20 Modern Mod Team2004-01-22--Here are the heads for modern male humans. This hak is a mix of heads done by the d20 Modern Team an
d20 Modern Plac...Beta IId20 Modern Mod Team2004-01-23--This hak contains the .2das necessiary for usage of the Placeables Volume I & II haksD20 MM Placable
Firefly Additional MusicForrestwolf2004-07-17--This is an additional set of music for the Nightfire Firefly Campaign System. It's optional (the sy
Firefly Hak 1Forrestwolf2004-03-31--This is the collection of hak paks that are available elsewhere on NWVault, but are compiled here fo
Firefly Hak 2Forrestwolf2004-03-31--This is the Hak Pak collection for character-based information in the Firefly Campaign Development S
Firefly Hak 3Forrestwolf2004-03-31--This is the Hak Pak collection for encounter-related information in the Firefly Campaign Development
Firefly MusicForrestwolf2004-03-31--These are the music files for the Firefly Campaign Development System. Install to your NWN/music
Firefly Third Music PakForrestwolf2004-11-01--Updated 1-2-05 - fixes two songs that didn't have .bmu on them (mus_ff_widow and mus_ff_earl). If y
Firefly Update HakForrestwolf2004-06-16--Latest Update: 10/2/06; removed 'mature' content from whole Nightfire system; spaceset.hak and firef
SCORE OUT OF 10
9.04
9 votes
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Comments (30):

1 2 3

Posted by 9523 at 2005-08-1401:02:26    
I tell ya man, this sure as hell be worth, I have to download, like half of my computers space here!

Posted by 9523 at 2005-08-1400:59:50    
I tell ya man, this sure as hell be worth, I have to download, like half of my computers space here!

Posted by Thirdpres at 13:45:47    Voted9.50
Sounds good. Lots of luck with your projects. Cyberpunk? Lots'o'haks no doubt. I'll have to see if I can manage them when I've got the time.

Posted by Von_Django at 2005-08-0304:56:44    
I stopped to start work on a cyberpunky module using the shadowrun base - but until the new version comes out, I'm still working on the last western - its just a really big project, but its coming along. I'll post the final versions of the previous two modules soon to whet your appetite a little - good to see folks still taking an interest :)

Posted by Thirdpres at 08:00:06    Voted9.50
How is the third module going? Well I hope. Have fun and good luck with your endeavors.

Posted by I at 2005-07-1911:17:29    
sounds like fun ;D i'll try it out right now. you know, modern mod designers deserve a little more credit, kudos

Posted by I at 2005-07-1911:16:34    
sounds like fun ;D i'll try it out right now. you know, modern mod designers deserve a little more credit, kudos

Posted by ChaironDeCeleste at 2005-06-2114:14:38    
Sorry, wrong mod page, my comment is about the Shadorun Demo

Posted by ChaironDeCeleste at 2005-06-2114:11:18    
packages.2da and skills.2da are part of the override - without them it would be just another medevial ages nwn mod with a modern days facelift and with them in the override folder they clearly qualify as a showstopper for all other nwn campaigns ;-)

Posted by biren666 at on06/13/05
I enjoyed this module, but I have to agree with a prior poster that I actually enjoyed the first in the series a bit more.. I think (for me) its because this one is less self-contained. You clearly are saving some of the plot development for the third part in the series. Overall, it has better quality, and nicer scripting which I appreciate, but ultimately a shorter play than the first. *SPOILER* One minor issue I found: you can break into the barn and spoil the sheriff subplot before it begins. Perhaps make access by special key instead to prevent this? *END SPOILER* SO, heres my rating: Fun: 8 Layout / Design: 8 Dialogue 8 Originality / Creativity 9 Quality Control 9

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