All alignments, though evil characters may be limited in their options.
Gameplay Hours
<1
Description
The Affairs of Wizards is set in an original segment of the Forgotten Realms. Known as Penumbra Vale, this region was once the scene of a great war when a planar conduit opened beneath what is now the city of Cromelia, unleashing an invasion from the Lower Planes. Centuries later, the Vale is settled and relatively safe, but the machinations of certain powerful beings can take a long time to play out... This is the prologue to the Affairs of Wizards series. Included in the module and HAK packs are five new prestige classes, one new spell and a .PDF guide to the Penumbra Vale setting. Requires: SoU, HotU, CEP 1.50, patch version 1.64, Affairs of Wizards Main Hakpack. Optional: AOW Music, AOW Intro Updated 1/12/05
One bug to report: == Spoiler below == 1. After solving the quest for Arthur who guard the Astrol Chamber, I find that I could keep talking with him about the quest. Then I could tell him the quest is finished and get XP over and over again. == Spoiler End == _________________________ Overlooked Module Report February 2009 | Master List | Forum Thread Academy of Modding Excellence Romance Module List Horror Module Collection Starlight's favorite module list
Posted by hmdai at on12/29/05
After finish the module, I find that the story is well-made. There are many interesting and reasonable quest and lead you to think about the mystery behind these events. The only problem is, there is too little magic items in a well-established town. I'm looking forward to the release of Ch 1 :) _________________________ Overlooked Module Report February 2009 | Master List | Forum Thread Academy of Modding Excellence Romance Module List Horror Module Collection Starlight's favorite module list
Posted by hmdai at on12/29/05
Interesting quest, I have a good time with it ;) _________________________ Overlooked Module Report February 2009 | Master List | Forum Thread Academy of Modding Excellence Romance Module List Horror Module Collection Starlight's favorite module list
Posted by RuneSolaric at 2005-12-0507:25:56
Hi Mysterious, really sorry to take so long in getting back to you, looks like you had some serious problems. The bug with Donan not appearing is new to me... are you working with the latest version? If so I may have caused some kind of bug with the update, I'll look into it. I'll also work a fix for the commander fighting in the next update... should be easy enough to arrange. Again, sorry you had to run into those problems, glad you enjoyed the mod. Oh, and most of the redundant items you may have found in the toolset are left over from when I intended to make the series as one module... that turned out a little too ambitious. I'm mostly working on chapter 1 when I have the time at the moment, but will try to update this as soon as I track down the problems. Thanks for pointing them out, always need feedback.
Posted by cegli at on12/02/05
Quite good. Please keep it up. So many start a series and then never finish.
Posted by Mysterious at 2005-12-0123:05:30
Just finished the module and i have to say great work with all of the new classes and great storyline though went through the items in the item list in the mod and seems you planned for a bigger mod ... wanted to do a bigger proquel or story changes come along?
Posted by Mysterious at 2005-12-0115:47:28
preexisiting char was it but now at battle of the zombies the commander is fightring the eternal hord of zombies .... one thing never put smeone you need to talk to IN the battlefield ever ever ever ever ever
Posted by lebowski at 15:20:23 Voted9.25
Good to have you back. An ETA on chapter one. _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods
Posted by Mysterious at 2005-12-0114:43:08
did it with a pre-existing char gonna try a new one ... see if donan will SHOW up then..
Posted by Mysterious at 2005-12-0114:31:51
Donan or whatever isnt at the hall Resisdence ...... wont answer door and isnt in the surrounding areas like pointed out in walkthrough ..........