I higly suggest to begin the module with a new character.
Races
All races allowed, some races suggested (see readme).
Tricks & Traps
Light
Roleplay
Medium
Hack & Slash
Heavy
Classes
All classes allowed, some classes suggested (see readme).
Scope
Part of Series
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
03
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Teen
Movie Link
The presentation movie of the whole adventure isn't ready yet.
Alignments
All alignments allowed, possible shifting (see readme).
Description
This module is a prelude to a 4-chapter adventure in which you find yourself stuck in a castle under siege. In this module you begin to meet the main characters trapped in the castle and the main troubles affecting them: the strange illness of a warrior, the feud between the knight ruling the castle and the mercenaries attacking it, your strange connection with the past of one character.
Posted by Yashal ( 81.208.xxx.xxx ) at 2006-03-19 02:28:12
Mhhh, pare che per una volta non saremo noi italiani a doverci mangiare le mani!
Mi fa molto piacere veder che il progetto non è stato abbandonato, la mancanza di notizie, ultimamente, mi aveva un pò preoccupato ^_^
Posted by Cattaneo at 2006-03-09 14:57:42 Voted 9.50 on 03/09/06
Bello complimenti per il modulo
Posted by Cattaneo at 2006-03-07 16:53:02 Voted 9.50 on 03/09/06
Ciao pazienza per la versione inglese,per la versione italiana non vediamo l'ora di giocarla ciao
Posted by Shelidon ( 151.24.xxx.xxx ) at 2006-02-22 14:31:02
Good news, fellows: I'm in schedule with "A voice to be Rescued, Chapter 1: The Illness in my soul" (wich of course is "La voce del soccorso, capitolo I: Malattia dell'anima"). If nothing serious happens, I'll be on-line by the end of this winter.
Bad news: the module will be in Italian. Its translation will come... who would know when?
Traduzione per i non anglofoni: la buona notizia è che sono perfettamente nella tabella di marcia con il seguito ("La voce del soccorso, capitolo I: Malattia dell'anima") e, a meno di un disastro, sarò on-line per la fine dell'inverno. La brutta notizia (ma se state leggendo questo messaggio dubito che vi dispererete) è che il modulo sarà solo in italiano, mentre la traduzione inglese arriverà chissà quando.
Glad to hear that your next instalment is getting close, Shelidon :-D
La Voce del Soccorso left me wanting more very badly! Please email me if Caereena 2 team can be of any assistance. Cheers, mate!
Dallo
Posted by Yashal at 2005-11-29 08:07:25 Voted 8.75 on 11/29/05
E' un pò che non si sentan notizie, come va il primo capitolo? :)
Posted by Shelidon ( 151.24.xxx.xxx ) at 2005-09-01 14:35:25
Thank you, ShrikeKnight, I will fix it as soon as possible.
Yashal, sono davvero contenta che ti piaccia il modulo. In effetti i consistenti aiuti sono pensati per l'avvio (e la sopravvienza) del personaggio: il primo capitolo sarà un po' meno generoso. Spero di riuscire ad uscire per l'autunno con una versione in italiano.
A questo proposito... dialoghi in inglese??? Accidenti, dovrò picchiare di nuovo fortissimo il mio traduttore... grazie della segnalazione ;)
_________________________ --
Shelidon Link
"Hic sunt leones"
Posted by Yashal ( 82.49.xxx.xxx ) at 2005-08-02 15:07:09
Wow!
Decisamente non male!! Complimenti Shelidon, grande lavoro!
All'inizio mi ha lasciato un po' di stucco la grande quantità di oggetti magicici che si trovava a giro ma dopo i primi combattimenti ho rivisto totalmente le mie percezioni a riguardo (avevo un bardo/ladro... senza le evocazioni degli strumenti musicali la mia vita sarebbe stata decisamente più breve!).
La storia intriga tantissimo, non vedo l'ora di vedere il sequel ^^
Bye bye!
p.s. Ogni tanto si trovano dialoghi in inglese inframezzati a parti in italiano... per me fa lo stesso, ma effettivamente è un pò strano! :)
Posted by Shelidon ( 151.24.xxx.xxx ) at 2005-07-16 02:13:03
It's summer and I'm working again on the 1st chapter of the adventure. Stay tuned. :-)
[E' estate ed io sto lavorando ancora al primo capitolo dell'avventura. Restate sintonizzati :-)]
Posted by Shelidon ( 151.24.xxx.xxx ) at 2005-06-22 06:21:33
Dear Ericdoman,
I've tested again my module and everything seems to be right. Probably you played the older version... if you are in the mood, try downloading the module again.
Kisses
Posted by ericdoman at 2005-06-07 13:13:09 Voted 8.75 on 06/05/05
Hi there
Thanks for replying so quickly.
I am afraid though I deleted most of my saves. Also the only one I kept was after killing the dragon, I have no idea why. It means that I am stuck as I can not leave the barn. The doors just open or close, they do not allow me to leave. What is wrong here.
Also while in the outpost I tried numerous ways of passing through doors. Walking from one part of the corridor to the next. Going through the "hazy" entrances from the front and from the rear. But I could not find the sergeant. Going through hazy areas led me into the temple with the adamanite golem. From experience that is way too powerful but luckily for me it too was stuck behind pillars so I killed it quickly. They also led me to a wizards room and a blacksmiths room also outside. I am afraid I can not remember those dialogues that ended abruptly. Except when I gave staff to Bradibor, (dialogue)........ even if. That was the end of conversation. Tried to see "Merillin" but could not enter. Possibly the problems arose due to translation?
Even so I will look out for any newer versions of this mod.
Thank you
Posted by Shelidon ( 151.24.xxx.xxx ) at 2005-06-06 14:55:41
Hi, Eric, and thank you for the rate.
You wrote:
"Dialogue with some NPCs seem to end abruptly as well."
This is very strange: can you tell me exactly when or where?
"1) Went into Dragon outpost and could not find the sergeant or any info on Dragon's activities."
Perhaps you do not click *on* the doors, but behind them to get through. Click better. *_^
"3) Finally entered the temple of chess and at the end of combats all remaining neutral and hostile creatures started attacking "Chess Volume"."
It seems there is a problem, indeed. I will fix it before publishing the next chapter. However, if you are stuck, you can load the module again with your current character and finish it with a few dialogues.
"My character is now 4/3/3 ftr/barb/rogue but it seems that is the end."
It is just the beginning *_^
"I should mention I have played many mods but have never encountered so many problems before. Even so I really did enjoy it but it's a shame that I must finish."
I really thank you for the feedback. This is my first module and I was not able in scripting at all, so it is not as I would like it to be (and I would like it to be perfect). I will improve myself, I promise.
Thanks again.
Posted by ericdoman at 2005-06-05 08:46:16 Voted 8.75 on 06/05/05
There seems to be a lot of problems with game but has enormous potential.
Posted by ericdoman at 2005-06-05 08:44:53 Voted 8.75 on 06/05/05
At first I was a bit sceptical of the mod, as my 2nd lvl character was armed with much higher lvl equipment. Also was able to find a lot of additional high level equipment.
Dialogue with some NPCs seem to end abruptly as well.
Anyway finally made it through portal to investigate N. District. Found the house to combat very difficult and highly enjoyable.
However coming to the end the problems started to apper.
1) Went into Dragon outpost and could not find the sergeant or any info on Dragon's activities.
2) Entered the barn but could not get back out so continued to find a dragon, that could kill me with one hit and would breathe fire for a min of 118 hit points, twice as many as I had. Thought the only way to leave barn was to kill dragon. Very luckily for me I did. I ran to corner of temple, killed the 3 young dragons and then started to hurl holy water(unlimited uses) at dragon, whowas stuck behind altar. As you can imagine this takes a long time but patience is my middle name. OK dragon dead but still can not get out of barn.
3) Finally entered the temple of chess and at the end of combats all remaining neutral and hostile creatures started attacking "Chess Volume". They couold not kill it and I was unable to spk to demoness. Had to try this 4 times until everybody was dead except demoness and I. Then I could spk to her.
4) Made my way back to castle through portal gave stone to seifer went to MU and coversation abruptly with discussion about Merillin?. Also for some reason all guards and important chartacters had gone hostile and killed all refugees, townspeople. Somehow the book keeper had also been killed. My character is now 4/3/3 ftr/barb/rogue
but it seems that is the end.
I should mention I have played many mods but have never encountered so many problems before. Even so I really did enjoy it but it's a shame that I must finish.
Posted by Dallo at 2005-04-26 03:00:37 Voted 9.25 on 04/26/05
Bring on the series! This looks very promising :)
Posted by Elerium115 at 2005-04-23 01:00:11 Voted 7.00 on 04/23/05
Posted by Orfeo73 at 2005-04-12 19:29:44 Voted 8.00 on 04/12/05
Posted by C. Shelidon ( 151.24.xxx.xxx ) at 2005-04-12 08:15:00
Grazie, sono contenta che ti sia piaciuto! Comunque, dovresti riuscirci a giocare anche in italiano se l'hai impostato come linguaggio predefinito... magari scrivimi in privato e proviamo a venir a capo della faccenda.
Grazie ancora per il 9 "intenzionale" :)
Posted by C. Shelidon ( 151.24.xxx.xxx ) at 2005-04-12 08:14:00
Grazie, sono contenta che ti sia piaciuto! Comunque, dovresti riuscirci a giocare anche in italiano se l'hai impostato come linguaggio predefinito... magari scrivimi in privato e proviamo a venir a capo della faccenda.
Grazie ancora per il 9 "intenzionale" :)
Posted by Anonymous ( 62.211.xxx.xxx ) at 2005-04-12 03:52:00
Bello complimenti..anche se purtroppo la lingua inglese non è il mio forte e quindi non me lo sono goduto fino in fondo =)..mi auguro che in futuro potremo giocarlo anche in italiano.Purtroppo non riesco a votarti devo scoprire il motivo comunque per me è un 9 ciao
Posted by bright_sarah at 2005-04-02 03:58:40 Voted 9.00 on 04/02/05
I give you high rate because I'm curious to see the development of this one. It was cool and fun too.
Posted by Sarah ( 151.30.xxx.xxx ) at 2005-03-24 14:37:00
Hey, that was cool!
Posted by Phery at 2005-03-10 10:16:55 Voted 9.00 on 03/10/05
Lo so che sono in ritardo, ma è meglio tardi che mai. ^____^
I'm glad you've enjoyed it. Until now, the 1st chapter has about 200 area and is divided into 2 principal missions, so that you can choose which one you want to take. There will be puzzles, quests, battles and even romance, if you want it. I don't know when I will be ready to publish it, as I will also have to translate it from Italian.
Keep an eye on this page and on my website.
Cheers
-- Shelidon _________________________ --
Shelidon Link
"Hic sunt leones"
Posted by Anonymous ( 151.24.xxx.xxx ) at 2005-03-08 09:23:00
That was a good mod, Shelidon! Can you tell something about wht r u working on?
Posted by Gabriele at 2005-02-21 10:56:28 Voted 8.75 on 02/21/05
E' enorme: si vede che c'hai lavorato... te la meriti la Hall of Fame, in bocca al lupo
Posted by Cal at 2005-02-14 09:56:48 Voted 9.50 on 02/14/05
Perché ho il sospetto che quella qua sopra sia la famosa traduttrice???Vabbuò...il modulo è bello, ma quand'è che lo carichi anche in italiano?
Thank you for your kindness, Alcalin. I'm really sorry. :(
Begging everyone's pardon...
-- Shelidon _________________________ --
Shelidon Link
"Hic sunt leones"