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NWN MODULES

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Title  A voice to be Rescued [La Voce del Soccorso]
Author  Shelidon
Submitted / Updated  01-28-2005 / 04-16-2005
Category  City Adventure
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  Savage lands of a fallen kingdom
Gameplay Length  from 6 to 10
Number Players  Not tested nor meant for multiplayer mode.
Language  English
Level Range  I higly suggest to begin the module with a new character.
Races  All races allowed, some races suggested (see readme).
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Heavy
Classes  All classes allowed, some classes suggested (see readme).
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  03
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Teen
Movie Link  The presentation movie of the whole adventure isn't ready yet.
Alignments  All alignments allowed, possible shifting (see readme).
Description
This module is a prelude to a 4-chapter adventure in which you find yourself stuck in a castle under siege. In this module you begin to meet the main characters trapped in the castle and the main troubles affecting them: the strange illness of a warrior, the feud between the knight ruling the castle and the mercenaries attacking it, your strange connection with the past of one character.

Files

NameTypeSizeDownloads
Vds0engv6.zipVds0engv6.zip
Submitted: 01-28-2005 / Last Updated: 04-16-2005
zip1.5Mb1361
--
altro_vds01.htmaltro_vds01.htm
Submitted: 01-28-2005 / Last Updated:
htm--1025
External Website Beyond Our Control
SCORE OUT OF 10
8.95
12 votes
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Comments (28):

1 2 3

Posted by Shelidon at 2005-07-1602:13:03    
It's summer and I'm working again on the 1st chapter of the adventure. Stay tuned. :-) [E' estate ed io sto lavorando ancora al primo capitolo dell'avventura. Restate sintonizzati :-)]

Posted by Shelidon at 2005-06-2206:21:33    
Dear Ericdoman, I've tested again my module and everything seems to be right. Probably you played the older version... if you are in the mood, try downloading the module again. Kisses

Posted by ericdoman at on06/05/05
Hi there Thanks for replying so quickly. I am afraid though I deleted most of my saves. Also the only one I kept was after killing the dragon, I have no idea why. It means that I am stuck as I can not leave the barn. The doors just open or close, they do not allow me to leave. What is wrong here. Also while in the outpost I tried numerous ways of passing through doors. Walking from one part of the corridor to the next. Going through the "hazy" entrances from the front and from the rear. But I could not find the sergeant. Going through hazy areas led me into the temple with the adamanite golem. From experience that is way too powerful but luckily for me it too was stuck behind pillars so I killed it quickly. They also led me to a wizards room and a blacksmiths room also outside. I am afraid I can not remember those dialogues that ended abruptly. Except when I gave staff to Bradibor, (dialogue)........ even if. That was the end of conversation. Tried to see "Merillin" but could not enter. Possibly the problems arose due to translation? Even so I will look out for any newer versions of this mod. Thank you

Posted by Shelidon at 2005-06-0614:55:41    
Hi, Eric, and thank you for the rate. You wrote: "Dialogue with some NPCs seem to end abruptly as well." This is very strange: can you tell me exactly when or where? "1) Went into Dragon outpost and could not find the sergeant or any info on Dragon's activities." Perhaps you do not click *on* the doors, but behind them to get through. Click better. *_^ "3) Finally entered the temple of chess and at the end of combats all remaining neutral and hostile creatures started attacking "Chess Volume"." It seems there is a problem, indeed. I will fix it before publishing the next chapter. However, if you are stuck, you can load the module again with your current character and finish it with a few dialogues. "My character is now 4/3/3 ftr/barb/rogue but it seems that is the end." It is just the beginning *_^ "I should mention I have played many mods but have never encountered so many problems before. Even so I really did enjoy it but it's a shame that I must finish." I really thank you for the feedback. This is my first module and I was not able in scripting at all, so it is not as I would like it to be (and I would like it to be perfect). I will improve myself, I promise. Thanks again.

Posted by ericdoman at on06/05/05
There seems to be a lot of problems with game but has enormous potential.

Posted by ericdoman at on06/05/05
At first I was a bit sceptical of the mod, as my 2nd lvl character was armed with much higher lvl equipment. Also was able to find a lot of additional high level equipment. Dialogue with some NPCs seem to end abruptly as well. Anyway finally made it through portal to investigate N. District. Found the house to combat very difficult and highly enjoyable. However coming to the end the problems started to apper. 1) Went into Dragon outpost and could not find the sergeant or any info on Dragon's activities. 2) Entered the barn but could not get back out so continued to find a dragon, that could kill me with one hit and would breathe fire for a min of 118 hit points, twice as many as I had. Thought the only way to leave barn was to kill dragon. Very luckily for me I did. I ran to corner of temple, killed the 3 young dragons and then started to hurl holy water(unlimited uses) at dragon, whowas stuck behind altar. As you can imagine this takes a long time but patience is my middle name. OK dragon dead but still can not get out of barn. 3) Finally entered the temple of chess and at the end of combats all remaining neutral and hostile creatures started attacking "Chess Volume". They couold not kill it and I was unable to spk to demoness. Had to try this 4 times until everybody was dead except demoness and I. Then I could spk to her. 4) Made my way back to castle through portal gave stone to seifer went to MU and coversation abruptly with discussion about Merillin?. Also for some reason all guards and important chartacters had gone hostile and killed all refugees, townspeople. Somehow the book keeper had also been killed. My character is now 4/3/3 ftr/barb/rogue but it seems that is the end. I should mention I have played many mods but have never encountered so many problems before. Even so I really did enjoy it but it's a shame that I must finish.

Posted by Dallo at on04/26/05
Bring on the series! This looks very promising :)

Posted by C. at 2005-04-1208:15:00    
Grazie, sono contenta che ti sia piaciuto! Comunque, dovresti riuscirci a giocare anche in italiano se l'hai impostato come linguaggio predefinito... magari scrivimi in privato e proviamo a venir a capo della faccenda. Grazie ancora per il 9 "intenzionale" :) -- Shelidon c_r_shelidon[AT]shelidon.it Link

Posted by C. at 2005-04-1208:14:00    
Grazie, sono contenta che ti sia piaciuto! Comunque, dovresti riuscirci a giocare anche in italiano se l'hai impostato come linguaggio predefinito... magari scrivimi in privato e proviamo a venir a capo della faccenda. Grazie ancora per il 9 "intenzionale" :) -- Shelidon c_r_shelidon[AT]shelidon.it Link

Posted by Anonymous at 2005-04-1203:52:00    
Bello complimenti..anche se purtroppo la lingua inglese non è il mio forte e quindi non me lo sono goduto fino in fondo =)..mi auguro che in futuro potremo giocarlo anche in italiano.Purtroppo non riesco a votarti devo scoprire il motivo comunque per me è un 9 ciao

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