Firefly (yes, Firefly, the Joss Whedon-created TV series) - various dusty terraformed worlds, smugglers' spaceships, an exotic space station, a remote asteroid outpost, and more!
Gameplay Length
6 (or more - it's a whole campaign system)
Number Players
1-8
Language
English
Level Range
Characters should really start around level 5
Races
Human only
Tricks & Traps
Light
Roleplay
Heavy
Hack & Slash
Light
Classes
ELEVEN custom Traveller classes included: Academic, Army, Belter, Marine, Mercenary, Merchant, Navy, Noble, Professional, Rogue, and Traveller.
Recommended portraits to go with those:
http://nwvault.ign.com/View.php?view=Portraits.Detail&id=5212
This is the Nightfire: Firefly NWN System. It is for DM-run games only! I've simplified installation: 1. Unzip the three numbered haks (1, 2, and 3) into your hak directory. 2. Get BOTH files from the Firefly Update Hak page; uncompress ff_update.hak (updated 10/2/06) and spaceset2.hak into your nwn\hak directory, and firefly.tlk into your nwn\tlk directory (make one if you don't have one). 3. Get the movie put it in your nwn\movies directory. 4. Get the 3 music paks on the site; unzip into the nwn\music directory (optional). The module uses a lot of custom content from the D20 Modern team. The readme's for all content are included with the Hak Paks. This is the complete system; for a single-shot introductory module, go to: http://nwvault.ign.com/View.php?view=Modules.Detail&id=4031
this is just waht i was looking for...thanks for all your hard work and creative efforts involved...deserves a 10 out of 10.
Posted by Jezira at on12/28/06
Seriously, probably one of the most creative things to be seen on NWN Vault. Im toying with these modules and hak since a week and it renewed interely my interest for NWN1, not a small thing to achieve. For that and for all the loving care you put into that project, you deserve a real big thanks Forrestwolf. This is awesome. (Sure im a fan of the Firefly series, it helps a bit heh). Looking forward to your updates! _________________________ 800 sci-fi placeables! *Patch 02* | Modern Secret Base | SW Heads | SW Weapons! | Whitefall Exotic flowers * Updated 1.1! * | Whitefall Heads | Modern Inventory Icons | Mass Effect gun - NEW versions! | Bloody notes! | Horse statue
Posted by Allyndn_The_Beggar at on11/14/06
"Allyndn - Thanks very much for the compliments. I've made one little 'Mal' scene in NWN2, with a Blue Sun sign and gun that I've converted. That said, I'm finding a) NWN2's Toolset VERY hard, and b) Custom Content support very scarce in the beginning. So it should happen someday, assuming the community gets the modelling tools really moving well, but it could be a while." I'm finding the NWN2 toolkit more intuitive than the NWN1, but I seem to be unique in that. I think the custom content will the be most serious issue. Well, and the fact the DM client currently *barely* works, making it impossible (currently) to use this package as you've been using it. Your scripting using the Traveler rules *should* mostly cross over... though if they didn't, the bugs would be hard to find, I think. Let me know if there's any way I can help.
Posted by Steve_Savicki at 2006-11-2117:29:32
Forrestwolf, Could you please e-mail me again? I have a favor to ask outside of this module. Thanks. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Forrestwolf at 2006-11-1415:43:20
Alorain - I have seen some instability when using the very complex models (high polygon count) - the Firefly vessel is the worst, and the other spaceships are rough, too. This happens usually when several models are on the same screen. Are you using a low-end video card? What are its specs? That would be the most likely culprit, but I don't know for sure. One test would be to open the system in the Toolset, and try to remove some of the ships from areas - maybe do a NEW Space area of your own, with no ships, and just check if that's the problem - if it loads, try plopping down a Firefly ship and see if it dies THEN. Make sense? I'd be very surprised if the tilesets themselves cause the problem - if it's just the complex ships, you could stick to the shuttles and the fighters - they're VERY low poly. Tor - I've seen the fixed 2nd movie, and it's GREAT. Thanks so much for showing off the Firefly material - the music in the intro part is really fun. Allyndn - Thanks very much for the compliments. I've made one little 'Mal' scene in NWN2, with a Blue Sun sign and gun that I've converted. That said, I'm finding a) NWN2's Toolset VERY hard, and b) Custom Content support very scarce in the beginning. So it should happen someday, assuming the community gets the modelling tools really moving well, but it could be a while.
Posted by Allyndn_The_Beggar at on11/14/06
I am amazed at the tremendous amount of work you've put into creating this package. Also wanted to let you know that it was this mod which got me interested in Firefly. I saw the movie so as to understand this mod/hak package. Am now a huge fan and have bought the whole DVD set. I'm making the transition to NWN2 and am wondering if you have plans to port this content over to the new game. Or if that's worth the amount of work involved.
Posted by Alorain at on10/27/06
i love this system, it is alot of fun from the original NWN modules, the only problem is i cannot seem to load parts of this system. In every module useing this system (night fire, canton, deadlands) i also crash to desktop when loading an area with the space tileset i think. Such as the firefly ship, shuttles and such. Any ideas why i can load the module but always crash on these kinds of areas? is there something that i need to do? such as only play this module with Nwn installed and not the xps? any feedback would be really helpful.
Posted by Steve_Savicki at 2006-10-0310:48:23
Will give it a go when I have a chance to download again. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Forrestwolf at 2006-10-0212:46:24
Updated 10/2/06: I've removed the 'mature' content by changing the Firefly Update Hak. Those models are now inaccessible. Just be sure to get the new Firefly Update Hak so that will happen - no changes to the module. Also note that there are TWO downloads on the Firefly Update Hak page - get both.
Posted by Steve_Savicki at 2006-10-0208:52:24
Okay, please e-mail me when this becomes teen rated (You know, you can upload a separate module and upload and keep this current mature rated one for those that like it.) _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve