Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  Brightwood
Author  Servilan
Submitted / Updated  10-30-2002 / 01-02-2011
Category  Dungeon Adventure
Expansions  Works on all versions
Setting  Forgotten Realms
Gameplay Length  10-15 hours
Language  English
Level Range  1 to about 9
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Medium
Classes  Any mix for a party. Recommend fighter type for single player.
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  03
Max # Players  04
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Alignments  Mainly good aligned
Description
{NOTE:This update contains a variety of corrections, bugs etc from people who have recently played the module. Needs v1.28(or higher) to play.} Brightwood is a town in the Forgotten Realms located somewhere north of Nesme on the River Surbrin. The early part of the adventure is in the roleplaying mould set in the town itself and this gives way to a more combat oriented experience later in the module. Players will find themselves visiting the Lurkwood, Settlestone and the Evermoors. The finale is set in a multi level temple. Much work has been put into making the module as atmospheric as possible.

Files

NameTypeSizeDownloads
Brightwood.exeBrightwood.exe
Submitted: 10-30-2002 / Last Updated: 02-16-2003
exe3.2Mb4575
--
Servilan16Brightwood.txtServilan16Brightwood.txt
Submitted: 10-30-2002 / Last Updated: 02-16-2003
txt6.46Kb4389
--
SCORE OUT OF 10
8.27
46 votes
View Stats
Cast Your Vote!

AWARDS



PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS





You Must Be Logged In to Participate.
Comments (26):

1 2 3

Posted by Kharzad at 2004-08-1809:23:00    
Help ! I am stuck for the second time! I cannot finish the Undead Attack quest. I keep walking around in the sewers for hours and still i don't get the message that all the undead are gone... this is so frustrating ! I want to finish this module because it is really nice.

Posted by Loslocos at on08/09/04
This is one of the best mods ever, I have to rate it right up there with the best of 'em, matter of fact I did . I'm gong to start Cormyrean nights next and I look forward to another entertaining story/mod. Thanks for all your hard work and dedication, its people like you that have made my investment in NWN worthwhile. Thanks again and keep up the great job.

Posted by Loslocos at on08/09/04
This is one of the best mods ever, I have to rate it right up there with the best of 'em, matter of fact I did . I'm gong to start Cormyrean nights next and I look forward to another entertaining story/mod. Thanks for all your hard work and dedication, its people like you that have made my investment in NWN worthwhile. Thanks again and keep up the great job.

Posted by Loslocos at on08/09/04
This is one of the best modules I have ever played, (and I have played a hella lot).The story is magnificent the way everything ties in together is supperb. the only thing that kept me from giving you a 10 was the mugger quest, IMHO she should have attacked me the 2nd time i talked with her instead of me having to switch to hard core rules to attack her. Other than that i t was one solid module i had to give it a 9.5, thanks for all the hard work and keep it up. I'm going to try Cormyrean nights next and i look forward to another solid module, thanks again.

Posted by yian at 2004-07-3113:00:00    
Good module, except that it is way too easy to break the main plot line... and I learned it the hard way. Now I can't go anywhere because' like everyone else, the captian won't acklodge the fact that I have already cleared bothe caves. It feels very dreadful to progress so far then realize that the module is actully broken. A good example of how little things can ruin the whole picture. What good is a nicely-made module if its plot line can be broken effortlessly? The part I like the most is the city. Awesome atmosphere, and feels busy. The items are well balanced, no uber weapons to unbalance the game. The quests are interesting, not many fed-ex quests, and most have many twists. Too bad the most importent one is just very ill-designed. If you are an explorer type, you probably don't want to play this module. You will probably ends up breaking the quests in no time.

Posted by THG at on07/21/04
This module was both very enjoyable and also very frustrating. Enjoyable because it contains good game play, a serviceable plot, and some original (and fun) sidequests. Frustrating because it's pretty glitchy, and it's easy to screw things up if you do anything out of order. Obviously, Servilan walked out of Brightwood with some lessons under his belt, as Cormyrean Nights is both massive and (as far as I can tell) glitch free.

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Original Hakpaks


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters