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NWN MODULES

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Title  Condasil - The Island
Author  rm, ShrikeKnight, wwdragon
Submitted / Updated  05-10-2005 / 06-19-2007
Category  Various Settings
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  An island chain in the oceans of Toril.
Gameplay Length  Heavily dependant on the player. So if you start with a new character, the game will take longer, of course. Most of the quests don't need to be completed for the storyline. Another point is that you may follow different campaigns.
Number Players  This is designed as a single player module.
You can play this with a party, but some features may not work correctly if doing so.
Language  English
Level Range  This *should* be playable with a level 1 character. Not tested yet.
Races  All.
Tricks & Traps  Light
Roleplay  Heavy
Hack & Slash  Medium
Classes  All. This has some new (arcane) spells...
Scope  Epic
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  Any
Max # Players  01
Min # Players  01
Min Character Level  Any
Content Rating  Teen
Alignments  All. There will be differernt storylines for different alignments.
Gameplay Hours  15
Description
>>ABANDONED:Due to various problems (beside others including a massive server crash, a lost team member, and the loss of my motivation) there is no further work done on this module at the moment. It *might* be done some work on it some day, but I really doubt this.

Condasil - The Island
*UNDER DEVELOPMENT VERSION*
This version is playable but far from complete.

IMPORTANT NOTE:
This module requires the new bioware official haks released as part of the 1.67 update. You can get them here (the bonus tilesets).


The Condasil island chain... A miasma of despair and broken dreams lingers in the air. War and betrayal has left no island untouched. Even now a conflict of immense proportion goes on in the dark places of the islands. An artifact of incredible power has been rediscovered and the scales of destiny have been tipped. An unlikely individual has taken center stage in this power struggle.
You...

The choices are both simple and awe-inspiring. Which path will you, a student of the Academy of the Isles, choose. Will you join the aloof, patrician yet sinister ranks of the vampires, or unleash the fury within as a werewolf. The mortals too need champions... Will you ignore the needs of the people or stand as a light for the islands of Condasil?

This module is in the early stages of development. We believe in the Open Development approach and thus we continue to update our module as new quests are made and bugs are stamped out. The project is of an epic nature so please keep checking on our progress. We are quite dedicated to our module and intend that it succeed. That being said we are always on the lookout for assistance.
Visit the Condasil HP!

Need Help? Browse throught the walkthrough.

Note that all your items will be taken away from you upon entering the module. You'll keep your gold.

This module also requires the new Bioware official haks that were released with v1.67.

This module uses many scripts and haks (and other stuff) not created by us. here's a list of all used custom content and the authors.

Files

NameTypeSizeDownloads
Condasil.zipCondasil.zip
Submitted: 05-10-2005 / Last Updated: 05-28-2006
zip6.9Mb911
v0.29a
This has some general fixes and additions. The two main features of this update are the resting tutorial added to the "Welcome to our module" area and the intro movie (seperate&optional download).
Condasilintro.zipCondasilintro.zip
Submitted: 05-10-2005 / Last Updated: 05-28-2006
zip4.7Mb174
This is an optional intro movie which will be displayed before entering the module. Note that this file is not required for the module to run.
downloads.htmldownloads.html
Submitted: 05-10-2005 / Last Updated:
html--440
The Bioware "Bonus Tielsets" hak is also required. External Website Beyond Our Control

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Condasil HakPakrm2006-01-14--This file contains all HakPaks required to play the module Condasil-The Island. This file contains s
SCORE OUT OF 10
9.13
2 votes
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SCREENS

a battle between werewolves and undead vampire thralls


A group of undead sailors.


A Pub in the vampire city of Beztar'tzolun





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Comments (30):

1 2 3

Posted by rm at 2005-08-3106:59:29    
there's a new update online...

Posted by ShrikeKnight at 2005-07-1708:23:50    
Ok, till then, I'll continue posting here. I did a bit of looking around and found us primitive firearms. There is a hak called Issig Flintlocks that fits the bill. It doesn't replace other ranged weapons but is its own stand alone entity. Looks good actually. Right now it works under HOTU but the guy says that there is a beta in his PW that is both HOTU and CEP compliant. It is supposed to be a few months but then he'll upload the CEP compliant to the site. I'll give him a polite prod. :) The flintlock would be researched at considerable cost at the Naquerrian Outpost. I am thinking that perhaps it might be Male PC Teresa Romance only but we'll see. _________________________ Where the Spirit of the Lord is, there is Liberty.

Posted by rm at 2005-07-1703:29:11    
won't be much work...i allready mada a forum some time ago, but had no use for it...my friends allready had 2 forums, no need for a third one, and there never were enough people on my site...it was always quite empty, so i deleted it to save some webspace...but i still got a backup version on my pc. I'll set it up again, it should only take me a few minuites...

Posted by ShrikeKnight at 2005-07-1620:32:48    
The turning ability would be equivalent to an 8th level Cleric. Ability #2 Field of the Fallen --- The PC Valkyrie would be able to create a blade barrier 1/day Ability #3: Call of Heroes --- PC would be able to summon an Einherjar, a hero that sits in Valhalla. This hero would fight for the Valkyrie for a set amount of time then depart. Ability #4: Valkyrie Ascension --- The Valkyrie would go ethereal for a time. Ability #5: Recall the Fallen --- Resurrection 1/day Ability #6: Heal the Brave --- The Valkyrie would be able to cast Cure Critical Wounds 3/day Valkyrie Assault(Final Ability) Valkyrie unleashes a Sunburst upon her foes. Each of these abilities would have to be earned on different islands. Basically each would be an item given power.(Since we really don't want to deal with the hassle of creating a new prestige class.) The male PC will be given special abilities based on romance he is following. With Teresa it will be more technological abilities(Naquerrian heritage) and Hali's romance will allow Secrets of the Swan which I am still pondering... Basically my reasoning is since this is a hero of destiny he/she might get some extra tricks so to speak... _________________________ Where the Spirit of the Lord is, there is Liberty.

Posted by ShrikeKnight at 2005-07-1614:02:32    
Champion's Test Continued Fynolt: She is a Valkyrie? But how? Shalinar:(smiles) Her love for you allowed her to transcend. She called you back with her new gifts. PC(blushes): Ahem... Perhaps that part should be between Fynolt and I. Shalinar:(smiles) As you wish, Sister. As you travel you will find opportunities to expand on your new abilities. For now be content with your new equipment and our blessings. Farewell. Valkyries #2 and #3: Farewell Sister. The three valkyries vanish. Fynolt and the PC stand in the final area alone. There is a portal where the dracolich once stood. Fynolt: So you do love me. PC:(shy) I guess I must. All I know is that I am lost without you. You complete me. Fynolt: (Insert PC name), Lady Valkyrie, I am honored. I love you as well with all my heart. I will continue to stand by you come what may and then even beyond. PC: Let me try something...(PC makes casting motion and two rings appear.) To symbolize our bond, I have made these rings. Fynolt: I will wear mine with honor, beloved.(dialogue ends, major experience awarded) (Engagement Rings--- Valkyrie's Rings of Engagement: Woven from the air itself, this ring symbolizes your dedication and love to Fynolt and his for you. Both Rings have: Improved Evasion, Armor Class Bonus +8, Resist Slash/10 Bludgeon /10, Piercing /10) The two take the portal and arrive at the spectral knight. SK: Congratulations Champion! (At this point, Fynolt gains the levels to become 17th Level Paladin/9th level Champion of Torm. He would still have any gear the PC had given him but Trueheart would be back and enhanced.) Fynolt: I feel different, stronger. SK: The test does that. You may take your gear from the chest. I have returned True Heart to you already. Thank you Lady Valkyrie for your part. After milennia of seeing such tests, that was interesting... You may leave the same way you came in. Blessings be upon you both.(Experience granted) Sir Neville is overjoyed. SN: Congratulations Fynolt. I should say Brother Fynolt. Welcome to our ranks. Thank you for your part counselor. You both have done well.(end dialogue) --- The quests of the Valkyrie On each island there is a possibility that the PC may see Shalinar. This is an indicator that the PC can expand their abilities by going on a mission for Shalinar. Such ability increases Limited turning(Tame the unquiet dead) --- An item(like your raise clay golem, skeletal mage) will allow the PC Valkyrie to turn undead. Have to go... Continue this later. _________________________ Where the Spirit of the Lord is, there is Liberty.

Posted by ShrikeKnight at 2005-07-1613:38:58    
Oh a forum would be cool. I just wanted to save you some work. _________________________ Where the Spirit of the Lord is, there is Liberty.

Posted by rm at 2005-07-1613:12:10    
hmm, just thought a forum would be cool. but it'll probably suffice if i do what you suggested.

Posted by ShrikeKnight at 2005-07-1612:48:38    
Champion's Test Continued... Shalinar(heh, I checked, that's her name alright) We must equip our sister appropriately. Valkyrie #2: Indeed. I give her the Valkyrie's horn. With this she may call forth the valiant to aid her in her cause. Valkyrie's Horn:(Miscellaneous Medium #1, iit_midmisc_180) Casts 1/day: Aura of Glory, Aura of Vitality, Battletide, Bless Weapon(17), Greater Planar Binding, Mordenkainen's Sword. Undeath's Eternal Foe, Word of Faith Limited Good, Female --- Allows the Valkyrie to call forth heroes to defend her. She may then further aid them with other enchantments on the horn. Valkyrie #3: I will give her the Helm of the Valkyrie to shield her thoughts. Valkyrie Helm --- helm_022 Ability Bonuses Strength +6, Intelligence +4, Wisdom +4 Immunity to Mind Affecting Spells, Darkvision, True Seeing Casts Greater Restoration 1/day and Resurrection 1/day. Sequencer (3 spells) 2/day Clear Sequencer unlimited/day Limited Good, Female The Valkyrie's Helm protects the maiden from attacks against the mind and allows her to store spells for later use in combat. Shalinar: And I will arm and armor her. Spear of the Valkyrie(top 25 2, Middle 2 4 , Bottom 2 2) Enhancement +12, Vorpal DC=18, Visual effect: Holy, Keen, Massive Critical 15, On hit Combust Level 10, Damage Bonus vs Evil 2d12 divine, Damage Bonus Magical 5, Bonus feat Cleave, Disarm, Whirlwind attack The Spear of a Valkyrie is heavily enchanted to ward off evil and guard the just. Grey Valkyrie Armor Neck 15, Torso 10, Belt 10, Pelvis 47, Right/Left Shoulder 0, R/L Bicep 25, R/L forearm 33, r/l hand 1, Thigh 15, Shin 37, Feet 20 The Armor of the Grey Valkyrie is only given to those mortal women who have ascended to that status while still alive. Armor Class +14, Dexterity +8, Limited Good, Female, Saving throws +4 Negative, Bonus Feat Weapon Proficiency Martial, Light bright white, Damage Reduction 10/5, Regeneration +4, Spell Resistance 22, Damage Immunity Negative 25%, freedom of movement, On hit Cast Searing Light level 8, Immunity to Sneak Attack, Immunity to Critcal Hits Casts 2/day: Divine Favor, Divine Power, Glyph of Warding, Haste Casts 1/day Heal, Epic Spell Epic Warding, Hammer of the Gods(20) Shalinar: These will assist you on your quests. (To be continued in another post) _________________________ Where the Spirit of the Lord is, there is Liberty.

Posted by ShrikeKnight at 2005-07-1612:22:57    
What you might do is when it is further along open a new site called Condasil alpha version. This would be where the module in its far further along state would reside. Then we would continue our work here... _________________________ Where the Spirit of the Lord is, there is Liberty.

Posted by rm at 2005-07-1612:02:17    
i just got the idea that i should place a warning in the mod desription not to read the comments...after reading all this the mod should be quite boring...;) maybe i should set up a forum instead...developing and comments sections...do you think it would be worth the effort? ps.: i started working on the ghost ship today

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