PERSISTENT WORLD OF RHUN IS AVAILABLE FOR DOWNLOAD!
Version 1.1 BETA is available for download. Due to the limited time I have these days, I need all the help in testing to see if all bugs are fixed. Please let me know of any more bugs you come across here.
Shayan
This is a large DOWNLOADABLE persistent world developed by the Rhunning Team (http://ganwn.ausgamers.com/) from the World of Rhun created by Djervy Tar. What you are about to experience is the result of about 2 years of development by an assortment of experienced Dungeon Masters, and skilled scripters. We have all tried our very best to make this world more exciting and playable. At last count Rhun totals over 440 areas, 2000 items (ranging from unique to junk), and 1000 creatures. There are more than 70 quests to do, with difficulty that can be handled by a solo adventurer to quests that require the skills of several skilled adventures. It supports a large list of subraces, with lots of unique abilities.
A little bit about Rhun:
It is a vast world of adventure. The largest known city is Etum. The world is separated by a mountain range known as The Wyvern Spine. Etum has trade agreements with some other settlements in Rhun. One such settlement is the Village of Elidor, which lies to the southeast of Etum. Another settlement just started trading ore with Etum. This settlement is located high up in the Wyvern Mountains and is known as the Village of Glacial Hills.
Adventurers are eager to explore the world of Rhun and see what dangers lie within. You may get Recall Stones at your guilds; which is where the recall portal is as well. You may find a half-Orc, with a cart, that is ready to take you throughout Etum... for a price. Bards enjoy playing instruments in Rhun and they provide special gifts for themselves and their comrades... There have been numerous crimes reported so the King has called on the help of the Magistrates... so be careful when committing crimes in Etum. The penalties are severe.
You can buy maps of Rhun at the Etum Capitol building for a hefty fee. As the world of Rhun grows, many citizens are in need of champions to aid them in their quests�those willing to risk the dangers are encouraged to take up the call.
In Rhun we honor our dead. Some try to loot their graves but it only drives them to the side of evil. For the most powerful of champions, there are the Mountain Orcs and the Ice Blade Dwarven Tribe high up in the Wyvern Mountains that have been giving Glacial Hills its share of troubles.
There are many islands around Rhun; one of them is the Island of Taer. A strange desert island with an isolated village called Desert Springs. Not many dwell there fearful of the terrors the island is home to...
To the north lies uncharted forests and wilderness, and mysterious civilizations that it is home to. To the west of the mountain range, lies more jungle and even greater terrors in the form of winged lizards.
And of course not all the monsters dwell in the surface... there are even more dangerous creatures lying await in the darkness of Rhun's Underdark. (More detailed account is written in The Guide Rhun�s Underdark)
In any case there is much for you to do in the World of Rhun.
Enjoy your travels. Watch your back. And keep a hand on your weapon at all times.
Simply host the module, allow players to join, and enjoy this realm of Rhun.
The files require WinRAR to extract.
Rhun.rar contains the module only.
Rhun_Underdark.rar contains the Guide to Rhun's Underdark
Rhun_Guide.rar contains the Guide to Rhun
Quest_maps.rar contains the map of new Rhun as well as a list of Etum quests.
Public Version 1.1 BETA (Ausgamers Version 17.1b)
This should hopefully fix all the issues in the current module. (Mainly the subraces). Please give feedback, and any bugs.
Can anyone tell me how to get to Glacial Hills? I can't find an exit from the Wyverns Spine or a way of getting there from Dugan Plains. Thanks!
Posted by Naraku at on09/21/06
Will there be another update of this PW before NWN2 crushes us all? i have been enjoying this PW with friends and have added much content from Scarface and team DLA. would love the journals and other goodies added. =)
Posted by Shayan at 2006-09-1406:04:38
If you use a fake (invisible) NPC to listen to player's instructions (etc) you shouldn't have too many problems. I have used NPCs to listen to commands in Rhun and they work pretty well. Take the subrace wand in version 1.7b for example... _________________________ Shayan's Subrace Engine (The most simplest way to create your own subraces!): Download it here World of Rhun (A NWN Persistent World Module that you can DOWNLOAD!): Download it here
Posted by Brintinacx at 2006-09-0915:25:41
The doors dont matter to me so much, but there are several things I use for the "listening" patterns. One of them, i forgot to mention, is a custom DM wand that was made for me. You can add item properties to weapons, helms, armor, etc with it, and one of the features is you can rename items on the fly as well. I really would like to use that feature, any thoughts on how i can enable listening patterns?
Posted by Shayan at 2006-09-0909:02:02
Note that Rhun's AI scripts are not standard... this maybe affecting your scripts. I'm not sure about the doors. But I do know it's common. The door on Hjalmar's tower (in Hagar Swamp) also open after a long delay. Yes, the scripted Item Level Restrictions will take over. They function just as the NWN's, except they are customized to fit the module. _________________________ Shayan's Subrace Engine (The most simplest way to create your own subraces!): Download it here World of Rhun (A NWN Persistent World Module that you can DOWNLOAD!): Download it here
Posted by Brintinacx at 2006-09-0822:08:07
Sorry, me again. Probably want to stab me now, but here goes. You said to disable Item Level Restrictions for the custom hides to work. Um, I don't know a PW that disables that. I'm assuming then, that your custom item level restrictions take over then? I obviously don't want level 4 charcters with +10 items.
Posted by Shayan at 2006-09-0602:11:08
Make sure your server doesn't have Item Level Restrictions enabled ---- In order to get to the thief's guild you must to into the Etum Tunnels. There is an entrance in the Brass Dragon Tavern Inn (its in Rural District). _________________________ Shayan's Subrace Engine (The most simplest way to create your own subraces!): Download it here World of Rhun (A NWN Persistent World Module that you can DOWNLOAD!): Download it here
Posted by TormentedOne at 2006-09-0514:56:21
I am losing interest in this mod for one simple reason: I have spent hours trying to find the thieves guild and for some reason the warriors guild wont accept me either, I can not find any way to even join.
Posted by Brintinacx at 2006-09-0420:19:04
Okay, really getting into this wonderful MOD ya made for us. I have another question, I am sorry. I tried a lich, and a vampire the other night, both times when I entered game, it gave me custom hide, the hide itself says level 1 on it, but it wouldnt let me use it in either case, for the Lich it said I needed to be level 21 before I could use it, and for the vampire it said I needed to be level 7, whats up with that. is it supposed to be that way? if so, was just wondering why the hide says level 1 then. Also, in daytime, can Vampires and lich's be in caves at least or do they have to be back in their home?
Posted by Brintinacx at 2006-08-3016:46:23
Hey cool, thanks. Now I just need to find one..... :)