The city Ildara. It is a place on a different world than Toril. It's got its own history and legends, many of those
can be found in the books. All the items of the official
campaign have been rewritten.
Other places in this module are the Unrak Mountains, the
village Ferndale and the Forests of Ildara.
In later modules of the series you'll be able to visit more
places like Tardok, Winterwood or the dwarven stronghold Damagard.
Gameplay Length
There are about 40 quests and lots of regions to explore, so it will take many hours to complete the module.
Number Players
This is a single player module, though people who played the old german version of this module told me it's also playable as a multi-player module.
Language
English
Level Range
You can start the module with any level, though it's recommended to start with a new character.
Races
All races
Tricks & Traps
Light
Roleplay
Medium
Hack & Slash
Medium
Classes
You can play any class you like. There are different side-
quests for different classes.
Scope
Large
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
05
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Mature
Alignments
Whatever you like
Description
This is a bi-lingual module. You can play it in English or German. The module has a setting of its own. The city Ildara is no place on Toril.
The citizen of Ildara have no idea that a sinister sect is threatening their peaceful lifes.
The informants of the duke tried to find out more about the threat, but all their attempts
were in vain.
Now someone has to find a group of ten famous adventurers who have retired and live in Ildara.
Your goal is to reunite them and make them help you avert the danger and destroy the sect.
There are seven different henchmen, a new prestige class and about 40 quests to solve.
really enjoyed this :) _________________________ If the human brain was so simple we could understand it, we'd be so simple we couldn't
Posted by gumbee42 at on06/04/07
A very enjoyable module. On the good side, 1. lots of quests 2. Fast experience On the not quite so good side 1. Some quests seem unsolvable if not done in the right order 2. Very little guidance. Say you keep getting word from your mentor that says "Go to the academy first" then later, "Find Bendor" etc.
Posted by gumbee42 at on06/04/07
Spoilers: minor problem: Where is that special beggar for the 3rd quest? I keep wandering and only see the 2 near the city watch.
Posted by Lord at on04/10/07
Well thought out, and enjoyable.
Posted by MrMadMacs at on03/24/07
This was a very fun module to play, though I still found some German dialog lingering about. The module does have a main quest with many side quests and with some different with each henchmen you take. Though I agree with some of the comments, like the training academy, the rest of the module is quite interesting to play. I Started this module a while back, but ran into a couple of road blocks, because I tried to go through the module with a walk-through aid. Therefore many of the quest could not be completed. I re-started the module, translated that long German walk-through document (a real problem.. note the link) and was able to complete almost all the side quest, though some of the document did not translate well, I had to feel my way. Though everything inbetween was a fun adventure, the end was a little disappointing for I wanted a large piece of the action, which at the end is certainly lacking for the character. I give it this score for the story, everything between the beginning and the end and the encouragement for the author to improve and continue such fine work. I enjoyed it. Good Work!! _________________________ MrMadmacs
Posted by Loknar at 2006-12-1111:49:41
Looking for the court magician, can't find him. Where do I find him? I am stuck looking for part 2 of trial.
Posted by shuurai at 2006-12-0919:19:54
**SPOILERS** (maybe?) I got on the boat with captain Blake and I just end up sitting there with a bunch of corpses. Is that the end of the mod? It says it's loading a new module.
Posted by MrMadMacs at on03/24/07
Just started the module. Finished 1st 2nd Trials. I can't find the third. By the postings I think I'm looking for a beggar, however I tried talking to all the beggars I can find around the city and nothing happens. Is there another hidden somewhere? Need Help to move on. _________________________ MrMadmacs
Posted by ralebeau at on11/10/06
Enjoyed this huge and complex setting with with 2 different henchman PC combinations so far. Yes there is still a little german around in dialogs (Dukes secretary Darias after quest banter come to mind) and a few item descriptions but not enough to take the fun out of the story. Simple translation would not have served all the dialog here, thanks for re-writing in english so all those henchman reactions interactons kept me immersed in Ildara. Thanks again for the incredible amount of work that went to make this module (twice over)!
Posted by ericdoman at on06/27/06
FAO LORdhellscream You are right about facing the 4 pixies BUT before opening gates pick up a few free levels buy hitting dummies or using archer target. Depends on what class you are. FTR/Barb/Rgr? 2nd or 3rd lvl others 3rd or 4th (Spellcasters might be worth having a summon creature spel or 2). Druids and animal companion (dire wolf) will find it reasonably easy. There are a number of faults but overall it is better than most mods. So be patient and persevere