The city Ildara. It is a place on a different world than Toril. It's got its own history and legends, many of those
can be found in the books. All the items of the official
campaign have been rewritten.
Other places in this module are the Unrak Mountains, the
village Ferndale and the Forests of Ildara.
In later modules of the series you'll be able to visit more
places like Tardok, Winterwood or the dwarven stronghold Damagard.
Gameplay Length
There are about 40 quests and lots of regions to explore, so it will take many hours to complete the module.
Number Players
This is a single player module, though people who played the old german version of this module told me it's also playable as a multi-player module.
Language
English
Level Range
You can start the module with any level, though it's recommended to start with a new character.
Races
All races
Tricks & Traps
Light
Roleplay
Medium
Hack & Slash
Medium
Classes
You can play any class you like. There are different side-
quests for different classes.
Scope
Large
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
05
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Mature
Alignments
Whatever you like
Description
This is a bi-lingual module. You can play it in English or German. The module has a setting of its own. The city Ildara is no place on Toril.
The citizen of Ildara have no idea that a sinister sect is threatening their peaceful lifes.
The informants of the duke tried to find out more about the threat, but all their attempts
were in vain.
Now someone has to find a group of ten famous adventurers who have retired and live in Ildara.
Your goal is to reunite them and make them help you avert the danger and destroy the sect.
There are seven different henchmen, a new prestige class and about 40 quests to solve.
Wow! That was a lot of fun. If you enjoy freeform exploration in a city, then this module is for you. There are tons of quests, good role-playing options and many secrets to find. The module isn't perfect, however. The beginning, as many posters pointed out, lacks focus. Some quests can't be completed if you do things out of order, and the camera angles and movement in cutscenes just left me confused as to what had happened. I'm inclined to forgive these mistakes however, given the sheer amount of work that's obviously gone into this module. Some extra attention to quality control can definitely make this a Hall of Fame contender. Good stuff!
Posted by LordHellscream at on09/26/06
the game is lack of focus, there is no clear instruction of what you need to do at the beginning. the academy is a messed. level 1 fighting 4 pixies! you are gotta be kidding me. Instant death and you cannot escape. there is no indication of danger at all the dwarf just tell u go walk into a room and close the gate. and the repetitive task to train to level 3 is rediculous, it works fine for a PW or MMO but for a single player? NO! Sorry I have to spend my time more wisely than this. a 6/10 for the obvious efforts put into this module.
Posted by SlayerD at 2006-09-0313:09:03
I am going to get Nerina where I left her in Fernwood and it goes to a cutscene and I get tranported to the netherhells. When I come out of the netherhells everyone attacks me. Is this correct or a defect?
Posted by jhp at 2006-09-0302:00:26
Hello ! I have found 9 of the 10 heroes of Ildara, but I can't find Eliria. Where is she ? _________________________ Hinault
Posted by Armin at on08/24/06
Not bad at all. MANY quests, some nice ideas, some good humor and quite OK henchmen. The beginning and ending both are a bit weak though, the cheesy levelup academy in the beginning could just be skipped and the player told to start at level 4. ;-) The ending feels a bit rushed and anticlimactic, and worst of all, it's basically just the PC watching the show... And also, with the many, many quest open at once, the journal system would need a major overhaul. In many cases, if you did some thing inbetween, the most essential info (Who, where, what, how?) is simply absent and you have to run around for hours trying to find the quest giver or the pace where to continue. A few minor glitches, but nothing serious and some threads left hanging, but nothing serious. Fun module. _________________________ With magic, you can turn a frog into a prince... With science, you can turn a frog into a Ph.D.... ... and still keep the frog you started with.
Posted by lebowski at 2006-08-2103:55:49
Just found out about this mod, shame on me I suppose, sooner or later I'll try it :) _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods
Posted by ericdoman at on06/27/06
See comment below. But for players who like a good balance between role play and HnS this that type of mod
Posted by ericdoman at on06/27/06
Finished it a while back and had a great time. So many sub quests to do and the walkthrough was a huge help BUT it would have been better if the author was available to help through email if necessary. When you read the walkthrough to find out how to solve your problem you will glimpse other clues/answers which then gives the game away slightly. Overall though this a VG mod and deserves more attention Cheers
Posted by ericdoman at on06/27/06
I.m a little bit stuck. Trying to find court mage? Bendok can not wake hime. Find a book for the librarian Vampires ashes, how do I reach him When you enter large room in mages guild. Movie as a mage kills a rat but it sticks? Great fun though. Love the puzzles, sub quests etc. Combats were difficut at beginning (by the way can't you just continually hit dummy or archer target forever to gain xp) Raeched 4th lvl this way and killing creatures in cells (although dwarf and other training men would kill them as well) Cheers