Characters should level up from around 1 to 7, maybe 8
Races
Any.
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Heavy
Classes
Warrior types work best. Although it's tough with the others, Rogues will earn XP for using their skills; Bards are more proficient with musical instruments and so on...
Scope
Part of Series
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
02
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Mature
Alignments
Any, options for all.
Gameplay Hours
06
Description
(ZW Presents) Blackwall Keep (Champions of Heironeous) Expansion 1
UPDATE: 1.3 Grammar has been revised. (Thanks to Thirdpres :) I�ve added new side-quests and areas. The enemy lair has been revamped. Gone are the random portals. No more confusion in the Mistmarsh, ALL MAPS ENABLED!
Requirements: NWN, SOU, HOTU 1.67 and CEP 1.53
Hak Packs: ZW_BWK_Base_Haks (A set of 6 haks.), ZW's BWK1 Hak (This is 1 more hak.) and Music 1.3 (The links are found on this very page!)
WARNING!!! Mature content!!! (If you download this module and its related content, then your actions are your own responsibility or the ones of your legal guardians! Don�t get back to me with �hate� or �immature� feedback because of it! Go build something with NWN instead and share it with us.) Oh and parents, watch what your kids browse and download on the Internet!
WARNING!!! Coarse language, violence, gore, nudity and some sexuality!!! If any of this isn�t to your tastes or affects you morally, avoid playing the module.
Built to protect the Cairn hills and the surrounding area, Blackwall Keep has been standing on the northern side of the Mistmarsh for decades. Under the command of Anna Lumiere, the keep stood strong against the enemy and bards sang songs about the impressive woman. However the mysterious death of the paladin led the keep under a miserable state.
Now the new leader John Warblade is trying his best to fend off creatures like goblins, lizard folks and a pack of ghouls from the Mistmarsh. Lately however, the goblins displayed combat tactics similar to the ones used by the soldiers. The new commander asked help from the �free� City of Greyhawk, but alas it might be too late.
With desperation, John launched an assault on the enemy�s own field. Was the decision any good? Join the keep and find out�
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
==== Many role-playing choices in conversations. (You�re a tough girl? No problem! You�re a cowardly soldier? No problem! You care only for yourself? No problem! You are honorable? No problem! And so on�)
==== Interactive situations like, fishing, cooking, bathing etc� Even the digging of graves if you�re into that sort of thing!
==== Many custom items. (Armors, items, tools etc� )
==== Many custom creatures (You won�t fight or interact with the typical NWN goblins, trust me!)
==== Custom portraits and music.
==== One henchman based on the gender of your character.
==== Special rules for food and drinks (No, you don�t need either to survive although it helps! It�s just another good way to heal up!)
==== With a good perform skill check you can even sing and play music to gain benefits for a certain amount of time.
==== Events based on gender, race and class. (Ex: Rogues get xp by using their skills, sorcerers can tap magic from mana crystals, dwarves could notice unusual stone work etc�)
==== Highly detailed areas. (You won�t find many modules with area design similar to mine!)
==== Great mood based on sound and visual effects!
(The ugly!)
==== Gold will add weight, so you need belt pouches or some other bag to carry a big amount.
==== Resting is only possible at the keep unless you build a campfire by carrying wood.
==== Some creatures are stupid and cowardly while others are resilient and smart!
==== The goblinette queen� enough said!
****************************************
This is a NWN module experience you will never forget! ;)
Please don�t be shy to give some feedback, weather well or bad. Give a vote too. It�s good encouragement for every module or content builders. It only takes a few seconds of your time, while it can take days, weeks or months for us builders to create and share our stuff freely with you.
I really enjoyed the game till i reached the goblin queen. I have no flowers and i cant beat her fear save dc, really annoying. _________________________ "Remember: No matter where you go, There you are!"
Posted by MrFrost at on06/16/09
I am getting the same error about missing tlk files. Has anyone figured this out or do i need to uninstall the most current CEP and use the old ones? _________________________ "Remember: No matter where you go, There you are!"
Posted by Eva at on03/13/09
Well, I finally figured out the loading issues I was having, and did not deduct any points for this, as these were not the fault of the author of this mod. Overall, I enjoyed myself immensely with this mod. I played through with an elven female rogue and finished at level 8 (I believe I did ALL of the side quests). I'm not terribly familiar with the Greyhawk setting, however, I knew enough to be not too lost. The scenery, ambiance (except the music, I wasn't fond of the music - it was too old '80's like for me to enjoy) - the interaction with Stanley was wonderful, and I liked the "real" dialogue. Stan was great to have as a henchie, as he was killer in battles. I was able to adjust his equipment and make sure he was loaded with healing and better armor and weapons. My only problem was with the queen (as one might expect). Her ability to flit away, scare continuously (I had the flowers!) and regenerate made it difficult to kill her. I had to reload maybe 2 or 3 times and finally used ranged weapons and magic missiles to vanquish her, making certain to stay well away from her so she couldn't use her scare tactics on me. Although a little dated (cloaks don't appear as worn), overall I enjoyed the experience and have started the second part. _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link
Posted by Eva at on03/13/09
*sighs* I've figured out the 1.67/1.68 issue, but, now I'm getting a missing hak message. I've downloaded and installed each file for both parts - 3 times! Any help? _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link
Posted by Eva at on03/13/09
Whick tlk file is missing? I'm getting this message but am up to date w/CEP and have the 1.53 patch as well. THanks! _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link
Posted by Nulldog at 2009-03-0815:07:05
Where can I find cep 1.53 patch? Found 1.68, but that still leaves 1.53 missing before I can try this. Shame too, because it looks like it will be fun. If anyone can get me a link to find CEP 1.53......
Posted by brisub at 2009-02-2814:26:09
Help! Anybody! Says I'm missing a custom tlk table. I have CEP 2.1 and am finding this on a few modules. Not sure how to troubleshoot this one. Bri
Posted by Dalethfc at on01/23/09
Hmm,, have to replay to finish 2 quests lol Not bad,, gonna play part 2 ;) _________________________ Dalethfc
Posted by Hentai at on12/06/08
Nice module, i like the custom creatures and the gameplay in general. But the change of area sometimes is annoiyng cause happen when you don' t want during battles... Spellcasters have hard life cause of the rest, but i finished the module witout much trouble anyway.
Posted by Also at 19:51:54 Voted9.50
@DavidtheGnome I believe the plants are found based on your Heal skill. If that was low, that's probably why you didn't find any. @Nidal Telin I think the goblin merchant has both for sale.