This is an all-in-one bundle for the Shadowlords, Dreamcatcher, and Demon campaigns, packaged in a self-installing executeable. For those who want to play the entire campaign from start to end, this simplifies downloading and installing all the little files separately.
Posted by alatari at 2012-04-09 09:49:20 Voted 10.00 on 04/09/12
If you are having trouble getting this to work the solution is to go d/l the individual modules Shadowlords, Dreamcatcher and Demon available on this website.
Great modules and hours of memorable fun from 2003-4. I wonder what stories you are creating now and where?
I tried and my game is on C always was, others seems to have this issue from the pages I read so I am assuming it something that is not ALways resolved just by reinstalling.., also the fact am able to play other mods/regular it is just this great sounding mod that has this error...
so if any have any other ideas PLease post And Email me (lukashisuphola@hotmail).
"REALY (HELP PLEASE) Wish I could rate this sounds more than great even spent many hours trying to get it to work, but I cant even play it at all.
When I try and download this one I get:
Error- One or more of your NWN registry entries are missing running nwn.exe, or nwupdate.exe will rebuild them for you. (which I have seen others say)
and when I did it all seperate I get
Could not play module error with module.
Please Someone Respond asap realy want to play this as said, even just now registered to this site just to say this."
-> This happened to me, when I reinstalled Windows on C:\ while the game was installed on D:\
The game will run, but, as mentioned, registry entries will be missing.
Solution:
Reinstalling the game (and after that, manually patching it to 1.69) into the folder it already was did it for me.
REALY (HELP PLEASE) Wish I could rate this sounds more than great even spent many hours trying to get it to work, but I cant even play it at all.
When I try and download this one I get:
Error- One or more of your NWN registry entries are missing running nwn.exe, or nwupdate.exe will rebuild them for you. (which I have seen others say)
and when I did it all seperate I get
Could not play module error with module.
Please Someone Respond asap realy want to play this as said, even just now registered to this site just to say this.
Posted by DSenset at 2010-05-21 04:50:27 Voted 10.00 on 05/21/10
10.0 of course for all what's Adam Miller or remotely resembling this most HoF-ish of authors Adam Miller. He basically made NWN what it is today single-handed. His modules are not just from a born storyteller, but a beauty in the toolset, too. And each time I see a flower placeable it reminds me of how much we owe him. _________________________ Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link
Posted by Kerick45 at 2010-04-20 18:42:12 Voted 9.00 on 04/20/10
Just finished this and found it moderately good. Shadowlords felt kind of empty, but playable. Dreamcatcher started to show off the toolset customization at the expense of the flow of the module and Demon so disjointed and kind of boring. I did like the end okay though.
Posted by sleekie at 2010-03-08 05:52:39 Voted 10.00 on 03/08/10
Welp, that was *awesome*. Anera is a sweetheart, btw.
10/10, and I basically never do that. It is richly deserved in this case, though.
bummer cant load this, get an error msg at install that says one or more of my registry somethings are not there, and to run nwupdate or wnw.exe and will rebuild for me. But i do and nouthin gets rebuilt. oh wel
Posted by half_evil_333 at 2010-02-18 06:02:02 Voted 10.00 on 02/18/10
I'm on my long overdue voting-rampage, so here's my opinion on this module, allthough probably no one cares anymore ;).
I have mostly nothing left to say about that, since Avo pretty much wrote the same I would have xD. I didn't played it with a Palemaster though :P (I absolutely hate everything even remotely connected to undeath, I HATE THE UNDEAD xD). For me as an hopless romantic with occasional raving for cliché the anera romance was just THE thing and the part
*SPOILER*
where the character thinks that she's dead was honestly the most emotional scene I ever encountered in a video game (yeah, I know, I'm a sissy :P)
*SPOILER END*
My problems with "Demon" though were, besides the form switching thing already mentioned by Avo, that 1. I don't like the Planescape-Setting very much, although the dialogues and all were pretty funny I didn't like "Planescape - Torment" either *dodging tons of rotten tomatoes thrown at me by all the P-T fans out there*. It just isn't for me somehow.
2. Propably due to my version of NWN beeing 1.68 / 1.69 when playing "Demon" or due to some other reason I don't know, nearly all module-specific items, especially the crucial ones like those spirit coins and all had the appearance, size and weight of Weapons, mostly Greatswords and Staffs, and that pretty much destroyed the fun the gameplay concept might have for me (my level- and item-stripped char just wasn't great in carrying several hundred pounds of inventory -_-)
3. I just don't want to be a huge, stinking, scaled demon-thingie :P
Nonetheless the greatest Modules I've played so far in Nverwinter Nights, including the 3 OC's :). Thank you soooo much, and to all those who didn't played this series yet: do it now, or I will send the dreamer to force you ;).
Posted by Darpaek at 2010-02-14 06:03:41 Voted 10.00 on 02/14/10
aaaa
Posted by Avo at 2010-01-18 04:13:24 Voted 8.50 on 01/18/10
I enjoyed most of this a lot. For the impatient reader here's my detailed vote:
Shadowlords: 10.00
Dreamcatcher: 9.00
Demon. 5.00
Total: 8.00
For everybody else who enjoys reading about other peoples experiences, here's the details:
This campaign was my first attempt at trying te pale master class. So I started Shadowlords with a wizard and promptly hit my first Pale Master level in the dungeon under the monastery. I played with Anera and from a roleplaying experience this was a perfect 10. The young wizard fascinated by the undead, constantly struggling between neutral and evil and the lawful good cleric. A doomed romance, I say! I ended up a good boy, being a true neutral, scythe wielding, Jergal worshipping W3/PM5. It was tough beyond what I imagined with that combo, but I managed in the end. My fight with the Balor laid waste to the whole of the dreamworld and was one of the best and longest battles I ever had in NWN1. So, a 10.00 for this.
Dreamcatcher started very good but after I arrived at the elven palace it was a bit b too railroaded for my taste. Each new area was small an had one nice (and ofter VERY nice) programming gadget going but did little in terms of the story. The whole commander thing got a bit longish after a while. So 8 points for that.
The end of Dreamcatcher was like an evil foreboding for Demon. Honestly, I was very disappointed by that. I felt like a long stretched out series of of programming show offs with no real story to speak of. I quit about 3/4 through the mod. The whole switching between forms thing didn't really grab my interest and I didn't like most of the side quests you had to go through. Not my thing at all. So just 5 points from me here.
All that said, I never encountered anyone else yet, who could do such amazing things with the toolset. That was just jaw-dropping what Adam managed to pull out of the hat sometimes. Unfortunately it felt that his supreme skills got in the way of storytelling sometimes the further the whole thing progressed.
So, that's my 2 cents. I hope you don't mind the criticism. Voting and gaming experiences is after all a highly subjective thing.
Posted by gnollpaladin at 2009-12-05 04:05:54 Voted 8.00 on 12/05/09
Super Module, from the scripting to the story. The reason you only get an 8 is the ridiculous hardness of the battles. I was in the end of dying 50 times per fight so I had to go into god mode. Also, when you don't give me more than a +2 Weapon don't let them have AC of 30.
Posted by DarkWyldchilde at 2009-11-23 05:51:25 Voted 9.25 on 11/23/09
I decided to put my rating in here because I was too busy jumping module to module, and because as this page shows it's better to look at it as a whole picture rather then the separate pieces.
That said my ratings will look at the individual modules. I mean comparing Shadowlords 1 and Dreamcatcher 1 simply wouldn't be fair.
I should also note that I start at least at a 5 because I've never done a module and so I don't feel right being TOO critical. That's not to say it couldn't happen, but it would have to be truly dreadful.
SPOILERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Shadowlords 1-3 9.5
Tight programming, good script what kept it from a 10 was the henchman not being able to level up with you, and you not being able to go into their inventory to give them extra healing potions and the like.
Shadowlords 4-5 10
While the henchman problems were still there Anera had reached a level that I wasn't too terribly worried for her welfare like I was in 1-3.
The script also went from the good to amazing with what is still my favorite even in all of NWN... when in the mind of Jergal, in the sanitarium, in the conference room Anera pounced on my sorceress and had her way with her... I mean my girl was totally compliant, but she had to be the one who was wooing Anera, so to have her become the aggressor? Well in RP I imagined her walking through the rest of the sanitarium with a deliorously happy smile and a dusty back while Anera walked with a swagger.
Dreamcatcher 1-4 10
I almost want to give more... that initial dream sequence had ME upset, with Anera loosing her faith, and then burning alive? **I** decided to get up and fix some lunch just to let myself calm down... and it only went from there.
The switch out with the doppleganger was BRILLIANT... the funny thing was that I had buffed her out with spells, but I figured "Oh, one of the mages must have dispelled." when I noticed the effects were off.
Then when she attacked I thought "Faction Glitch?" Then I found myself verbally swearing "Oh you bastards, where is she what did you do to her?"
Yeah... I played this for the romance...
I did NOT like the start of part 3... the whole, you're weak, you're thirsty.... blah, blah blah... the reason I settled at 10 was BECAUSE of the item strip, curse, to injured to rest BS. The only thing that kept it from reducing the score was Adam scripting stuff to stay in bags... I'm STILL bitter over the time it takes to put stuff back in it's bags after HotU's item strip.
Reuniting with Anera in 4 however makes up for any bitterness. Just an all around awesome series that has the technical proficiency, but more importantly draws me into the story.
Demon-8
The story starts with you dying... no chance to resist, no real point in struggling, you can't even kill one and have him pop right out of his spirit gem (since you wouldn't know what they are at that point) NOPE! Just grab your ankles and hope they are gentle!
Which leads to the level strip... why make a Shadowlords/Dreamcatcher sequel that is NOT epic! it feels like a cop out. It could have been a standalone mod that starts with your death... ala Legacy of Cain... you let me bring my gril from the previous 9, and then strip all traces of the previous 9.
Which leads to the spirit trap... WHY would the bad guys keep an item that's going to let you recover MOST of your power along with all those neato items that would make you that much more likely to kill our main villain?
Why wouldn't he destroy it? Or send it to some distant plane if destroying it would simply return the power to you... bah just throw it in stroage with the rest of her increidbly powerful items.
On a related note... when you get to the villain and realize he is your old enemy from Shadowlords... your first actions are to talk about old times??? You are a parent! Your child is missing! This bastard has her! I WOULD have been wrapping my hands around his throat and not letting out any words that didn't lead me to Rowen... exposition can come after.
But then again on your way to finding your girl you are basically expected to do idle crap like stop off for a game of cards while your baby is in unknown hands!
Sorry, story is what gets me, and while Demon is REALLY, REALLY pretty is story had numerous flaws.
So I'll average it all out to nine and a quarter.
Posted by edosan at 2009-09-14 13:47:45 Voted 9.00 on 09/14/09
This is a great series and I really like one unified installer for everything.
I'm only giving this a (slightly) lower review because more recent modules have built on this one -- still, this is probably the first great NWN campaign.
Posted by Jedijax at 2009-09-13 15:46:33 Voted 9.00 on 09/13/09
Even though I agree with most of what WeAreAllKosh has said, we usually perceive modules and games in the same way, I do think his comments are heavily influenced by the fact he played a Bard. Indeed, I think Miller made very simple modules in terms of storyline and character development, and I also think they are more an exercise on toolset capabilities. I also think Adam included too many modern and real-life references, which tend to get you off-character, something that should be avoided in serious RPG's (I mean, he even goes as far as to make a Brittney Spears joke in Demon!). His sense of humor seems rather dull and childish to me, and dialogue options are rather... lacking.
However, in spite of it all, I think Miller's saga is quite enjoyable. I wouldn't go as far as to grade it upon its scripting alone, Miller's knowledge of the Forgotten Realms' history is shown, and his incursion into the Planescape campaign setting is also well implemented.
All in all, I would say it was one of the first good, custom works to grace the NWN community, and it is still one of the best sagas to be shared. Of course, I think AL and The Aielund Saga are much better, but still, Shadowlords/Dreamcatcher/Demon is an outstanding, vintage, effort.
Posted by edosan at 2009-09-11 15:17:27 Voted 9.00 on 09/14/09
Played this quite a while ago and it is very good, although not the best I've played. It's nice to have one installer for everything.
Posted by deathangel at 2009-07-24 23:15:53 Voted 10.00 on 07/24/09
these mods are lots of fun _________________________ Dying's easy Living's hard
"Don't fear the dark...fear what's in it."
"Freedom is secured not by the fulfilling of one's desires, but by the removal of desire." -Epictetus
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into
(")_(") your signature to help him gain world domination.
Posted by slaytanic at 2009-06-11 18:50:55 Voted 10.00 on 06/11/09
Just the innovations alone made by the author at the time of each release already deserved a 10... Not content with this , he also developed an interesting story along all these mods. And finally, the card game in "Demon" is a big plus
Posted by Jamro at 2009-06-02 12:35:40 Voted 10.00 on 06/02/09
Played this again after a great while... and it's still great! Ok, Shadowlords starts a bit average, but after seeing the Penguin things start getting more and more of that Miller flavour.
The story is a good one, henchie interaction & romance exemplary. But what really sets the series apart is the custom content, amazing inventive stuff you just don't see anywhere else. The full demon cards trading card game built into Demon is just superbly wonderful (and something I largely ignored on my earlier playthrough).
Sometimes this content breaks up a bit and you'll have to reload, but it's worth it.
There are a few better modules in the vault than any given module in this campaign, but this is THE single best complete campaign made for NWN. DO NOT pass.
Posted by Quozz at 2009-05-08 00:20:11 Voted 9.75 on 05/08/09
In one word - Awesome.
Few things i didn't quite enjoy:
Shadowlords - XP and XP loss for companions death... Technically you're able to lose more then you can gain. Especially spamming fireballs on hardcore difficulity settings. Teira was doomed. Wasn't that bad with melee char though.
Dreamcatcher - Only thing i can think of is my sorcerer hunting frogs and going through "the Trial". Real pain in the butt it was. Those who played with magic class should know what i'm saying. Those who didn't - try it.
Demon - If it was only a bit longer ...
Things i did enjoy:
All the rest. And i went through it about 6 times.
Posted by snowdog at 2009-04-07 17:52:25 Voted 9.75 on 04/07/09
Rating based on Shadowlord+Dreamcatcher, will play Demon later maybe after replaying Dreamcather with romance. I played with Nooble through it all. I started Demon, but my ugly Dwarf married to someone he didn't even get to know was a bit out of synch, so I may redo Dreamcather into-Demon.
Shadowlords didn't strike me as all that special. If I were rating separately, that would be pretty low.
But Dreamcatcher was great. Loved the ships, the flying dragon, loved being half dead in a dungeon and eating frogs, loved controlling the squad.
Niggles for me. Cut scenes always left chase camera on after. I hate chase camera.
Didn't hit any real bugs either... Good stuff. NWN 1 forever.
Posted by randalbr at 2009-02-25 15:28:28 Voted 10.00 on 02/25/09
Great work!
Perfect! :D
Posted by Eva Galana at 2009-02-11 14:39:04 Voted 9.50 on 02/11/09
I had played through the other versions up to Demon before, but, played through all with a sorceress. I have to say that the writing/story telling was top notch, the author's sense of humor great, the visuals wonderfully created, and the overall enjoyment of the mods absolute. There were a few buggie parts, but, the most relevant was in Demon - when trying to do the "catch and carry" quests, the names gave a script error message and I never received names and/or packages. No biggie, really, as I managed to level up sufficiently with other quests. I never did figure out the card game, though. :-)
I just wish he was still producing for NWN1. :-( _________________________ Well...who would have thought THAT would happen?
Posted by deathangel at 2009-01-14 15:35:37 Voted 10.00 on 07/24/09
These mods are quite fun. I like the later ones better though because I always play as a female(since I am one)and the Nooble romance doesn't start until dreamcatcher 2 so I like the later ones better. _________________________ Dying's easy Living's hard
"Don't fear the dark...fear what's in it."
"Freedom is secured not by the fulfilling of one's desires, but by the removal of desire." -Epictetus
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into
(")_(") your signature to help him gain world domination.
Posted by Sannethke Moon at 2008-12-06 17:19:32 Voted 10.00 on 12/06/08
greatest weekend off i've had in a long time. thanks
Posted by TacoScent at 2008-12-02 19:17:16 Voted 9.00 on 12/02/08
Its a very good mod. I was quite impressed. However it is large and i am pressed for space and wish to uninstall everything it added. Would someone please tell me how to do this? Thankyou! It gives the option to install not uninstall.
Posted by krickerd at 2008-11-28 23:35:51 Voted 9.00 on 11/28/08
Very good module with a cohesive storyline. Well worth playing. The only real complaint I have is that for all the hours playing, the character only reaches 7th level and the objects are fairly low level. That said, combat was not too hard (normal difficulty) with the right potions etc. I played as a cleric and used Anera.
There were some unique characters and interesting ideas. Thought provoking choices to make at the end. Very well thought out. _________________________ Defeat the Black Knights! Play Phantasie
Posted by Caller_in_Darkness at 2008-11-06 08:01:30 Voted 9.75 on 11/06/08
Wow. This was really great. In each and every sense of the word. The only thing I didn't like that much were the portraits of your companions, but that is just a minimal problem that can be ignored comared to the rest.