In an exotic realm, you join the ranks of the Sultan�s Guard - charged with defending the palace, and all those sequestered behind its walls. Patrolling the courtyards provides ample opportunity to learn the palace goings-on, and it soon becomes clear that a deadly conspiracy lies beneath the placid surface. But not every rumor is to be believed, and you must be alert to tell fact from mere gossip. Continue your investigations in the bustling city beyond the palace walls...
Hello there, Grey Harrower! I was picking apart your outstanding module in the toolset, hoping to extract some of the placeables and doors to fix an error I have had using the Desert City tileset. The Palace group displays a missing model any time a door is hung on it. I know this is a HotU incompatibility in the tileset itself, but I was hoping you might have found a fixed door that I could use. While looking around, I noticed a few problems with the placeables, as follows: The placeables all have Bad Strrefs when viewed in a CEP mod and do not display at all in a non CEP mod. The following placeables call up missing models and do not work: Awning_3 basket_onion basket_low2 shark The plc_basket_low2 model call is spelled differently in the 2da than the model name itself, and plc_basklow2 has a mdl but is missing its pwk file. The model deaddear.mdl, and the placeable and texture plc_x0_rg4, seem to have no use. I have made a fixed Placeables.2da file that removes the Strrefs and allows the models to display properly, and can email to you if you'd like. However, I could not fix the broken palace door or the four broken placeables listed above. I love the Desert City and want to use the Palace especially, but the inability to hang even a default door on it takes away from the experience. I don't mean to nit pick, and I'm not sure if you even made the placeables used here, but I just wanted to point out these minor issues in case you were not aware of them. In any case, congrats on a great module and a favorable review! _________________________ Realms Of Destiny PW
Posted by Citillara at on02/07/06
Are you interested to translate your module into french ? If so you may leave me a message and I would be pleased to do it. _________________________ Dreams are only useful if there is reality behind. If you don't give a try in love, so you didn't live. Les rêves ne sont utiles que si on reviens à la réalité. Si tu n'as pas essayé en amour alors tu n'as pas vécu.
Posted by Citillara at on02/07/06
Great module but i feel a little sad because I found it too short :/ _________________________ Dreams are only useful if there is reality behind. If you don't give a try in love, so you didn't live. Les rêves ne sont utiles que si on reviens à la réalité. Si tu n'as pas essayé en amour alors tu n'as pas vécu.
Posted by QSW at on02/07/06
I enjoyed this module a lot. Thank you for all the hard work and effort you put into it. See the Review for further comments. _________________________ QSW -NWVault Reviewers Forum
Posted by Sheyandaleth at 2006-02-0703:34:08
Heh, I noticed something I wanted to remark on. It's amusing, really, 'cause a lot of other modules contain the same fault as well. ^-^ When leaving the first area and going onto patrol, you come across this harp and harpenist in the hall. The harp, it's the wrong way around. The wooden body goes against the shoulder. It's a bizarre sight over and over again, really, seeing it being "played" that way. ::Giggles.::
Posted by webpiro at 2006-02-0615:24:32
I would just like to say that I believe there was scale mail in the middle-east. it was light enough and it breathed much better that other heavy armors of the time. but hey your the mod designer so its your call I just thought that I would bring that to your attention. _________________________ Eagles may soar but weasels don't get sucked into jet engines.
Posted by Penguin at 2006-01-0811:51:45
Well, I wish i could give this a rating but try as i might i cannot play this module. I have tried several times. but everytime i am out in the courtyard patroling, the game crashes. It is so frustrating that i have finally given up trying to play it. I thought that it had to do with the MGskaggs tileset which LOOKS great. So i used the low res textures instead. But my game is still crashing everytime i'm in the courtyard.
Posted by QSW at on02/07/06
Thank you grey, I have D/L it now :) _________________________ QSW -NWVault Reviewers Forum
Posted by harrower at 2006-01-0421:15:18
QSW - sorry for omitting the Player's Guide from the last update. If you downloaded r1.02, you can use that guide. If not, I've updated the 1.02b module zip file to include the guide. hannya - thanks for the vote, and I'm glad you enjoyed the atmosphere in the mod.
Posted by QSW at on02/07/06
Grey Harrower, there is no players guide in the sg1.02bmod.zip as stated, nor in any of the other required files. Could you update this ommision please? _________________________ QSW -NWVault Reviewers Forum