A short storytelling adventure featuring custom music, animal husbandry, innocent debutantes, and you!
Class-specific content has been written for bards, rangers, and druids. The included pregenerated PC is capable of seeing all the extra content and "solving" the module in all the ways the designer has anticipated - from straightforward combat to legerdemain and guile - but any character of the appropriate level is capable of completing the quest.
UPDATE: Fixed some xp exploits and typos.
UPDATE 2: Just now realized I didn't give low-bandwidth players a way to download the ETmusic .hak so that they could play the mod even if they don't want to download the music. Fixed.
This file is included in ETmusic.zip, it's here for low bandwidth users who don't want to download all the music but need this file in order to play the mod. Note that without the bmus in ETmusic.zip the mod will run, but NO background music will play at all.
This was lots of fun. The official campaign had gotten boring, and this was just what I need to get back into NWN. Good design, nice story, and brief enough for a short evening's gaming. Additional content for bards and rangers was nice, too.
Posted by Lariam at on06/08/06
Ah - I forgot to vote. So, here it goes... Really liked it. As noted earlier, it was promising from the start, and the quality was consistent over the whole module. I ran into the little bug that Berliad noted earlier. Also, the "zombiesh" crowd at the inn was a bit weird, and still there at the end of the module. Chatting with the animals was a lot of fun. The deers, if I rightly recall, had slightly surpirising conceptual repertoire in comparison to some other animals which seemingly had been done more "realistically". ; ) But those are minor problems (if any), of course. Waterdeep isn't enough, eh? That sounds cool. : ) But in case you'll end up doing the mod for NWN 2, it might be good to make it so that it isn't assumed in any way that the character comes from Elena's Tale 1. The characters cannot be imported, after all. First I thought that that won't be a big problem (you can level up characters), but the changes in rules seem to be big enough - perhaps especially so with regard to rangers and bards - for continuing in NWN 2 with characters from NWN to be quite problematic. I'm looking forward to seeing the sequel in any case. Thanks very much for building this one. Cheers, Lariam _________________________ Forgotten Realms Weave
Posted by a_chan at 2006-06-0801:01:05
I appreciate everyone who's commented here. It's immensely gratifying to me to discover that months after I've first released this little module people are still discovering it, playing it, and commenting on it; it's a great motivation for me to continue work on the follow up. I have taken the criticisms about length to heart, which has led to a maddeningly complex module - so complex that it's far exceeded the original concept I had for it, and has grown to become something quite beyond "Elena's Tale 2." Suffice to say that Waterdeep wasn't big enough for the story I wanted to tell. This also means that finishing the module will take me a _long_ time. Right now I'm focusing on getting the dialogue down, then I'll work on the scripting. If at the time I'm finished with that NWN2 comes out, I may end up porting the entire module over to the new game.
Posted by Mystaia at on05/28/06
Yay. It was a fun story, and it's good to see such a well-written roleplay module (which was what I was looking for). I would like to have seen a cutscene featuring Elena performing at Waterdeep at the end, but that's just wishful thinking. ^_~ All in all, I really enjoyed it! But it was shorter than I would have liked it to be...
Posted by Lariam at on06/08/06
I just started to play this module, and wanted to drop a note here. The beginning (just the first location and the first couple of dialogues, or so) is *extremely* promising. The writing seems to be very good. Some personality is being conveyed in the dialogues. I'm impressed by the clever skill checks (lore, perform), and by the recognition given to the different classes of my character (ranger/bard). The choices of music seem terrific. I know I'm going to have a lot of fun with this little module. I hope that the sequel is coming along. More comments (and the presumably high vote) will follow when I'm finished... Cheers, Lariam _________________________ Forgotten Realms Weave
Posted by Mirgalen at on04/19/06
Good visuals (I wanted to see real roses though), excellent soundtrack and a very well done module overall. A must for rangers and druids.
Posted by Sogno at on04/16/06
*VERY* short, but good nonetheless! :-)
Posted by Drexar_Heulbric at on04/09/06
Short; nice story; laundry list of dialogue options take away from the mood; doesn't feel polished.
Posted by Branduff at on03/27/06
I loved this module! Extremely amazing, the atmosphere was the best out of any module I've ever played. Ever. I can't wait for the sequel, since this module has renewed my interest in the neverwinter nights community. The only reason I'm not giving this a ten is the few technical glitches in the game. They didn't cause any trouble or anything, but were a little messy looking. Keep up the excellent work :D
Posted by Riona at on03/04/06
This was a fun, relaxing little module. While I agree with some other voters that it could have had more "meat" on it's bones (content-wise), a short and light-hearted module can also be a refreshing change of pace. I just finished playing a longer module that felt like a total waste of time, so Elena's Tale turned out to be a good antidote. The conversations are lovely and amusing (humorous without being jarring or self-aware), the visuals are very nicely done, and even the story--short though it was--was quite affecting. I played a bard/ranger of my own making and enjoyed the class specific content, although I was disappointed that I couldn't make that final Perform check, even though my total Perform skill was 16 (!). I look forward to the next chapter in this series, and I'm happy to hear it will be longer as well.