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NWN MODULES

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Title  Secrets of Silduran
Author  Robert Blizzard
Submitted / Updated  11-19-2005 / 12-04-2005
Category  Roleplay
Expansions  Requires All Expansions (SoU & HotU & CEP)
Language  English
Scope  Small
Single or Multiplayer  Single Player
Max Character Level  03
Max # Players  01
Min # Players  01
Min Character Level  01
Gameplay Hours  04
Description
The Secrets of Silduran is a story driven module designed for a first or second level single player.

The story begins as you disembark far from your home city on a newly discovered island. Your Order has commanded you to discover the secret of the great power its mages have sensed emanating from the island. Once it is found, this threat to your homeland must be destroyed.

Of course, you do not expect the mysteries ahead to unravel so easily.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2005-12-02Bladed Thesis7.39Creative Beginning Movie, Extremely Detailed Areas, Well Balanced Treasure,
Very Good Use of Side Quests That Weave Into the Plot,
Very Interesting Storyline
Very Few Areas, No Respawning, Encounters too Difficult.

Files

NameTypeSizeDownloads
Secrets_of_Silduran.zipSecrets_of_Silduran.zip
Submitted: 11-19-2005 / Last Updated: 12-01-2005
zip3.3Mb1242
Secrets of Silduran version 1.2, movies, and readme.
SCORE OUT OF 10
8.71
8 votes
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SCREENS

Secrets of Silduran screenshot 1


Secrets of Silduran screenshot 2


Secrets of Silduran screenshot 3





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Comments (30):

1 2 3

Posted by Ring at 2005-12-0610:26:39    
A solid 9.5 Mr Blizzard starts his small well-crafted Mod with a brief maybe 20-sec."INTRO" (movie, music, lyrics, poetic-commentary). It is hauntingly beautiful. Perhaps the best Intro to a NWN mod I've seen so far. In its brief few seconds it grabs your heartstrings, sets mood, pulls you into game. I only wish the song had briefly re-appeared often, in course of game. Quests were well-done. I'd have enjoyed heavier, meaner, much-tougher combats but thats my preference others may feel differently. A genuine "moral dilemma" was presented to my girl-Hero (a noble fighter) very early in game. Should she return an item to its rightful owner or allow herself to be slick-talked into giving it to another without the owners knowledge or permission? And the "choice" was presented to her in crafty way, that i-m-p-l-i-e-d that if she said "no"----she was a scumbag a traitor and War might be lost. SPOILER: (Wendy The Dragon Girl stuck to her moral code. Ditto, at game-end when she was presented with another sucker-bait, whose essence was "Do this Evil act and Good will come from it"). I hope Mr. Blizzard does more mods like this. If it were longer, with tougher fighting I'd have raised my "9.5" even higher. If you're a gamer looking for something different from standard hack-n-slash, try this little gem. You mightbe delighted. Thanks Robert, well done. With a little more polishing "Secrets Of Silduran" will be HOF material. Ring

Posted by Armin at on12/05/05
A pretty nice, short module. Could use some fleshing out of the background, as well for the PC as for the rest of the setting, as some of the philosophy and conflict seems to hang a bit in empty air. Some polishing would also be required, some NPCs I encountered responded as if I met them before and some side issues remained unanswered, but overall a promising first module. _________________________ With magic, you can turn a frog into a prince... With science, you can turn a frog into a Ph.D.... ... and still keep the frog you started with.

Posted by zhuri at on12/04/05
This module played well to my character, as I was a druid. I really liked that this story had so many dimensions and was not just linear like so many others out there. Can't wait for your next one!

Posted by Mr at on12/04/05
Fun mod, entertaining amount of rp choices offered and is much better for the addition of a merchant! Well done! An excellent first offering.

Posted by Blizzard at 2005-12-0315:47:02    
-Ring: The song is "Boudicca" by Enya, fantastic tune. -Kirian: Thanks for the vote, glad it worked out for you this time. As for the paladin conflict, you have a point. My own view though is that the life of a paladin is one of constant sacrifice and being able to make those sacrifices for the greater good. That and of course obedience to their values/gods/superiors/etc in other words belief in heirarchy.

Posted by Ring at 2005-12-0311:21:19    
I've just now loaded Mod for first time and am thunderstruck by beauty of the Intro song and beauty of the singer's voice (tell her that if you know her). I'll now play the game and comment later.

Posted by kiriandunbir at on12/02/05
A little short but well done. Perhaps a role playing problem with the plot if you want to play a lawful good one as a paladin.

Posted by kiriandunbir at on12/02/05
Well i've just finished the new version with a sorcerer and all went fine. No more random hostile and it's well balanced for a magic user (with his panther!). Liked the reaction of the goblin henchmen :-)

Posted by Blizzard at 2005-12-0211:37:43    
Thanks for the tip, I've submitted a cover. Can't wait to read the review, publish another update, then start working on a sequel (where you'll play Cassandra's child years later).

Posted by Blizzard at 2005-12-0106:54:12    
New update out. Have fixed (I hope) the bug where random people go hostile. A few typos, and added skyboxes. I've also scaled down a few fights that were causing people trouble and tweaked a few conversations to make the plots more robust. As with every update, there is a possibility that something may have gone horribly wrong (corrupted zip, wrong starting point, you all know the drill), so please let me know if there are any issues.

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