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NWN MODULES

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Title  Monastery of the Flaming Star
Author  Haildodge
Submitted / Updated  12-14-2005 / 08-09-2008
Category  Official Campaign
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Forgotten Realms (The Unapproachable East)
Gameplay Length  1-2
Language  English
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Medium
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  32
Max # Players  01
Min # Players  01
Min Character Level  28
Content Rating  Mature
Alignments  Evil
Gameplay Hours  02
Description
Note: the latest (1.69 compatible) version of this module is available only in the Trilogy download. Click here.


Desperate to escape punishment for their crimes, a band of exiled wizard-monks practices dark magic within an abandoned underground ruin. Summoned you may be, but before long it is they who will serve you. Once the greatest evil dwelled in the depths of Hell, but now you shall stalk Faerûn once again. This sequel to The War for Cania requires 1.66 + SoU + HotU.


Files

NameTypeSizeDownloads
monastery_v11.zipmonastery_v11.zip
Submitted: 12-14-2005 / Last Updated: 02-25-2006
zip2.9Mb2474
Module (includes module-specific hak)
monastery_v11.txtmonastery_v11.txt
Submitted: 12-14-2005 / Last Updated: 02-25-2006
txt8.75Kb1540
Module Readme

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Castle Interior Windowsgaoneng2005-10-12--This is a Castle Interior tileset add-on with an all new Window terrain crosser as well as several u
SCORE OUT OF 10
9.34
20 votes
View Stats
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SCREENS

The Assault Begins


Order of the Flaming Star Rallies





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Comments (30):

1 2 3

Posted by Gerrie at 2006-01-2115:25:10    
GREAT you made a sequel! very nice module, very short though once again ;) i liked the cutscenes and i liked the speech mystra's chosen one made, allthough completely pointless for she was a gonner only few seconds later. keep going please :)

Posted by Murgen at on01/02/06
A fun mod with plenty of action and interesting choices to make. Definitely worth the download.

Posted by Oderus at on12/30/05
Well , being a supreme lazybones, I am just getting around to voting for the hundred or so worthy mods I think warrant votes. This module is top notch. I went through a Campaign, starting with Shadows of Undrentide, then TomG's SQ1, then Hordes ,becoming a PaleMaster and using Messy's True Name in the end, then onto your post hordes gems. Your post Hordes series has a great story,immpressive dialogue, no bugs.My PaleMaster hated fighting Mystra though.8) I will be waiting for your next work. Thx for the great fun.

Posted by Oderus at on12/30/05
Great story. Clean and bug free. This builder's mods keep getting better. I want more for my PaleMaster.

Posted by Meldread at on12/30/05
Wonderful Mod! Very comparable to "The Gods Themselves", although personally I like this one much better. I believe, though, it is a matter of taste as all three that I have played (The Gods Themselves, The War for Cania, and this one the Monastery of the Flaming Star) were top notch. The quality of your mods are exceptional, and most importantly: They are fun to play. I've rated this one a ten. I would encourage anyone who hasn't played the other two modules that I listed above to play them as well. (They are the prequels to this one.) I hope that you plan to continue with this module, or have a new one in the series.

Posted by Meldread at on12/30/05
Wonderful Mod! Very comparable to "The Gods Themselves", although personally I like this one much better. I believe, though, it is a matter of taste as all three that I have played (The Gods Themselves, The War for Cania, and this one the Monastery of the Flaming Star) were top notch. The quality of your mods are exceptional, and most importantly: They are fun to play. I've rated this one a ten. I would encourage anyone who hasn't played the other two modules that I listed above to play them as well. (They are the prequels to this one.) I hope that you plan to continue with this module, or have a new one in the series.

Posted by haildodge at 2005-12-2908:56:08    
Thanks for your interest. Please vote if you are inclined. @ironyteeth: there is no cutscene before the final battle, I just thought it would look cool to change the camera angle. If others object to this, I will consider taking it out. @TiamatReborn: Not sure why you are seeing the crash. It wasn't reported by my playtesters. As for lesser dispel, yes the time to bash the gate is very short. However, you can cast the spell again and continue bashing (or tell Sagamon to do so). The gate only regenerates damage inflicted while the enchantment is active. Damage inflicted while the enchantment is dispelled is not regenerated after dispel expires.

Posted by Shwapa at 2005-12-2615:58:55    
Great modules! Is there going to be a sequal for this?

Posted by TiamatReborn at 2005-12-2406:22:53    
What can I say, this is just a truly great mod, just like both of it's predecessors. My main complaint is that it every so often it would crash during the level transitions, (happened about twice during the module, I just quicksaved before going anywhere). Also, I when dispelling the monastery gate, it didnt really seem to work. (For the record, I was a fighter 10/ Cleric 4/ Blackguard 17 and was using the lvl 2 divine spell lesser dispel. it didnt exactly work for any length of time, or at least not me, aribeth, vrux, an epic vrock and Sagamon couldnt beat it down during that time period. Other then that, Kudos and I hope you keep making these, and I hope that you will make them for NWN 2 when it comes out.

Posted by Nik at on12/17/05
A nice mod, lots of action and some dificulty, but why so short? _________________________ "Be at ease mortal, for in a single swing I shall take you to the sea of gray mirror glass"

1 2 3

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