Any, but short races (ie-gnomes, halflings and dwarves) will have an additional problem to solve.
Tricks & Traps
Non-existent
Roleplay
Medium
Hack & Slash
Non-existent
Classes
Any, but bards might uncover an amusing conversation route.
Scope
Small
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
Any
Max # Players
01
Min # Players
01
Min Character Level
Any
Content Rating
Everyone
Gameplay Hours
<1
Description
This is my entry to the Bioware writers competition. The player assumes the role of someone lost in a blizzard who is searching for a bard and stumbles across a house, which by coincidence, is home to a bard. The problem is however that this one is sleeping, and his servant will take some convincing to awaken him.
It's possible to breeze through this in no time, but don't presume that just because you do that there is little present. Several routes through the conversation may only appear depending on class or race, and it's possible to annoy the servant which will slow things down.
As I spend 4 hours a day just travelling to and from work, this has been a major achievement for me, particularly as I have had to prepare the scripting myself. This simply wouldn't have been possible in what little time I had without Lilac Souls Script Generator. One thing was beyond me though, and that was making the conversation pause when the Quillmaster calls for his servant, but as this is only meant to display conversation skills, I'm hoping that will be overlooked.
It's worth right clicking on some items for further descriptions which help add to the story.
Leave giving the book to the servant as a last resort when trying to appease him, as this is the only item that will cancel all his bad feelings if you annoy him, and there are other means of lowering his annoyance level. Annoy him too much once the book is gone, and you'll never get to see the Quillmaster.
I thrive on story creation. If you want to find out more, visit my website.
Enjoy! :)
Version 2 notes:
***Changes Made***
The Dwarf is no longer angered by the presence of an elf, which may have led to players not knowing why they had offended him.
The Dwarf is no longer angered by those who haven't heard of him.
Success/Fail routes now accessable.
Alternate ending built in.
Spelling corrections and minor dialogue changes.
Deleted Bard/Monk conversation route to allow for Success/Fail visibility taking up extra space.
***Note regarding Dwarf getting stuck***
As I'm not terribly proficient in scripting (all scripting present is done via wizards or Lilac Soul Script Generator), I couldn't figure out how to make quillmaster conversation pause until the Dwarf was present, and depending on where the Dwarf is, he has been known to get stuck. The best way to avoid this so you can see all the dialogue is to follow the Dwarf when he goes to waken the quillmaster so that he stops closer to where he is needed. Simply click on him to continue once he has failed to open the quillmaster bedroom.
Nicely done! Interesting npcs and good dialogue. JFK _________________________ My other sword is a +5 Holy Avenger JFK Swimming Skinmesh Fish Link JFK Makeshift Weapons Link
Posted by Anonymous at 2006-02-0114:59:06
Very clever and detailed problems which provide a good series of puzzles in a confined area. Well worth playing. 8 out of 10