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NWN MODULES

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Title  A Hero's Death
Author  Thad Boyd
Submitted / Updated  01-29-2006 / 05-01-2013
Category  Old BioWare Contest
Expansions  Requires Both Expansions (SoU & HotU)
Setting  The Forest of Dream
Gameplay Length  You should be able to complete the module in under 10 minutes, and play through all possible paths in probably around 30.
Number Players  1
Language  English
Level Range  Any
Races  Any
Tricks & Traps  Non-existent
Roleplay  Heavy
Hack & Slash  Non-existent
Classes  Any
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  Any
Max # Players  01
Min # Players  01
Min Character Level  Any
Content Rating  Teen
Alignments  Any
Gameplay Hours  <1
Description
Fleeing the slaughter at the fields of Braeden, abandoning your mercenary troupe and comrades-in-arms from Avalbane to their fate, you make your way to a portal in the Forest of Dream. But there are two other survivors of the battle, and before you leave you'll have to confront them.

Files

NameTypeSizeDownloads
Heros_Death.modHeros_Death.mod
Submitted: 01-29-2006 / Last Updated: 01-30-2006
mod225.53Kb1715
Fleeing the slaughter at the fields of Braeden, abandoning your mercenary troupe and comrades-in-arms from Avalbane to their fate, you make your way to a portal in the Forest of Dream. But there are two other survivors of the battle, and before you leave you'll have to confront them.
herosdeath.modherosdeath.mod
Submitted: 01-29-2006 / Last Updated:
mod--565
Mirror at my personal website, corporate-sellout.com. External Website Beyond Our Control
SCORE OUT OF 10
8.87
51 votes
View Stats
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Comments (30):

1 2 3

Posted by Blizzardaraaga at on03/31/06
I realy tried to give this one a chance, but it seemed like it was almost on rails, and the complaints that others had about the mercenaries staying even though you ran and being plopped into an unlikeable character kinda soured it for me. If ya didnt have these problems it woulda been a lot higher vote.

Posted by alklau at on03/30/06
Technically the writing is very good. I had some problems with some plot devices you used, i.e. using dreams to communicate with the NPCs, which just didn't work with me.

Posted by wms at on03/30/06
I thought this was well-written, I've only taken a few points off because it would have been nice to give the PC some more optional/different motivations for fleeing the battle (so I feel more "in control" of the character.)

Posted by Maximus at 2006-03-3020:59:22    
I reviewed the votes for this entry and the author did not vote for himself but was the victim of a voting abuser. I've removed the votes that attacked him on this basis. _________________________ Go here to add signatures to your comments and change the order the comments are displayed in. Registered users only of course.

Posted by Constantine at on03/30/06
I played through this mod 5 times, and even though I went over the same events, each time I felt I had different reasons for what the character did. The dialogue options allowed me to either play the arrogant bastard, fleeing battle at the expense of others to save his own hide, to be the passionately loyal soldier who seeks the glory of Avalbane to the end, or just a simple farmboy who was never really meant to be a soldier in the first place. The writing is top notch and gave me a feel for the characters in such a short amount of time and even gave me a little chuckle every now and then. Good work.

Posted by happyfish at on03/30/06
I don't really understand what the hype over this module is. It was ok, but not the best. Still, I don't think you deserved the 1.0's! Good luck.

Posted by Niku at on03/30/06
Wow. I just downloaded this last night, and it was great. The dialogue especially. Kudos.

Posted by Frocto at on03/30/06
Doing it properly this time. Glorious.

Posted by Smitelight at on03/29/06
Whups. Didn't log in.

Posted by Rygaron at on03/29/06
Finally got around to finding my missing disks and playing this along with a few other mods. Very nice stuff. Great Eplayer A++++ Would download again.

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