With all the clues in hand and an eye for the obvious, you can follow the game to its obvious conclusion fairly quickly. But you are encouraged to try different combinations to see consequences.
Number Players
1
Language
English
Level Range
1-40
Races
any (and I'd especially like to see a dwarf or orc thespian)
Tricks & Traps
Non-existent
Roleplay
Heavy
Hack & Slash
Non-existent
Classes
any
Scope
Small
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
Any
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Teen
Alignments
any
Gameplay Hours
<1
Description
Ever fancied yourself as a star? Someone who floors critics and wows audiences? This might just be your break. The few remaining members of the "STAR" group of wandering bards and ministrels are frantic with worry and need your help. A high brow critic is expected in an hour, and Guilo, the handsome actor with the uncanny ability to spout the kind of dialogue that would have critics delirious with joy has gone. They now depend on you. Impress the critic with a performance of a lifetime and you have won their gratitude. Fail, and their dreams flee, just like their lead actor did.
Important:
1. Briefly and diplomatically explores some `alternative' themes, but you'd see worse on "Will & Grace"
2. Not a polished mod. It is my first time even writing one.
3. You get second chances in this mod. Sometimes, third chances, but do not expect more than that.
Well, Boozehound Blue and you certainly found a great fan with GOTELF...
Posted by GOTELF at on03/13/06
For being one of the 2 mods that didn't get all "I am great Paladin and will decide the destiny of this she elf/this earth/kingdom/demonlord" on me, I give it a 10. It was not the best mod here in terms of scripting, or maybe even in terms of writing, but if more CRPGS had elements like this, then we wouln't be known as the geeks.
Posted by imported_beer at 2006-03-0911:17:57
And if BoozehoundBlues logged out of his account as soon as he was done posting then my comments would not appear as his. Sorry about that but the above two comments were posted by imported_beer.
Posted by Boozehound at 11:14:56 Voted10.00
I also wish to point out that my main reason for writing this module is that I always play as a Paladin. If I act too `bad', I lose a lot of my `powers'. Sometimes the nicest Paladin wants to act `bad' without any serious consequences, hence the entire play set up. The original module actually had any of the four critics appearing at random,which makes for more interesting play, but alas I am a scripting retard and the contest allowed for only 4 NPCs overall.
Posted by Boozehound at 11:13:04 Voted10.00
I do agree with a lot of contestants that the writing is not upto par with some of the "power" module makers here. But please do understand that this was my first effort.
Posted by Lance at on03/07/06
6.5 THE STAR QUEST (183RD TESTED MODULE) This is my updated scoring system structured around the format provided by Bioware. The final score is still consistent with my old system, but I hope to give clearer feedback within the new guidelines. NB: Judging any material is always subject to personal taste. I have tried hard to be as objective as possible. Remember, this is only my opinion; Bioware?s is the one that counts! If you believe I have scored your module unfairly, or I have missed something of importance, please email me at ?email_althea@blueyonder.co.uk? and I will consider any comments made. All nine Bioware points can score a maximum of 1 point each, leaving 1 point for my personal interest/like of the module. Text of Module: (1.75 out of 3) The Writing: (I do not scan the writing looking for errors, but if I notice something while reading it, I will note it here.) I noticed a wrong word, poor punctuation and sentence structure. (0.5) Characterization: The characters were well done. (1.0) Dialog Flow: Some long texts with not many options most times. (0.25) Concept Execution: (4.25 out of 6) Originality/Creativity: Helping with a play was quite original. (1.0) Logical Flow: No real logic as to why we were there. The logic was generally weak. (0.5) Drama: Finding the journals and choosing the performance were dramatic moments. (0.75) Pacing: An urgency to prepare for the critic. (0.75) Character Development: The critic changed as we performed. (0.5) Multiple Paths: I will assume at least three. (0.75) Conclusion: Technically, this module scored average in the writing in my opinion. (1.75/3). The story scored above average in my opinion. (4.25/6). My personal score is 0.5 out of 1.0. This was mainly for the performance section at the end. MY SCORE SYSTEM (IMHO): 5 Not up with the competition. 5 - 6 Average. 7 - 8 Above average. > 8 An exceptional piece PERSONAL SCORING FACTORS (IN ORDER OF MY PRIORITIES): GRAB FACTOR: How quickly am I involved in the action? Do I have direction? PLOT: Is the story engaging? Is subject interesting? Varied conversation choices? CHARACTERS: Are they easily identifiable? Are they rounded/memorable? SPELLING GRAMMAR: Is the text easy to read? Are there quite a few errors? OTHER FACTORS (MINOR INFLUENCE): Design for atmosphere scenery, including sounds props. Quality of module stability; does it break easily? _________________________ World of Althéa Blog: Link
Posted by Mister_Leebo at on03/04/06
The writing was sharp and the puzzle was very interesting. If any part of the writing can be improved, I'd say the beginning dragged on a little slowly making it hard to get into it. It's a shame, a friend of mine was making a module very much like this one until a virus wiped it out. The presentation was quite good but I felt the two actors were a little too flat and uninteresting. (It seemed the "interesting" ones left before the module began, hehe)
Posted by lethen011 at on02/27/06
I thought this tried to be funny, but it did not feel very "fantasy." Still, it was very well written.
Posted by MikeLM9215 at on02/24/06
I wanted to be the 10th vote. Luckily the averaging gods will delete this one. Tries to be funny and almost makes it. When you get to choose from books it won't let you continue forward on the bad acting path (to the reviewer) until you try different variations of the same lines. May be too modern. Harmless fun. Only 2 endings. _________________________ The road to Ravenloft is paved with good intentions.
Posted by Kirian at on02/24/06
This module was mildly amusing. The start was a bit longwinded, and I get easily annoyed at stereotypes (even if, as in this case, they are intended as a parody) but the performance for the critic was cleverly done. The writing wasn't spectacular, and I found a couple of commas missing. There! Your tenth vote! :)