The realm of Lorethia, in which the story takes place.
Gameplay Length
The module will play at about one to one and a half hours.
Number Players
The module is designed as a single player experience only.
Language
English
Level Range
The module is built with the protangonist Gesram Oaksworn in mind. Other characters of about level 10 will work as well.
Races
Humans are the preferred race.
Tricks & Traps
Light
Roleplay
Medium
Hack & Slash
Medium
Classes
Paladins are the focus of the module.
Scope
Medium
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
10
Max # Players
01
Min # Players
01
Min Character Level
10
Content Rating
Teen
Alignments
The plot will shift to accomodate the actions of the player. Instead of classifying with certainty 'good' and 'evil,' the module is more along the lines of 'shades of gray.'
Description
CAUGHT IN THE STORM An unexpected storm forces the Sea Sultan into the nearest safe harbor: an isolated island deep in the Prowbreaker. Here, separated from the strife of Lorethia, the people of Serthiam have led ideal and peaceful lives. As a knight of the Lorethian Church, Gesram Oaksworn would normally be an unwelcome intrusion. In these times, however, evil has touched the island, and figures of ancient myth stir. Will the insignificant isle bring about a new terror, or a way to heal a broken world? Only one man can decide. Caught in the Storm, a single player adventure by Ansata Cain. Written for the premade character, Gesram Oaksworn. Features: -Three possible endings dependent upon player actions. -Custom monsters, multiple henchmen, and Pausanias' improved monster AI. -Large battle including Dom Queron's artillery scripts. -Custom music that adds to the atmosphere. To play, DL the ZIP, and follow the instructions in the 'Manual' readme.
Fun: 8 Layout / Design: 8 Dialogue 8 Originality / Creativity 8 Quality Control 8 _________________________ What we are never changes; Who we are never ceases to change-