You must get into and out of Firestorm Peak in 24 hours.
Number Players
Play-tested with 5 PC's and 4 DM's without problems or latency.
Language
English
Level Range
10-16
Races
Any
Tricks & Traps
Medium
Roleplay
Light
Hack & Slash
Heavy
Classes
The adventure is built for a balanced party with a wide range of skills. Some single players may have difficulty.
Scope
Epic
DMNeeded
No DM Required
Single or Multiplayer
Multiplayer
Max Character Level
16
Max # Players
06
Min # Players
02
Min Character Level
10
Content Rating
Teen
Alignments
Any and supports all.
Gameplay Hours
10
Description
Local stories recall the rare but recurring storms of flame which ignite the highest reaches of the overshadowing and aptly named Firestorm Peak every twenty-seven years. This awe inspiring phenomena seems to be somehow linked with the celestial phenomena known as the Dragon's Tear, a red scar in the sky which only appears during the times of the Firestorm. Since the last firestorm, however, there has been a subtle, yet noticeable change in the lands surrounding Firestorm Peak. And recently things have taken a severe turn for the worse. Your father's friend, Nigel, was preparing to study the magical nature of Firestorm Peak. He had set up in Longbridge, and was studying the peak twenty-seven years ago. He was never heard from since. The Dragon's Tear has appeared in the sky, and the Gates of Firestorm Peak have opened. Providing a brief time to investigate what happened to your family friend...
PLEASE NOTE: CEP2 v. 1.0 is REQUIRED to play this module. There is also a small hak in the module .rar, and as a separate DL for those playing MP.
I have also included a .tlk folder with the CEP2 tlk inside for those of you having problems. If you do NOT have a .tlk folder already in your NWN directory, you will NOT be able to play the module.
You need to CREATE a folder named 'tlk' in your NWN directory, and place the CEP2 tlk file inside it. If you don't do this, the module does not know where to read the tlk file from, and thus, you will always get the error that you do not have the tlk installed.
For those who have no idea what I'm talking about, just put the tlk folder included in the module's rar, into your NWN directory.
Fantastic! :). I soloed it so I can only imagine what it would had been like if I had played this multiplayer. I will definitely replay this with some friends. Visually it was wonderful. My English aren't rich enough to describe exactly how I was feeling every time I saw something that caught my eye. I have played many modules and I have seen what builders can do but I got to say that your module stands out. How can a module that it's more hack and slash than roleplaying could make me feel more into my role than many roleplaying modules out there? Great atmosphere, challenging battles, attention to details, many cutscenes, an intriguing main plot, few side quests but fun nevertheless :). *Spoilers* I liked having some items in my inventory which could boost my char. Thankfully, I discovered early on the treatment for this horrible and annoying Gibberslug but I got to admit that it was a nice touch :). Now some problems and oddities that I've encountered. When I lost a henchman (the myconoid one), I saw a blank error entry in my journal. When I obtained the third crystal component which was supposed to be the first really but my search skill was low (my char was a fighter) so I missed the secret area in the Grand Promenade, my journal didn't recognize that I recovered it so it didn't update. In some cutscenes, I could see my henchman, standing and watching as the events were taking place. I also agree with Steve who said that having doors that you could open with your strength, or listen to etc and some that you couldn't get past them without being a rogue or having one in your party was a little odd as it was having dwarfs attacking you only to find yourself in a friendly market. *End Spoilers* But nothing could really spoil the fun for me. Well done for an exceptional module. I played Tomb of Horrors which was just amazing and I can't wait to try Temple, Tower, and Tomb. Keep up the good work :).
Posted by Ghool at 2007-04-2810:04:12
Thye .tlk file is the same. I included it because many folks were having problems installing the .tlk properly, so I included it for convenience. The firestorm peak.rar file is the small, custom hak needed to play the module. I put it as a separate file, so those playing MP, wouldn't have to DL the entire module file for a 800 KB hak. :) Cheers! -Ghool
Posted by Scrotok at 2007-04-2711:01:43
Ghool, Might want to clarify the following in your Readme: (1) Is the "cep2_v1.tlk" file included in "The_Gates_of_Firestorm_Peak_Revisited.rar" identical to the one found in CEP2 v. 1.0, or is it a "tweaked" version? (2) Is "firestorm_peak.rar" the "separate DL for those playing MP" you refer to? Take care, JP
Posted by Ghool at 2007-01-2509:20:55
Thanks again, captaincrisis. It's good to know some folks out there are still enjoying my adventures. :) -Ghool
Posted by captaincrisis at on01/23/07
No problem. THANK YOU. I have no idea how these mods are made so I can only imagine how complex and time consuming producing something of this quality must be. I am currently in the Duergar mine and when I entered it the effect of the sounds and the lighting (and the anticipation of fighting more Driders) made a shiver run down my spine. Literally. Driders, oh why did it have to be Driders? Maybe this is old hat for lots of people, but for someone like me who is just (re)discovering NWN it is truly amazing that so much quality content is still available. I really believe that for anybody with half an imagination NWN is still a truly great game (and maybe even a better game than NWN2) especially while people like you Ghool continue to support it. -captaincrisis
Posted by Ghool at 2007-01-2209:14:35
Glad you're enjoying it captaincrisis! Thanks for the praise and the vote. It's very much appreciated. -Ghool
Posted by captaincrisis at on01/23/07
"playing solo as a Lvl 15 Cleric". D'oh, I should have heeded your advice. I restarted with a character with a more rounded set of skills! :) Great Mod
Posted by captaincrisis at on01/23/07
Ghool, I just started playing solo as a Lvl 15 Cleric and I am finding the mod beautifully made, bug free and totally engrossing. I will report back later but in the meantime I just wanted to stop by and say thanks for sharing updating this.
Posted by Ghool at 2007-01-1908:05:23
Any other feedback, bug reports or comments? I find it difficult to believe that this module is so polished that no one's found a bug? The last update fixed a couple of gripes Steve had (namely those twitchy statues), but if there's no comments, then I don't know what's good and what's not. So, c'mon folks, let me have it! :) -Ghool
Posted by Ghool at 2006-11-0716:46:22
I forgot to mention about the last update as well. The changes were very small; I simply switched the hak pack to CEP2 v 1.0. Cheers!