Length depends somewhat on decisions made by the player.
Number Players
1
Language
English
Level Range
18-21
Races
Any
Tricks & Traps
Light
Roleplay
Heavy
Hack & Slash
Medium
Classes
Written for Paladins, but any male should work
Scope
Part of Series
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
21
Max # Players
01
Min # Players
01
Min Character Level
18
Content Rating
Teen
Alignments
Lawful Good, Lawful Neutral, Neutral Good
Gameplay Hours
05
Description
This module is Part 2 of a continuation of the Official Campaign for male characters of good and/or lawful alignment. Lady Aribeth de Tylmarande has been convicted of dereliction of duty for allowing herself to fall under the spell of Morag and is now banished from Neverwinter. She must perform eight heroic deeds to be put right with the Church and the Lords' Alliance. You have joined her on her quest for redemption. Together, you completed the first two quests.
9/10..thought it was better than the first, but I wont go into any details cause its 1 am and I;m too tired lol I will say though, great ending, I knew there had to be a chaotic option somewhere in there..great work, keep it up :D
Posted by Talus057 at on10/02/09
Daniel, exporting my character through the dialog at the end has taken the model and texture of my Many Starred Cloak. It has the enchantments but it now is invisible. Sounds like a NWN bug though, not sure if you can do anything about it.
Posted by Talus057 at on10/02/09
I feel the same about ch2 as I did ch1. a few typos otherwise very good.
Posted by Kerick45 at on08/10/09
Once again as in the first part the author excels at dialog/story. Had a few minor glitches, but maybe required one reload. Liked the Rak Cave battle with all the illusion, good ideas. great experience!
Posted by Eva at on07/31/09
Just keeps getting better and better! I am thoroughly enjoying the henchman interaction, the superb storyline and excellant dialogue. I know that these mods are linear, but, so what? I have nothing against linear, and these mods are proving that that is no insufficiency! I love how these mods tie in the characters from the OC and other games, the FR lore, plus, plus, plus! You certainly know your stuff! _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link
Posted by KeithM2008 at 2009-07-3011:39:22
Maybe Ari and I are trying to get into that room too soon? Should I wait for the battle music to end or should it not matter?
Posted by Daniel at 2009-07-2513:06:59
Keith - You're right, the orc is supposed to be neutral and speak to you without any fight. The variable that determines the later Aribeth conversation is set based on the choice you make during the conversation with the orc, so if the conversation doesn't fire, as in the scenario you relate, the variable stays set at zero and she gives that particular speech. The way the faction resets work in this module, at least for all the characters who talk first and fight later, is that they belong to the "Defender" faction. After the fight, I have a trigger in place to reset your reputation vs. a dummy invisible object likewise set to the "Defender" faction. My guess is that the dummy invisible item that I use to reset your reputation vis-a-vis the orc is getting destroyed during the fight - or possibly you are setting off that trigger during the fight, though I tried to keep it far away. I know better ways to do it by now, though it should work for you. It does, consistently, for me. I'll see what I can do about it in my copious free time. My regrets - DWM
Posted by KeithM2008 at 2009-07-2507:21:30
I've noticed a couple bugs in the cave with all the orcs. After the fight with the 4 orc bodyguards and the "brother" (forgot his name so I'm using this term loosely), and as we go through the locked door - either Ari picks the lock on the door or I bash it down because she can't pick it (failed a DC) the fight ensues. Now right now it's a 50/50 split on what happens here: 1. Orc is immediately hostile and surrenders after a short fight and Ari and I get to talk to him and make a choice, or 2. Orc is immediately hostile and surrenders mid attack (from either Ari, me or both) and he ends up dead (but yet the female and kid orcs are friendly). If #2, then I still get the convo at the exit from Ari about sparring that orc's life. Weird...
Posted by RyanC08 at on07/21/09
...Oh gosh! I almost forgot the best part! I really liked the way my character's bio was recognized and remembered! The best!
Posted by RyanC08 at on07/21/09
Another well done and amazing piece of work. I enjoyed the further development and deepening of the characters and plot. The only thing that prevented me from voting a 10 is the slight tediousness and monontony of the fights, especially during the four temples at the end. The story was interesting and kept me hooked!