Bloodpool. The very name should send cold chills down your spine. Created prior to the great cataclysm by Sinthar Bloodstone in his crusade to annihilate Dragon kind on Layonara, these pools of destructive force would later serve to pull him back to the land to exact his plans of domination and revenge on those who banished him for his crimes against the races.
The year is 1388 and there have been whispers in dark corners that a pool has been created or restored somewhere on the continent of Mistone. In a solitary seaside tower stands a force that may hold the key to its destruction or perhaps its harness. Forces collide for some may wish to rid the world of the menace of the pool yet others may seek to serve its master or even to harness its force for themselves.
You are but a raw recruit on your first mission in the entourage of a Mistonian Diplomat. Your caravan is seeking one who holds the key to these pools of despair. These are dark times and even routine travel can be dangerous. Out of the night comes the attack. Bugbears pour over the hills and advance on your small caravan. The battle roars around you then a sharp pain snaps above your eyes. Blackness drops over you...
...Layonara is a young world (by worldly standards) of epic fantasy, heroism, history and lore. Layonara involves normal characters who are becoming heroic in some way or rising in notoriety within a given society or organization. Layonara has a deep tie-in to the deities of the cosmos and nearly everything, in some way or another�even if it�s minor, will revolve around the religions and creatures of the time. The civilizations are mostly in their early days and as such wars are not uncommon and are expected. Due to its young age the world is still going through land changing cataclysms which further throws the civilizations in to upheaval.
Layonara is about role-playing and storytelling. The focus is on the characters within the game world and how they change the world and how civilization and the world changes around them, and then their reactions within those changes. The world evolves and as it evolves the characters must adapt and live within the game world.
The game also has a new system called Ambiguous Interactive Dungeons that will remind everybody of the old days of Zork. It is a cool system that we will be releasing to the communtiy as a standalone product very soon.